Commit graph

15 commits

Author SHA1 Message Date
smallmodel
c4738966fe
Using g_utils.cpp from fakk 2023-08-15 01:27:35 +02:00
smallmodel
71bd04e5b2
Fixed weapon bullet trace
Fixed projectile being always removed in single-player mode
2023-08-14 00:22:05 +02:00
smallmodel
a1c5ca288a
Renamed m_iOwnerTeam to m_iTeam
Implemented SetFuse, ArcToTarget, BecomeBomb, and DieInwater
Fixed projectile life being wrong when charging
2023-08-13 16:06:49 +02:00
smallmodel
64ba900511
Use GetRemoteOwner() properly 2023-08-11 03:09:33 +02:00
smallmodel
8d41b58635
Using hitloc enum instead of macros 2023-08-11 01:34:21 +02:00
smallmodel
1462d4f8d9
Removed StunAttack (useless) 2023-08-09 20:57:26 +02:00
smallmodel
8ffa5f15e6
Implemented BulletAttack from mohaas/mohaab
Added more explosion effects
2023-08-03 21:43:38 +02:00
smallmodel
a4d6442526
Call BulletAttack_Stat instead of putting everything in BulletAttack
Fixed some BulletAttack bugs
2023-08-02 23:09:18 +02:00
smallmodel
b7fac3a5b0
Added BulletAttack_Stat 2023-08-02 21:58:47 +02:00
smallmodel
64ebf3ed05
Implemented all landmine related functions 2023-08-02 21:50:11 +02:00
smallmodel
ae680ffd5d
Added Landmine functions from mohaab
Added more parameters for BulletAttack and FakeBulletAttack from mohaas/mohaab
2023-08-02 19:52:04 +02:00
smallmodel
5333c7ff4a
Removed empty line before opening braces 2023-07-05 20:52:55 +02:00
OM
7b34f064d0 Moved gi.protocol to a new variable called g_protocol 2023-07-02 19:17:15 +02:00
OM
174d3f7447 Send the correct CGM number depending on the protocol used 2023-07-02 18:32:26 +02:00
OM
e4fa0fff3a Renamed **game** to **fgame** 2023-06-15 23:44:02 +02:00
Renamed from code/game/weaputils.cpp (Browse further)