smallmodel
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0167f0a3a4
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Using Added in OPM comments
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2023-12-28 20:35:33 +01:00 |
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smallmodel
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2cc47e10f9
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Added missing iNextLandTime archived variable
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2023-11-27 20:06:19 +01:00 |
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smallmodel
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d3d44001ef
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Fixed CanSee implementation
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2023-10-21 16:50:26 +02:00 |
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smallmodel
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77eb7a5259
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Added position and forward parameters to Sentient::GunTarget()
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2023-10-17 19:45:22 +02:00 |
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smallmodel
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1fb073fd6a
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Added IsDisabled()
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2023-10-12 19:04:47 +02:00 |
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smallmodel
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e1bd69b467
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Added SetVehicle / GetTurret / SetTurret
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2023-10-02 18:09:55 +02:00 |
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smallmodel
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f3ad05dc85
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Added GetVehicle
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2023-09-24 00:27:51 +02:00 |
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smallmodel
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5f5055f4fc
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Added Sentient::SetHolsteredByCode
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2023-09-17 16:27:18 +02:00 |
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smallmodel
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000ec39c81
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Added non-pvs landing sound
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2023-09-03 22:13:03 +02:00 |
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smallmodel
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cd48272fbb
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Implemented server-side footstep simulation
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2023-09-02 23:53:46 +02:00 |
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smallmodel
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f0571385d5
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Export events for AISpawnPoint
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2023-08-14 19:00:16 +02:00 |
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smallmodel
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c1a431f857
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Added all mohaas/mohaab features (SetWeaponIdleState, PingForMines, ForceLandmineMeasure, ForceDropWeapon and ForceDropHealth)
Set m_fDamageMultipliers depending on whether or not g_realismmode is set
Minor fixes in the sentient constructor
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2023-08-12 00:49:07 +02:00 |
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smallmodel
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8d41b58635
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Using hitloc enum instead of macros
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2023-08-11 01:34:21 +02:00 |
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smallmodel
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73921c116d
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Made FireWeapon and EventUseWeaponClass virtual methods
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2023-08-10 01:42:06 +02:00 |
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smallmodel
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ef18c389be
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Cleanup entity class
Added new parameter for CanSee
Added Entity::SafeSolid and Entity::Sink
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2023-08-09 23:09:09 +02:00 |
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smallmodel
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9dca77c2cf
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Fixed setModel() virtual function
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2023-08-09 20:58:36 +02:00 |
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smallmodel
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987af7eb81
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Cleaned up Sentient class
Moved combat stuff to sentient_combat.cpp
Formatted source files
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2023-08-09 19:45:39 +02:00 |
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smallmodel
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0cc558f757
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Added overcooked field
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2023-07-31 23:41:01 +02:00 |
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OM
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e4fa0fff3a
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Renamed **game** to **fgame**
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2023-06-15 23:44:02 +02:00 |
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