smallmodel
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80a22ca2ed
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Fixed pm error
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2023-08-20 14:13:34 +02:00 |
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smallmodel
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17f6c25bc7
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Fixed leaning values in mohaas/mohaab
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2023-08-20 13:54:25 +02:00 |
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smallmodel
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030b291af1
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Fixed library locations
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2023-08-19 23:29:19 +02:00 |
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smallmodel
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9d0a5faed3
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Fixed errors
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2023-08-19 23:23:36 +02:00 |
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smallmodel
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f9ef6733b9
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Fixed errors on CMake 3.5
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2023-08-19 23:07:12 +02:00 |
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smallmodel
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0d501ec38a
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Fixed CG_SameTeam always returning true
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2023-08-16 00:44:44 +02:00 |
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smallmodel
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d39e6421fe
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Call CG_UpdateRadarClient() in CG_AddCEntity
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2023-08-16 00:44:30 +02:00 |
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smallmodel
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c2125947ab
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Removed R_RegisterSkin
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2023-08-16 00:20:16 +02:00 |
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smallmodel
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953a33a6ff
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Call CG_InitRadar and restore saved cgame state
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2023-08-16 00:20:10 +02:00 |
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smallmodel
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9116063d3f
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Added CL_RestoreSavedCgameState and CL_RestoreSavedCgameState
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2023-08-16 00:08:24 +02:00 |
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smallmodel
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e2a0d2d01e
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Fixed function parameter
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2023-08-16 00:07:45 +02:00 |
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smallmodel
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c17454b124
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Renamed bValid to teamShader
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2023-08-15 23:24:23 +02:00 |
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smallmodel
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968b073338
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Implemented client-game radar code
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2023-08-15 22:21:44 +02:00 |
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smallmodel
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03582bb59a
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Added radars and radarShaders in cg_t
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2023-08-15 22:21:24 +02:00 |
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smallmodel
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149d3ce2fc
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Added CL_InitRadar
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2023-08-15 22:21:01 +02:00 |
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pryon
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7593ea53f9
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Fix generated executable/lib names missing the -dbg postfix on Visual Studio (#55)
* Fix generated executable/lib names missing the -dbg postfix on Visual Studio
* Spaces to tabs
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2023-08-15 10:57:36 +00:00 |
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smallmodel
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e634fb5022
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Using objective flags enum
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2023-08-14 02:34:06 +02:00 |
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smallmodel
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8d6b3d0bd8
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Added cg_archive and cg_radar (unimplemented)
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2023-08-13 23:20:00 +02:00 |
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smallmodel
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7258a2e972
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Fixed CG_DrawObjectives stack overflow
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2023-08-13 22:07:19 +02:00 |
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smallmodel
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3fd87f90a2
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Fixed objectives not showing properly
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2023-08-13 20:17:23 +02:00 |
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smallmodel
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0be9e69833
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Added protocol for pmove_t for PM_CheckDuck
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2023-08-13 17:59:21 +02:00 |
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smallmodel
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a92bfbde40
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Fixed variable names
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2023-08-10 21:22:50 +02:00 |
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smallmodel
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fc7029c271
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Added stopwatch type
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2023-08-10 19:32:21 +02:00 |
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smallmodel
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3627760748
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Removed parent entity not found message in CG_GetOrigin
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2023-07-30 01:10:26 +02:00 |
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smallmodel
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68bf89c522
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Fixed entity axis index crash (was using i instead of j)
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2023-07-29 21:26:28 +02:00 |
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smallmodel
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ab534623c4
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Fixed crash due to trace.allSolid not being initialized
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2023-07-29 19:56:54 +02:00 |
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smallmodel
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7941524aad
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Set alwaysAllowLean depending on the game version and the dmflags
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2023-07-25 20:59:34 +02:00 |
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smallmodel
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12d6b064ec
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Increased tempmodel count
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2023-07-23 19:24:07 +02:00 |
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smallmodel
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9de676a86b
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Set the correct special effect for CG_Splash
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2023-07-23 19:21:53 +02:00 |
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smallmodel
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fa3479cc96
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Fixed entities with RF_DONTDRAW being drawn
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2023-07-23 18:19:26 +02:00 |
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smallmodel
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0e27ebb3e4
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Fixed modelanim skyorigin
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2023-07-23 18:19:08 +02:00 |
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smallmodel
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6082e0abe1
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Workaround to fix crash on mohaa fx
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2023-07-23 13:46:32 +02:00 |
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smallmodel
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23cf561405
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Fixed infinite loop in VSS_CalcRepulsionForces
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2023-07-23 13:46:15 +02:00 |
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smallmodel
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74f230077d
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Fixed ClientGameCommandManager::BeginTagSpawnLinked incorrectly working
Implemented ClientGameCommandManager::IsBlockCommand
Support for T_WAVE in ClientGameCommandManager::UpdateEmitter
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2023-07-22 21:34:18 +02:00 |
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smallmodel
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7b1ab5fea6
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Fixed wrong emitter being used
Free temp model if it has no dlight and no model name
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2023-07-22 20:36:11 +02:00 |
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smallmodel
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3161f28da6
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Initialize pEvent to 0
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2023-07-22 20:06:16 +02:00 |
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smallmodel
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403e98fba6
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Implemented ClientGameCommandManager::BeginTagSpawnLinked
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2023-07-22 17:45:27 +02:00 |
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smallmodel
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3e657679a0
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Replaced calls to SpawnTempModel by calls to SpawnEffect call
Set m_spawnthing to m_localemitter if the current SFX is null
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2023-07-22 17:35:06 +02:00 |
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smallmodel
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7c2cdd52b0
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Using SFX enum to spawn SFX
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2023-07-22 17:35:02 +02:00 |
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smallmodel
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6c46c5d5c0
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Fixed life_random not working
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2023-07-22 15:49:44 +02:00 |
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smallmodel
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930784bdf3
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Don't initialize the spawnthing if there is a current SFX
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2023-07-22 15:33:31 +02:00 |
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smallmodel
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92efd2a4bb
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Using RF_FLAGS_NOT_INHERITED for CG_AttachEyeEntity
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2023-07-22 15:23:12 +02:00 |
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smallmodel
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751283aeb5
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AllocateTempModel will just return null if there are no free tempmodels
Removed timealive parameter
Using T_SPHERE instead of T_INWARDSPHERE
Using T2_RELATIVEANGLES
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2023-07-22 15:22:54 +02:00 |
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smallmodel
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e97250875c
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Added relative angles from mohta
Calling SpawnEffect instead of SpawnTempModel
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2023-07-22 15:21:57 +02:00 |
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smallmodel
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c5f853aa1f
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Added relative angles from mohta
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2023-07-22 15:20:51 +02:00 |
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smallmodel
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00c07b4e10
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Implemented CG_AttachEyeEntity and CG_UpdateForceModels, which fixes turrets, and entity attachment to player
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2023-07-21 23:43:57 +02:00 |
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smallmodel
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415a5e60da
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Fixed uninitialized variables
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2023-07-18 21:19:01 +02:00 |
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smallmodel
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ae8d26ce18
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Use crandom() instead of random()
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2023-07-18 00:09:02 +02:00 |
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smallmodel
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2866bfdd04
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Fix for DrawStretchRaw and const params
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2023-07-17 20:44:09 +02:00 |
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smallmodel
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800ccaf020
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Fixed animation crossblend not working correctly
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2023-07-17 19:24:53 +02:00 |
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