Commit graph

10 commits

Author SHA1 Message Date
OM
5ec8c901e2 Using float instead of long double in *CG_RegisterSounds* 2023-05-19 21:34:18 +02:00
L
2f2a4d0ad6 Fixed rain float values 2023-05-07 17:45:01 +02:00
L
288b208921 Added a way to debug memory allocations 2023-05-07 14:43:30 +02:00
L
c87cce4091 Added more cvars
CG_Init fixes
Added more CG_Shutdown logic
2023-05-01 15:12:42 +02:00
L
1d28e9f4f3 Added all client game exports 2023-05-01 00:17:30 +02:00
L
d8cffd6adf Added GetCGameAPI export 2023-04-30 23:29:21 +02:00
L
12a53f36cc CG_ProcessConfigString: Process rain and tiki
CG_PrepRefresh: Avoid clearing scene, and added more shaders
CG_GameStateReceived: Initialize special effects manager and objectives
CG_ServerRestarted: Reset VSS sources and objectives
2023-04-30 14:48:55 +02:00
L
abfb82f340 Multiple compilation errors fixes #1 2023-04-30 01:42:57 +02:00
L
29f328abf0 Added Ubertools CGAME module 2023-04-30 00:02:16 +02:00
Ley0k
09bed43f97 Hard reset 2016-03-27 11:49:47 +02:00