Commit graph

377 commits

Author SHA1 Message Date
smallmodel
4a66a41f91
Added idle skel and number of skeletons 2024-01-28 20:19:14 +01:00
smallmodel
665c35d089
Added TIKI array max values 2024-01-28 20:18:09 +01:00
smallmodel
946a7a406c
Fixed client not quitting when dedicated is set to 1 2024-01-27 20:45:56 +01:00
smallmodel
5a44740592
Fixed invalid event name causing crashes 2024-01-24 21:52:22 +01:00
smallmodel
ef4b79b1f5
Fixed pm_flags being wrong on Allied Assault 2024-01-22 23:53:25 +01:00
smallmodel
dd378db4d0
Avoid the use of fabs() for dot product 2024-01-22 00:08:27 +01:00
smallmodel
748934edcd
Fixed incorrect box in brush testing 2024-01-21 23:30:38 +01:00
smallmodel
d3de937ee0
Added FS_CorrectCase 2024-01-10 19:45:53 +01:00
smallmodel
edd2fd5e63
Renamed aarch64 to arm64 2024-01-08 18:37:33 +01:00
smallmodel
ea6920b711
Added CL_Key_ForceCommand 2023-12-31 15:34:45 +01:00
smallmodel
759dacd345
Added com_gamename 2023-12-30 21:36:54 +01:00
smallmodel
acbd802790
Make COM_IsMapValid always return true from now 2023-12-29 21:59:23 +01:00
smallmodel
c4bcecf5e0
Added COM_IsMapValid 2023-12-29 21:24:23 +01:00
smallmodel
7654ab6be6
FS_ListFilteredFiles: Fixed subdirectory listing and added support for searching multiple extensions 2023-12-29 19:56:23 +01:00
smallmodel
193cc9dc10
Added FS_FileTime (unimplemented) 2023-12-29 18:59:06 +01:00
smallmodel
a6d268e1a1
Added subdirectory and directory search support for FS_ListFilteredFiles 2023-12-29 18:27:41 +01:00
smallmodel
1cd4c35a79
Bumped version number 2023-12-27 18:54:57 +01:00
smallmodel
0044ec0ac0
Increased MAX_CMD_LINE for testing purposes 2023-12-27 15:11:17 +01:00
smallmodel
9814887b10
Don't execute Git if the source directory is not a working Git repo 2023-11-29 19:04:24 +01:00
smallmodel
60faa9dd9b
Updated the version number 2023-11-29 17:57:47 +01:00
smallmodel
75f8f86f86
Fixed compilation error on some compilers 2023-11-29 00:08:35 +01:00
smallmodel
f0c38305b5
Fixed defaultEntry having a NULL value even if there are elements 2023-11-28 20:13:55 +01:00
smallmodel
b10ce9a426
Added GetKey() / SetKey() in con_set's Entry, so ScriptVariable can override it and set the key appropriately 2023-11-28 19:50:19 +01:00
smallmodel
ac6b5ef1f7
Fixed wrong area portal writing 2023-11-27 19:37:29 +01:00
smallmodel
969255c48e
Fixed areaPortals being broken after reading from archive 2023-11-26 20:44:21 +01:00
smallmodel
cca37e3dfe
Added and using SAVEGAME_STRUCT_VERSION 2023-11-26 20:33:07 +01:00
smallmodel
e50a041c12
SimpleEntity subclass flags name now starts with ECF_ prefix 2023-11-16 23:17:06 +01:00
smallmodel
5105dcce04
Updated version patch number 2023-11-15 23:17:37 +01:00
smallmodel
4cd45c63c4
Return fs_gamedir in FS_GetCurrentGameDir() 2023-11-14 17:39:12 +01:00
smallmodel
770e832592
Added Com_strCompare and player name completion 2023-11-14 17:17:36 +01:00
smallmodel
d29454b44d
Use %zu instead of %d 2023-11-14 01:06:52 +01:00
smallmodel
6410567e9a
Initialize obfuscation mapping (still unimplemented) 2023-11-13 23:44:04 +01:00
smallmodel
782c37c4fe
Updated version number 2023-11-13 20:38:49 +01:00
smallmodel
d3f1b62208
Added pause command 2023-11-07 19:20:07 +01:00
smallmodel
17af75a9bb
Formatted TIKI source files 2023-11-06 18:08:53 +01:00
smallmodel
1fb8e25209
Use PRId64 and PRIu64 format specifier for sprintf in str with 64-bit int constructor 2023-11-04 00:41:06 +01:00
smallmodel
bd86acf118
EV_REMOVE should be -9.0 2023-11-03 22:07:43 +01:00
smallmodel
bd2c1c387b
Added Event::Exists() to check if a given command name exists 2023-11-02 20:05:59 +01:00
smallmodel
1698f6d1bf
The return value of an event must be the first value 2023-11-02 19:53:26 +01:00
smallmodel
1184843318
Set dirty timer in SetTime() 2023-10-30 22:59:04 +01:00
smallmodel
5824022745
Added ScriptRemove 2023-10-30 22:03:37 +01:00
smallmodel
3ecb5bd06a
Fixed WaitExecuteThreadInternal() waiting on the group instead of the thread 2023-10-30 21:59:47 +01:00
smallmodel
43bb5ce653
Fixed BroadcastEvent not returning true with 1 processed listener + Fixed UnregisterTarget not removing the name 2023-10-27 21:03:07 +02:00
smallmodel
30d26c3e44
Fixed register/unregistration 2023-10-27 20:42:01 +02:00
smallmodel
dc028b87e4
Added const unsigned char* hashcode 2023-10-27 19:58:38 +02:00
smallmodel
0d1b7a9c8a
Added int64 support 2023-10-27 19:58:29 +02:00
smallmodel
fb4bf4fcaa
Fixed wrong value() for GetGameScript in CreateScriptInternal() 2023-10-26 20:07:49 +02:00
smallmodel
64a3b04181
Fixed CM_SightTraceThroughBrush() implementation 2023-10-24 19:29:38 +02:00
smallmodel
766d4d23bf
Incremented MAX_LOOPBACK otherwise the client would drop the gamestate while loading 2023-10-22 19:47:43 +02:00
smallmodel
290cd5501c
Obfuscation should be 0 by default 2023-10-15 16:12:01 +02:00