smallmodel
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dbd10a281b
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call CL_ShutdownInput()
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2024-09-22 16:39:30 +02:00 |
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smallmodel
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d57ea3695b
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Add VOIP code for cl_input
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2024-09-22 16:38:00 +02:00 |
|
smallmodel
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8dd74b7789
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Get rid of the code that sends next fragments from clients
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2024-09-22 16:35:12 +02:00 |
|
smallmodel
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36c00f146d
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Improve gamepad support
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2024-09-22 16:19:55 +02:00 |
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SmileTheory
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aba9f25744
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Fix frame_msec possibly being zero in cl_input.c.
This fixes a mouse freezing bug.
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2024-09-22 16:14:01 +02:00 |
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smallmodel
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5b567f4cba
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Fix music volume not restored when the map restarts after the intermission
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2024-09-22 01:39:40 +02:00 |
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smallmodel
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ce0004a296
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Use unsafe version of strcpy as the buffer length is unknown
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2024-09-21 23:08:52 +02:00 |
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smallmodel
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f9d264058b
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Use safe version of sprintf and strcpy
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2024-09-20 23:08:53 +02:00 |
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smallmodel
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a69d9d4483
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Fix compilation errors for MacOS, and add support for MacOS
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2024-09-20 21:31:27 +02:00 |
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smallmodel
|
8b19d00086
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Remove the last OpenAL linking as it's already linked before
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2024-09-20 21:29:15 +02:00 |
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smallmodel
|
f055162ac0
|
Adjust the quick message DM console rectangle to avoid seeing characters
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2024-09-19 19:46:27 +02:00 |
|
Sébastien Noel
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a010e648ee
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Fix a few typos
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2024-09-19 10:52:47 +02:00 |
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smallmodel
|
8fc6b6e3c3
|
Correctly handle quick message and message mode for the chat window
This fixes the chat window not being put in quick message mode at all when intended, now it also correctly handle team/private message modes
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2024-09-18 22:14:16 +02:00 |
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smallmodel
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6c2c8ca2b7
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Don't archive s_openaldevice and s_openaldriver
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2024-09-18 22:10:33 +02:00 |
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smallmodel
|
1b6bdd07e7
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Disable function keys for UI
This fixes the issue where menus like the message mode can't be toggled
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2024-09-18 21:51:35 +02:00 |
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smallmodel
|
539688dd3d
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Reduced the delay to 33 ms (30 fps) to update the loading bar
This makes the loading bar smoother
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2024-09-18 20:56:13 +02:00 |
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smallmodel
|
08e09c3b4c
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Avoid setting variables with the same value
This prevents the console from being spammed with constant variable change when `developer` is set to 2
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2024-09-18 20:55:02 +02:00 |
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smallmodel
|
4259053c7e
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Expose methods for basic DMA (when OpenAL is unavailable)
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2024-09-18 20:49:38 +02:00 |
|
smallmodel
|
c3e3f368e0
|
use cheats rather than sv_cheats to check if the client is connected to a cheat server
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2024-09-16 18:59:36 +02:00 |
|
smallmodel
|
a6377fedab
|
Remove useless code
|
2024-09-14 23:36:19 +02:00 |
|
smallmodel
|
2f884e6d55
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Call Key_GetCatcher/Key_SetCatcher instead of modifying the variable directly
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2024-09-14 23:32:24 +02:00 |
|
smallmodel
|
28f8c65771
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Key_SetCatcher() must use cls.keyCatchers
|
2024-09-14 23:30:30 +02:00 |
|
smallmodel
|
9f48dabaec
|
Play the game's intro when starting
|
2024-09-14 22:59:27 +02:00 |
|
smallmodel
|
5b0224ae3c
|
Implement support for playing movies
Videos like briefings and intro are now played correctly
|
2024-09-14 22:58:43 +02:00 |
|
smallmodel
|
c3ef267d6d
|
Implement movie audio in OpenAL code
|
2024-09-14 21:55:15 +02:00 |
|
smallmodel
|
fe9b298705
|
Export cl_movieaudio
|
2024-09-14 21:53:19 +02:00 |
|
smallmodel
|
37d5458c4c
|
Partially implement cinematic support for reading RoQ files (no audio yet)
|
2024-09-13 23:00:31 +02:00 |
|
smallmodel
|
77d48cb104
|
Don't call UI_ClearBackground in cinematic mode
|
2024-09-13 22:58:37 +02:00 |
|
smallmodel
|
a25200741a
|
Finis the loading screen if it's the default
|
2024-09-13 22:23:53 +02:00 |
|
smallmodel
|
690a7a7557
|
Format cl_ui file
|
2024-09-13 21:36:23 +02:00 |
|
smallmodel
|
39add5ccec
|
Fix incorrect parsing of music volumes
|
2024-09-13 20:01:01 +02:00 |
|
smallmodel
|
2d696cf500
|
Also use the port when connecting to a server
|
2024-09-13 19:07:06 +02:00 |
|
smallmodel
|
45fe0bc8b7
|
Add an IP column
See #353 where servers would appear twice
|
2024-09-13 19:06:38 +02:00 |
|
smallmodel
|
34aeab5f77
|
Fix the game type string being empty
(see #353 for the game type)
|
2024-09-13 18:34:43 +02:00 |
|
smallmodel
|
10b30d74e7
|
Implement sample_volume()
|
2024-09-12 22:23:27 +02:00 |
|
smallmodel
|
1ba4c6b7ad
|
Remove useless comment
|
2024-09-12 22:18:09 +02:00 |
|
smallmodel
|
c68f23cdaf
|
Fix compilation warnings
|
2024-09-11 00:21:31 +02:00 |
|
smallmodel
|
a586f13af8
|
Remove CL_GamespyServers_f as there is an existing implementation
|
2024-09-10 19:58:28 +02:00 |
|
smallmodel
|
37820c1673
|
Generate QKey
|
2024-09-10 19:57:25 +02:00 |
|
smallmodel
|
6adad053d9
|
Explicitly disable looping when setting the sample loop count to a value other than 0
This fixes a rare occurrence where some sounds would loop forever
|
2024-09-09 00:15:39 +02:00 |
|
smallmodel
|
725561b655
|
Fix the usage of memory, strings, constant and parameters
|
2024-09-08 23:54:47 +02:00 |
|
smallmodel
|
c18cdc78ea
|
Fix Cgame key catching
|
2024-09-08 15:48:46 +02:00 |
|
smallmodel
|
cd9b1a741f
|
Match CG_PermanentMark parameters
This fixes #355
|
2024-09-07 23:57:17 +02:00 |
|
smallmodel
|
78f0072c59
|
Update the SFX datasize when downsampling
This fixes #349 where the size of the AL buffer didn't match the real downsampled size, which would cause AL to read way past of end of the data buffer
|
2024-09-04 20:12:46 +02:00 |
|
smallmodel
|
1022ce531a
|
Fix AL buffers having sound data past end of the sound buffer
|
2024-09-04 20:10:56 +02:00 |
|
smallmodel
|
fb875501f0
|
Fix UI library forcing latched variables
This caused issues when setting render variables
|
2024-09-01 23:34:57 +02:00 |
|
smallmodel
|
7852929da3
|
Fix the music replaying when loading from save after it ended
|
2024-09-01 20:38:11 +02:00 |
|
smallmodel
|
a9b8cdce64
|
Only print the long word error in debug mode
|
2024-09-01 18:10:16 +02:00 |
|
smallmodel
|
010a5ffc74
|
Mark entities as missing until they are received
This fixes a bug where the plane sound in t1l1 would stop immediately because the entity isn't received at this point
|
2024-09-01 16:21:56 +02:00 |
|
smallmodel
|
2239efa439
|
Fix sample_offset() returning a wrong value with looping sounds
The returned offset will now be the correct when the stream has been re-read from the beginning due to the sound looping
|
2024-08-30 21:12:39 +02:00 |
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