Commit graph

14 commits

Author SHA1 Message Date
smallmodel
9de71e3529
Correctly check if the AI either can see or can shoot to find the enemy
The AI would get stuck trying to cover otherwise
2024-08-31 18:06:02 +02:00
smallmodel
1533c02a41
Fixed cover hide 2024-02-14 20:32:57 +01:00
smallmodel
3e0e0ba3b1
Fixed FindCover() wrong algorithm 2023-11-13 00:35:11 +01:00
smallmodel
7e4e06b09d
Fixed FinishReloading not working properly 2023-11-08 22:24:07 +01:00
smallmodel
0ae1c8f771
Fixed origin_ratio uninitialized 2023-10-23 17:28:36 +02:00
smallmodel
6a210fa212
Finalized actor_cover source file 2023-10-21 17:18:49 +02:00
smallmodel
77bfc4b599
Added bDesperate parameter to DecideToThrowGrenade 2023-10-17 19:44:48 +02:00
smallmodel
101894be37
Renamed THINKLEVEL_NORMAL to THINKLEVEL_IDLE 2023-10-15 20:52:06 +02:00
smallmodel
7930cda277
Added and use eAnimMode enum 2023-10-14 14:18:56 +02:00
smallmodel
c55a78b8b4
Moved location of actor methods 2023-10-12 20:17:18 +02:00
smallmodel
57422ce793
Formatted actor source files 2023-10-12 18:19:22 +02:00
smallmodel
c4738966fe
Using g_utils.cpp from fakk 2023-08-15 01:27:35 +02:00
smallmodel
5333c7ff4a
Removed empty line before opening braces 2023-07-05 20:52:55 +02:00
OM
e4fa0fff3a Renamed **game** to **fgame** 2023-06-15 23:44:02 +02:00
Renamed from code/game/actor_cover.cpp (Browse further)