Commit graph

1755 commits

Author SHA1 Message Date
smallmodel
819f6bcf71
Using DM_Manager::CheckEndMatch() algorithm from mohaab 2.40 2023-08-14 20:35:23 +02:00
smallmodel
ad47f8855b
Implemented TOW Entities 2023-08-14 19:54:50 +02:00
smallmodel
a50102ef52
Changed CONTROLLER_BOTH to CONTROLLER_DRAW
Added GetObjectiveIndex()
2023-08-14 19:53:35 +02:00
smallmodel
0b2a0634f5
Moved eController to Entities.h 2023-08-14 19:21:17 +02:00
smallmodel
8ea32fee31
Added Entities with all classes, methods and events (unimplemented) 2023-08-14 19:20:53 +02:00
smallmodel
f0571385d5
Export events for AISpawnPoint 2023-08-14 19:00:16 +02:00
smallmodel
83318af532
Export EV_Weapon_SetProjectile 2023-08-14 17:43:28 +02:00
smallmodel
860c9b33ef
Made AddObjective and SetCurrentObjective static 2023-08-14 15:02:25 +02:00
smallmodel
3ec799d150
Compiled parser 2023-08-14 03:15:48 +02:00
smallmodel
72715c1a85
Fixed CL_Disconnect being passed with arguments 2023-08-14 03:15:42 +02:00
smallmodel
16d262f6ee
Fixed floats being interpreted as integers sometimes 2023-08-14 03:09:38 +02:00
smallmodel
49850940d6
Using objective flags enumeration 2023-08-14 02:39:32 +02:00
smallmodel
e634fb5022
Using objective flags enum 2023-08-14 02:34:06 +02:00
smallmodel
c0726f0634
Added objective status and flags enum 2023-08-14 02:33:59 +02:00
smallmodel
91dc3e5884
Fixed configstring index because of denormalization 2023-08-14 02:24:48 +02:00
smallmodel
ba2c3ed5fd
Fixed lean on protocols before 2.0 2023-08-14 02:12:30 +02:00
smallmodel
161f7e3313
Fixed wrong current objective
Added support for objective location per team
2023-08-14 02:11:26 +02:00
smallmodel
f2f7afadef
Don't resend the game state if the serverId is the same as the restarted server Id 2023-08-14 01:57:02 +02:00
smallmodel
0898bffb43
Fixed getboundkey1/getboundkey2 crashing when the key is null 2023-08-14 01:56:43 +02:00
smallmodel
99dc7bf7f2
Fixed CL_MapLoading always flushing 2023-08-14 01:56:25 +02:00
smallmodel
64acea9018
Call SV_CheckSaveGame in Com_Frame 2023-08-14 01:27:25 +02:00
smallmodel
8e05347ba0
Moved CL_FinishedIntro and SV_CheckSaveGame to qcommon.h 2023-08-14 01:27:13 +02:00
smallmodel
07e90d37ee
Fixed bad angle 2023-08-14 00:22:25 +02:00
smallmodel
71bd04e5b2
Fixed weapon bullet trace
Fixed projectile being always removed in single-player mode
2023-08-14 00:22:05 +02:00
smallmodel
95510279ed
Fixed trigger having no contents when a model is set 2023-08-14 00:21:44 +02:00
smallmodel
f1502833b2
Fixed primary/secondary attacks not working 2023-08-13 23:21:11 +02:00
smallmodel
e6448697d3
Let cg cleanup temp models
Fixed server restart
2023-08-13 23:20:51 +02:00
smallmodel
5a96d6dd96
Added snd_local_new for new local functions 2023-08-13 23:20:15 +02:00
smallmodel
8d6b3d0bd8
Added cg_archive and cg_radar (unimplemented) 2023-08-13 23:20:00 +02:00
smallmodel
1fd0cd097f
Fixed the objective index 2023-08-13 22:08:10 +02:00
smallmodel
421126db38
Optimized ScriptVM::EventGoto 2023-08-13 22:07:33 +02:00
smallmodel
7258a2e972
Fixed CG_DrawObjectives stack overflow 2023-08-13 22:07:19 +02:00
smallmodel
df66ab0339
Fixed EmitField bug
Clear the previous opcode when a new label is emitted
2023-08-13 21:55:22 +02:00
smallmodel
c49d0c7afa
Fixed iprintln(bold) not working properly with multiple arguments 2023-08-13 20:22:39 +02:00
smallmodel
421b3d6375
Fixed crouch on mohaa and mohaas/mohaab 2023-08-13 20:20:36 +02:00
smallmodel
11ef489225
Added basic implementation of sound callback
Implemented S_IsSoundPlaying
2023-08-13 20:20:17 +02:00
smallmodel
e1da6797c5
Using S_FLAG_DO_CALLBACK 2023-08-13 20:19:51 +02:00
smallmodel
430c7d1a57
Fixed ScriptCheck always failing regardless of the g_scriptcheck value 2023-08-13 20:19:40 +02:00
smallmodel
d3794c0dd9
Fixed bad event when using '$' key 2023-08-13 20:19:26 +02:00
smallmodel
eef1368083
using g_gametype variable directly instead of using Cvar_VariableValue 2023-08-13 20:19:03 +02:00
smallmodel
6dfefa04f5
Fixed SV_AllowSaveGame always returning true 2023-08-13 20:18:46 +02:00
smallmodel
8b17d81545
Fixed variables improperly used on stack under some circumstances 2023-08-13 20:17:59 +02:00
smallmodel
ec58ca0f13
Added S_FLAG_DO_CALLBACK 2023-08-13 20:17:33 +02:00
smallmodel
3fd87f90a2
Fixed objectives not showing properly 2023-08-13 20:17:23 +02:00
smallmodel
9f268b0f6a
Using Director.Pause() instead 2023-08-13 17:59:59 +02:00
smallmodel
f857116f75
Fixed script crashes 2023-08-13 17:59:49 +02:00
smallmodel
ea78d96bc3
Fixed disabled view model animation
Fixed pmove viewheight
2023-08-13 17:59:41 +02:00
smallmodel
0be9e69833
Added protocol for pmove_t for PM_CheckDuck 2023-08-13 17:59:21 +02:00
smallmodel
8171641e3a
Fixed "dmmessage" not being logged (it's a bug in all versions of mohaas/mohaab) 2023-08-13 16:13:08 +02:00
smallmodel
ee6014a30f
Fixed Player::CondCheckMovementSpeed returning wrong value (expects it to return true if below the weapon's max fire movement) 2023-08-13 16:11:59 +02:00