Commit graph

3333 commits

Author SHA1 Message Date
smallmodel
dacfa6ae55
Made common source file a C file as it should be 2024-09-22 16:03:02 +02:00
smallmodel
f53fba082a
Improve memory for debugging purposes 2024-09-22 15:45:29 +02:00
smallmodel
764b95f617
Set a better name for binaries to properly distinguish the name of the architecture 2024-09-22 14:56:02 +02:00
Zack Middleton
985731f543
Fix command line variables not being set correctly
+seta, +sets, and +setu were ignored because Com_AddStartupCommands
thought Com_StartupVariable handled it.

+set didn't allow value to be multiple tokens which due to Unix shell
unintuitively removing quotes causes the variable to only be set to
the first token. This could be worked around by escaping quotes

    ioq3ded +set g_motd \"hello world\"

but it doesn't match behavior of other start up commands (which now
includes seta, sets, and setu) that use all tokens.
2024-09-22 13:47:55 +02:00
Thilo Schulz
7c28efe9cd
Fix bug where Com_StartupVariable would set CVAR_USER_CREATED on already existing cvars 2024-09-22 13:36:23 +02:00
smallmodel
5b567f4cba
Fix music volume not restored when the map restarts after the intermission 2024-09-22 01:39:40 +02:00
smallmodel
78918eb59d
Correctly process statements with a semicolon 2024-09-22 01:23:23 +02:00
smallmodel
1848506f09
Properly pass the size of the path buffer into Q_strncpyz 2024-09-21 23:09:16 +02:00
smallmodel
ce0004a296
Use unsafe version of strcpy as the buffer length is unknown 2024-09-21 23:08:52 +02:00
smallmodel
e85d3f2a19
Pass the correct size to Q_strncpyz 2024-09-21 22:50:53 +02:00
smallmodel
4e5a0a30bf
Fix subtitle being incorrect due to the size of the pointer (and not the size of the string) being passed to Q_strncpyz 2024-09-21 21:09:12 +02:00
smallmodel
f9d264058b
Use safe version of sprintf and strcpy 2024-09-20 23:08:53 +02:00
smallmodel
a69d9d4483
Fix compilation errors for MacOS, and add support for MacOS 2024-09-20 21:31:27 +02:00
smallmodel
8b19d00086
Remove the last OpenAL linking as it's already linked before 2024-09-20 21:29:15 +02:00
smallmodel
1156d4f881
Replaced (u)int64_t with long long to avoid constructor conflicts with some compilers 2024-09-20 21:28:36 +02:00
smallmodel
08c5186426
Use stdlib.h as malloc.h is deprecated 2024-09-20 21:27:53 +02:00
smallmodel
61b4a817f3
Move alloca include directive to q_platform.h due to difference between platforms 2024-09-20 20:52:41 +02:00
smallmodel
015ebb650e
Clean up ClassDef class 2024-09-19 22:50:33 +02:00
smallmodel
17d623bf85
Add more clarity + check the length of the const_str enumeration and the length of the const string array to make sure they both match 2024-09-19 21:23:19 +02:00
smallmodel
20d11f5f97
Add max_amount parameter to the EV_Sentient_GiveAmmo documentation 2024-09-19 21:02:04 +02:00
smallmodel
047a7bb949
Deprecate r_forceClampToEdge in favor of automatic detection
This avoids setting the variable manually to fix sky seams and weird graphical artifacts. Now, it's detected automatically
2024-09-19 21:00:22 +02:00
smallmodel
52c79f7f77
Make crates correctly fall 2024-09-19 20:49:33 +02:00
smallmodel
c97bc2e977
Add more clarity in crateobject.cpp 2024-09-19 20:38:31 +02:00
smallmodel
78d564cc04
Fix CrateThink stopping when it shouldn't 2024-09-19 20:34:04 +02:00
smallmodel
e27c0716c4
Allow more stufftext commands when the local server is running
Those stufftext commands are primarily used by single-player maps and briefings
2024-09-19 20:14:15 +02:00
smallmodel
35d037daff
small detail change 2024-09-19 20:00:53 +02:00
smallmodel
f055162ac0
Adjust the quick message DM console rectangle to avoid seeing characters 2024-09-19 19:46:27 +02:00
smallmodel
f2e32c737b
Fix the gap in the console between the bottom line and the text 2024-09-19 19:46:07 +02:00
smallmodel
205709271b
Add fixes from upstream ioq3 2024-09-19 19:24:31 +02:00
smallmodel
3e70a9fab8
Fix mistakes that lead to compilation errors 2024-09-19 19:19:58 +02:00
Sébastien Noel
a010e648ee Fix a few typos 2024-09-19 10:52:47 +02:00
smallmodel
1c7b561aa9
Filter stufftext commands
This works by allowing the stufftext server command to be executed if the statement only contains whitelisted commands and variables
2024-09-18 23:51:39 +02:00
smallmodel
75a71d35ec
Avoid calling isspace with a character that has a value below 0 2024-09-18 23:04:01 +02:00
smallmodel
7c0f0672bd
Add r_vidmode1024 and r_vidmodemax so the display resolution can be changed in Spearhead and Breakthrough 2024-09-18 22:59:30 +02:00
smallmodel
8fc6b6e3c3
Correctly handle quick message and message mode for the chat window
This fixes the chat window not being put in quick message mode at all when intended, now it also correctly handle team/private message modes
2024-09-18 22:14:16 +02:00
smallmodel
6c2c8ca2b7
Don't archive s_openaldevice and s_openaldriver 2024-09-18 22:10:33 +02:00
smallmodel
1b6bdd07e7
Disable function keys for UI
This fixes the issue where menus like the message mode can't be toggled
2024-09-18 21:51:35 +02:00
smallmodel
539688dd3d
Reduced the delay to 33 ms (30 fps) to update the loading bar
This makes the loading bar smoother
2024-09-18 20:56:13 +02:00
smallmodel
08e09c3b4c
Avoid setting variables with the same value
This prevents the console from being spammed with constant variable change when `developer` is set to 2
2024-09-18 20:55:02 +02:00
smallmodel
4259053c7e
Expose methods for basic DMA (when OpenAL is unavailable) 2024-09-18 20:49:38 +02:00
smallmodel
41298b53d4
Add PRODUCT_VERSION_STAGE variable to define the stage of the software through builds 2024-09-18 18:13:57 +02:00
smallmodel
3f139f463b
Remove stub print 2024-09-18 00:19:05 +02:00
smallmodel
0597191319
Implement SkelVec3::IsUnit 2024-09-18 00:18:08 +02:00
smallmodel
f4c8b0c21f
Initialize the cube build info
This should fix lighting being too dark or incorrect in some places
2024-09-17 22:22:42 +02:00
smallmodel
bba7031f3d
Add more clarity to code 2024-09-17 22:20:20 +02:00
smallmodel
4785913e02
compare_light_intensities should compare intensity as integers directly 2024-09-17 21:31:50 +02:00
smallmodel
a6808d1f6a
Fix incorrect light color for point lights and spot lights, also handle negative point light intensity
This fixes lighting from sphere being computed incorrectly for entities, making entities often look black or having strange lighting color
2024-09-17 21:27:14 +02:00
smallmodel
7188e9832a
Fix leaf iteration 2024-09-17 20:51:00 +02:00
smallmodel
0cce0c81fb
Prevent world values from being overridden by entities 2024-09-17 20:32:39 +02:00
smallmodel
a60baa03e0
Add MAX_SPHERE_LIGHTS 2024-09-17 20:06:35 +02:00