smallmodel
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4b29c63fc9
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Added ioq3 features like bans
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2023-11-14 17:30:17 +01:00 |
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smallmodel
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711e46ecfb
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Added commented code that prevent playing mohaa maps in mohaas/mohaab
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2023-10-01 23:08:07 +02:00 |
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smallmodel
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7b0dbc7445
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Save the client game state in SV_ArchiveLevelFile
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2023-09-05 20:33:02 +02:00 |
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smallmodel
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55140fee3a
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Replaced #ifdef CLIENT with #ifndef DEDICATED
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2023-09-05 20:22:01 +02:00 |
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smallmodel
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cf2f0256a2
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Moved UI_SetupFiles to ui_public.h
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2023-09-05 20:00:54 +02:00 |
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smallmodel
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dae8e8dfbd
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Fixed archive not always archiving soundsystemsavegame_t
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2023-09-05 19:53:57 +02:00 |
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smallmodel
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489210424f
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Fixed SVC_Status infinite loop with names longer than 16
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2023-08-30 19:36:38 +02:00 |
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smallmodel
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6d03b9763a
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Using S_LoadData
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2023-08-16 18:13:30 +02:00 |
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smallmodel
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e0b5a62c4f
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Allow obj maps to be loaded in any game types
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2023-08-14 20:44:46 +02:00 |
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smallmodel
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6dfefa04f5
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Fixed SV_AllowSaveGame always returning true
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2023-08-13 20:18:46 +02:00 |
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OM
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c1213e6027
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Various fixes and additions
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2023-05-28 20:19:35 +02:00 |
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OM
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dc45c33c79
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ioq3 updates
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2023-05-26 20:53:00 +02:00 |
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L
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53c1c94dac
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Using Quake 3 renderer
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2023-05-08 14:33:37 +02:00 |
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L
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d4faf0c0e0
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Fixed compilation errors on Unix
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2023-02-01 00:28:40 +01:00 |
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Ley0k
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85b7ac3ed5
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Using size_t for lengths (also remove most warnings when compiling for x64)
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2017-02-19 21:14:27 +01:00 |
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Ley0k
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09bed43f97
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Hard reset
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2016-03-27 11:49:47 +02:00 |
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