L
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f9e7f344be
|
Reduced compile warnings (especially on clang)
|
2023-02-07 20:49:31 +01:00 |
|
L
|
6eb1ec3cf5
|
Fixed compilation issues with g++
|
2023-02-06 19:24:01 +01:00 |
|
L
|
b9bab148ee
|
Added "-dbg" suffix for debug builds
|
2023-02-05 14:15:24 +01:00 |
|
L
|
bdc3de775a
|
Added TARGET_GAME_NAME definition for GameSpy
|
2023-02-05 01:40:35 +01:00 |
|
L
|
294ca5ffd2
|
indent
|
2023-02-04 19:56:06 +01:00 |
|
L
|
365615e62c
|
Added aarch64 platform
|
2023-02-03 22:33:57 +01:00 |
|
L
|
637de9d278
|
Fixed const warning for Copy*Swap
|
2023-02-03 22:01:32 +01:00 |
|
L
|
1ac9f79595
|
Fixed gamex64 binary name (now gamex86_64 even on Windows)
|
2023-02-03 21:26:12 +01:00 |
|
L
|
a8ed9948d8
|
Fixed compilation issues on big-endian targets
|
2023-02-03 21:13:13 +01:00 |
|
L
|
b89a2636f2
|
Added *net_restart*
|
2023-02-03 00:05:31 +01:00 |
|
L
|
8c6a6f553a
|
Added Event::GetLastValue
|
2023-02-02 23:47:25 +01:00 |
|
L
|
887a124207
|
Using CopyLittleShort for msg to avoid misalignment issue on ARM cpus
|
2023-02-02 23:47:13 +01:00 |
|
L
|
28b07125a7
|
Removed bigendian check
|
2023-02-02 23:46:44 +01:00 |
|
L
|
ed33f0e4c9
|
Added endianness stuff
|
2023-02-02 23:46:25 +01:00 |
|
L
|
b0626e954a
|
Reworked anim definition size calculation and alignment
|
2023-02-02 00:21:49 +01:00 |
|
L
|
c3456e7af4
|
MEM_TempAlloc: fix for CPUs that don't support misalignment
|
2023-02-01 23:12:26 +01:00 |
|
L
|
773e8bc79f
|
Fixed compilation errors related to case-sensitivity
|
2023-02-01 19:29:13 +01:00 |
|
L
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3f960d629c
|
Replaced rdtsc() with clock()
|
2023-02-01 19:28:57 +01:00 |
|
L
|
29d7699f60
|
Removed unistd.h (not useful)
|
2023-02-01 00:28:53 +01:00 |
|
L
|
d4faf0c0e0
|
Fixed compilation errors on Unix
|
2023-02-01 00:28:40 +01:00 |
|
L
|
b8c56cc23c
|
Use override keyword when overriding virtual methods
|
2023-01-31 19:59:39 +01:00 |
|
L
|
dc6229dfec
|
Moved localization file to sys/ folder (platform-specific)
|
2023-01-31 01:22:43 +01:00 |
|
L
|
dc36511b5a
|
Updated platform files to ioq3 codebase
|
2023-01-31 00:54:21 +01:00 |
|
L
|
cf18c3a96f
|
Moved script stuff to their matching directory
|
2023-01-30 18:20:50 +01:00 |
|
L
|
65475f6bcc
|
Terrain trace freeze fix
|
2023-01-30 17:19:12 +01:00 |
|
L
|
a71c6db442
|
Using a definite stable version of MEM_BlockAlloc
|
2023-01-30 17:11:44 +01:00 |
|
L
|
d51aa53309
|
Misc comments
|
2023-01-30 16:28:15 +01:00 |
|
L
|
3b5131faef
|
Crash fix when decompressing a compressed archive (like .pth file)
|
2023-01-30 16:28:01 +01:00 |
|
L
|
de2606005c
|
Alias_ListFindRandomRange: fix crash because of wrong index
|
2023-01-30 16:27:38 +01:00 |
|
L
|
8843210e74
|
Refactored MSG_WriteDeltaEntity / MSG_WriteDeltaPlayerstate
Added netFieldType_e enum
|
2023-01-30 14:32:51 +01:00 |
|
L
|
edd18be095
|
Fixed macro redefinition
|
2023-01-30 14:11:41 +01:00 |
|
L
|
c0dc08740f
|
Added >= 2.0 stuff in msg code
|
2023-01-30 03:00:39 +01:00 |
|
L
|
4d82fb29cb
|
Removed useless "context switching" feature
Tidied up code
|
2023-01-30 00:50:21 +01:00 |
|
L
|
9c70903b94
|
Fixed compiler warnings on x64
|
2023-01-30 00:24:16 +01:00 |
|
L
|
3e23ed9e24
|
Fixed compiler warnings on x64 due to HashCode returning an int
|
2023-01-30 00:24:07 +01:00 |
|
L
|
95a244fde0
|
Fixed compiler warnings by removing tiki.h inclusion from qcommon.h
|
2023-01-30 00:23:47 +01:00 |
|
L
|
e2a226f55b
|
Set a version that reflects more the state of the project: 0.49 = half almost working (only server, alpha)
|
2023-01-29 23:11:19 +01:00 |
|
L
|
3700daa2d7
|
Game version improvement
|
2023-01-29 22:58:23 +01:00 |
|
L
|
b17970cb45
|
Fixed events being weirdly/lately processed
|
2023-01-29 22:57:44 +01:00 |
|
L
|
8ef16a91f2
|
Reworked source tree so it compiles
|
2023-01-29 20:59:31 +01:00 |
|
mohabhassan
|
ec4ae7d79d
|
Actor Improvements p3_3
|
2019-06-30 23:03:24 +02:00 |
|
Ludovic
|
eca59b7c4b
|
Merge branch 'dev' of github.com:openmoh/openmohaa
# Conflicts:
# code/qcommon/q_shared.h
|
2019-06-30 02:46:56 +02:00 |
|
mohabhassan
|
38b3f2b9b0
|
Actor improvements p3_1
|
2019-06-30 02:42:38 +02:00 |
|
Ludovic
|
72437daa1f
|
Fixed VectorSub2D
|
2019-06-30 02:41:16 +02:00 |
|
mohabhassan
|
be0fa16fb1
|
Game + Actor improvements p1.
|
2018-09-17 23:50:38 +02:00 |
|
mohabhassan
|
6528ba4dac
|
Reversing Actor Final Part
|
2018-09-05 16:55:10 +02:00 |
|
Ludovic
|
412975399b
|
Added VehicleWheelsX4, VehicleWheelsX2, VehicleTank and VehicleHalfTrack
|
2018-08-21 01:25:44 +02:00 |
|
mohabhassan
|
9aa87913f3
|
Reversing Actor p3
|
2018-08-19 08:26:59 +02:00 |
|
Ley0k
|
13c60e5cf7
|
Merge pull request #10 from openmoh/dev
Update Info_ValueForKey
|
2018-07-20 13:32:34 +02:00 |
|
RyBack
|
5bd1369ede
|
Update Info_ValueForKey
add extra check, found in breakthrough binaries.
|
2018-07-20 07:36:55 +02:00 |
|