OM
|
a1cd6f2746
|
Fixed wrong VSS source allocation
|
2023-05-21 00:29:37 +02:00 |
|
OM
|
76178064a0
|
Drastically reduced compiler warnings on clang
|
2023-05-21 00:29:26 +02:00 |
|
OM
|
351f601986
|
Implemented *bLoadForMap* and fixed subtitle/maps parsing with *alias / aliascache*
|
2023-05-20 20:40:44 +02:00 |
|
OM
|
a4bd37af8c
|
Fixed buttons
|
2023-05-20 19:29:02 +02:00 |
|
OM
|
ce89399824
|
Fixed unix compilation errors
|
2023-05-20 16:14:53 +02:00 |
|
OM
|
b92d2972f6
|
Added RDF_FULLBRIGHT
|
2023-05-20 16:14:12 +02:00 |
|
OM
|
04524e9de9
|
Fixed huddraw_alpha and huddraw_color not working
|
2023-05-20 14:39:15 +02:00 |
|
OM
|
df4f6f9515
|
Fixed crash due to null m_spawnthing
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2023-05-20 14:38:54 +02:00 |
|
OM
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2e11cd4ea2
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*CG_Command_ProcessFile*: call *cgi.LoadResource* to update the UI while loading
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2023-05-19 21:34:59 +02:00 |
|
OM
|
c2ad608508
|
Fixed parameters of *CG_PermanentMark*
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2023-05-19 21:34:36 +02:00 |
|
OM
|
5ec8c901e2
|
Using float instead of long double in *CG_RegisterSounds*
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2023-05-19 21:34:18 +02:00 |
|
OM
|
aa51987077
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Moved *BG_EvaluateTrajectory* from *game/bg_misc.cpp* to *cgame/cg_ents.c*
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2023-05-19 17:27:38 +02:00 |
|
OM
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64055d2580
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Using RT_MODEL instead of ET_MODELANIM_SKEL
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2023-05-19 16:59:44 +02:00 |
|
OM
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4f588d939d
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Prevent spawning a tempmodel that has the world as a tempmodel
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2023-05-18 18:45:25 +02:00 |
|
OM
|
717a56c116
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*CG_LandingSound*: Initialize iEffectNum to -1
|
2023-05-16 23:49:44 +02:00 |
|
OM
|
e7768ce390
|
Fixed CG_Splash trace crash
|
2023-05-15 14:58:57 +02:00 |
|
OM
|
7228a07e50
|
Fixed Linux compilation errors
|
2023-05-11 22:48:13 +02:00 |
|
OM
|
ecf59afd51
|
const param fix
|
2023-05-11 18:45:56 +02:00 |
|
OM
|
5b89e25e9b
|
Fixed null spawnthing crash
|
2023-05-09 21:21:16 +02:00 |
|
L
|
8908890d72
|
Quick compilation fixes (still linker errors)
|
2023-05-08 14:59:08 +02:00 |
|
L
|
53c1c94dac
|
Using Quake 3 renderer
|
2023-05-08 14:33:37 +02:00 |
|
L
|
72f090b289
|
Fixed openmohaa.exe compilation (only 102 linker errors)
|
2023-05-07 21:28:54 +02:00 |
|
L
|
7030c23994
|
Fixed compilation issues
|
2023-05-07 20:38:08 +02:00 |
|
L
|
4ce1bb71e4
|
Implemented CG_AddBulletTracers and added other functions
|
2023-05-07 19:46:10 +02:00 |
|
L
|
f30b1cb409
|
Implemented all 2D functions
|
2023-05-07 19:37:56 +02:00 |
|
L
|
6c3a4e7a18
|
const char* param fix
|
2023-05-07 19:36:53 +02:00 |
|
L
|
9f879d978d
|
Fixed beam flags
|
2023-05-07 17:58:41 +02:00 |
|
L
|
d805881721
|
Added more beams features
|
2023-05-07 17:45:07 +02:00 |
|
L
|
2f2a4d0ad6
|
Fixed rain float values
|
2023-05-07 17:45:01 +02:00 |
|
L
|
b5bcd68038
|
Added CG_Rain implementation
|
2023-05-07 16:50:59 +02:00 |
|
L
|
1a44bd8fec
|
Added cg_vehicle.cpp and moved stub treads code
|
2023-05-07 16:50:32 +02:00 |
|
L
|
f2714340e7
|
Various FX fixes like color and spawning
|
2023-05-07 15:32:10 +02:00 |
|
L
|
16a007e214
|
Fixed crashes
|
2023-05-07 15:21:58 +02:00 |
|
L
|
c463974c15
|
Fixed scores not showing properly
|
2023-05-07 14:49:16 +02:00 |
|
L
|
422d16e8eb
|
Crash fixes
|
2023-05-07 14:45:23 +02:00 |
|
L
|
288b208921
|
Added a way to debug memory allocations
|
2023-05-07 14:43:30 +02:00 |
|
L
|
830ed4957b
|
Implemented scoreboard
|
2023-05-07 14:43:07 +02:00 |
|
L
|
7cea7392a4
|
Implemented all commands
|
2023-05-06 23:37:05 +02:00 |
|
L
|
77ebd44d19
|
Implemented specialeffect_t::AddNewCommand
|
2023-05-06 23:36:57 +02:00 |
|
L
|
3f84bdf285
|
Using beam linked list
|
2023-05-06 23:07:04 +02:00 |
|
L
|
8d4d9fec39
|
More flags
|
2023-05-06 23:06:53 +02:00 |
|
L
|
68edccef05
|
Fixed const char* param
|
2023-05-06 23:06:32 +02:00 |
|
L
|
ecd2c0a742
|
Implemented more basic methods
|
2023-05-06 21:12:13 +02:00 |
|
L
|
7975ae0353
|
Added some flags
|
2023-05-06 21:10:23 +02:00 |
|
L
|
9fadfb3577
|
Added more T2 flags
Implemented few basic methods
|
2023-05-06 20:54:14 +02:00 |
|
L
|
88a9d4a076
|
Implemented VSS_SourcePhysics
|
2023-05-06 20:31:58 +02:00 |
|
L
|
a7db332547
|
Added CG_ClipMoveToEntities declaration
|
2023-05-06 20:31:37 +02:00 |
|
L
|
845c725b9a
|
Implemented CG_GetShaderUnderCrosshair
|
2023-05-06 19:16:35 +02:00 |
|
L
|
99f886f350
|
Implemented UI commands
|
2023-05-06 19:10:28 +02:00 |
|
L
|
59fad24126
|
Implemented CG_GetCHShader and CG_EditCHShader
|
2023-05-06 19:10:06 +02:00 |
|