cmake_minimum_required(VERSION 3.12) project(Launcher) set(LAUNCHER_SOURCES "${CMAKE_SOURCE_DIR}/code/Launcher/launch_main.cpp") if (WIN32) set(LAUNCHER_SOURCES ${LAUNCHER_SOURCES} "${CMAKE_SOURCE_DIR}/code/Launcher/launch_win32.cpp" "${CMAKE_SOURCE_DIR}/code/sys/win_resource.rc") else() set(LAUNCHER_SOURCES ${LAUNCHER_SOURCES} "${CMAKE_SOURCE_DIR}/code/Launcher/launch_linux.cpp") endif() function (create_launcher name type) if (NOT BUILD_NO_CLIENT) add_executable(openmohaa_launcher_${name} ${LAUNCHER_SOURCES}) target_include_directories(openmohaa_launcher_${name} PUBLIC "../qcommon") target_compile_definitions(openmohaa_launcher_${name} PRIVATE NO_RC_MANIFEST=1 TARGET_GAME=${type}) target_compile_features(openmohaa_launcher_${name} PRIVATE cxx_std_17) set_target_properties(openmohaa_launcher_${name} PROPERTIES OUTPUT_NAME "launch_openmohaa_${name}${TARGET_BIN_SUFFIX}") INSTALL(TARGETS openmohaa_launcher_${name} DESTINATION ${CMAKE_INSTALL_BINDIR}/${BIN_INSTALL_SUBDIR}) endif() #add_executable(omohaaded_launcher_${name} ${LAUNCHER_SOURCES}) #target_include_directories(omohaaded_launcher_${name} PUBLIC "../qcommon") #target_compile_definitions(omohaaded_launcher_${name} PRIVATE NO_RC_MANIFEST=1 TARGET_GAME=${type} DEDICATED=1) #target_compile_features(omohaaded_launcher_${name} PRIVATE cxx_std_17) #set_target_properties(omohaaded_launcher_${name} PROPERTIES OUTPUT_NAME "launch_omohaaded_${name}${TARGET_BIN_SUFFIX}") # #INSTALL(TARGETS omohaaded_launcher_${name} DESTINATION ${CMAKE_INSTALL_BINDIR}/${PROJECT_INSTALL_SUBDIR}) endfunction() create_launcher(base 0) create_launcher(spearhead 1) create_launcher(breakthrough 2)