/* =========================================================================== Copyright (C) 2023 the OpenMoHAA team This file is part of OpenMoHAA source code. OpenMoHAA source code is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. OpenMoHAA source code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenMoHAA source code; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA =========================================================================== */ // DESCRIPTION: // Sound function #include "cg_local.h" void CG_ProcessSound(server_sound_t *sound) { if (sound->stop_flag) { cgi.S_StopSound(sound->entity_number, sound->channel); } else { cgi.S_StartSound( sound->origin, sound->entity_number, sound->channel, cgs.sound_precache[sound->sound_index], sound->volume, sound->min_dist, sound->pitch, sound->maxDist, sound->streamed ); } }