smallmodel
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ac8c18250d
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If the actor is an american, always call ThinkHoldGun_TurretGun() without checking for enemy
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2024-04-28 20:39:54 +02:00 |
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smallmodel
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4b05c400b2
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Round to integer for vectoyaw()
This fixes Actor never finishing TurnTo as the DesiredYaw was set to a very precise value
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2024-04-28 19:29:54 +02:00 |
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smallmodel
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cc85d0c100
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Bumped version number
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2024-04-22 23:40:00 +02:00 |
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smallmodel
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56dce21538
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Fixed an invalid access to lighting sphere leaves
It was causing crashes on some occasions
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2024-04-22 23:39:07 +02:00 |
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smallmodel
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3cd5acf3aa
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Fixed issue with case-sensitive variables.
normal/return commands are case-insensitive
getter/setter commands are case-sensitive
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2024-04-22 20:10:01 +02:00 |
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smallmodel
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48fc5a72b8
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Fixed some setters and getters being inverted
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2024-04-22 19:59:20 +02:00 |
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smallmodel
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26c3375112
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When there is no enter_boneindex for turret slot, use the boneindex instead
This fixes #208
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2024-04-22 18:28:56 +02:00 |
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smallmodel
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e89543710c
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Check for max use angle when using the vehicle
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2024-04-22 18:04:14 +02:00 |
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smallmodel
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ee48193f15
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Added notagaxis
Fixes #222
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2024-04-22 17:21:26 +02:00 |
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smallmodel
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6d10ed27c5
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Fixed preferred weapon not showing on stats screen
Fixes #271
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2024-04-22 16:48:24 +02:00 |
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smallmodel
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19c68aa25d
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Ignore player collision if the actor is already nonsolid
This fixes #277 where the vehicle could get stuck due to the actor being solid afterwards
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2024-04-21 20:33:31 +02:00 |
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smallmodel
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5ee7cb16bb
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for ANIM_MODE_SCRIPTED and ANIM_MODE_NOCLIP, set the yaw based on the angular delta
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2024-04-21 20:28:54 +02:00 |
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smallmodel
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4630a1f386
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Fixed wrong return values for Vehicle::EventCanUse
It fixes Modello being hardly usable on maps like e3l2
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2024-04-21 19:40:33 +02:00 |
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smallmodel
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06dab5d8b0
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Refactored ScriptThread::EventPointsWithinDist for more clarity
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2024-04-21 19:39:39 +02:00 |
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smallmodel
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054201bea9
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Fixed character assertion fail when the character was a value below 0
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2024-04-21 19:07:08 +02:00 |
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smallmodel
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f39a4c0bc7
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Fixed projectile explosion origin.
This fixes exploder triggers sometimes never being triggered (fixes #294)
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2024-04-21 17:47:39 +02:00 |
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smallmodel
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0e20d7e880
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Fixed arm/arm64 binary loading on Windows
(fixes #295)
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2024-04-14 23:03:46 +02:00 |
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smallmodel
|
927f4bb4bd
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Marked overridden virtual methods
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2024-04-11 00:30:00 +02:00 |
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smallmodel
|
f9901787b5
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Removed "touch" unregistration
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2024-04-11 00:26:45 +02:00 |
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smallmodel
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6731f56aea
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Fixed m_PrevCodePos usage
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2024-04-10 23:42:09 +02:00 |
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smallmodel
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d6870ecbee
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Added trigger_sideduse from 2.30
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2024-04-10 21:44:03 +02:00 |
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smallmodel
|
eea8c42268
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Added GetOwner event
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2024-04-10 21:37:49 +02:00 |
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smallmodel
|
99647e677a
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Do projectile vulnerability for vehicles
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2024-04-10 00:22:35 +02:00 |
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smallmodel
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a5d637dbb3
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Added GetOwner()
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2024-04-10 00:21:23 +02:00 |
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smallmodel
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048a973290
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Added GetProjectileHitsRemaining
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2024-04-10 00:20:32 +02:00 |
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smallmodel
|
fa80e0bd75
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Implemented FencePost
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2024-04-10 00:05:00 +02:00 |
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smallmodel
|
a23de7b361
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Made Killed() a virtual method
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2024-04-09 23:54:08 +02:00 |
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smallmodel
|
dc60cb45b2
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Fixed scripts using syntax like $self
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2024-04-09 23:22:54 +02:00 |
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smallmodel
|
2bf1144a14
|
Removed unused source files
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2024-04-09 22:41:41 +02:00 |
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smallmodel
|
ab5efa5a64
|
Fixed sentient being improperly attached/detached from/to the turret
This fixes #255
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2024-04-09 00:12:02 +02:00 |
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smallmodel
|
ccc98e4c62
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Implemented missing ThrobbingBox_Stickybomb()
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2024-04-08 23:38:51 +02:00 |
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smallmodel
|
52424f63f0
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Make ThrowObject::Throw throws an exception when the owner and targetent is NULL, also use centroid if the target entity is not a sentient
|
2024-04-08 21:52:48 +02:00 |
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smallmodel
|
881df7193b
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Fixed ThrowObject not usable when spawned from script.
This fixes #218
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2024-04-08 21:47:24 +02:00 |
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smallmodel
|
e859bba61d
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Added a forgotten call to SetupNextCycle when turning on the projectile generator and fixed the uninitialized delay before beginning the cycle.
This fixes artillery system not working on t2l3, t2l4, e1l1... (fixes #224)
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2024-04-08 21:33:59 +02:00 |
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smallmodel
|
e3beec985e
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When parsing and compiling a script, return the length in an output parameter instead so the method can return a boolean to indicate success.
This fixes #221 where a script with no code would fail.
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2024-04-08 21:04:26 +02:00 |
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smallmodel
|
9eec50d69f
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Fixed script model animation issues, especially when they're looping
This fixes #220.
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2024-04-08 20:52:58 +02:00 |
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smallmodel
|
5a8cc83e6e
|
Fixed MM stepping
This fixes actors being slow and it also fixes actors going under the map
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2024-03-31 22:52:30 +02:00 |
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smallmodel
|
724aeb22ed
|
Fixed MM_SlideMove() velocity clip and interaction
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2024-03-31 22:15:19 +02:00 |
|
smallmodel
|
6fdc756b59
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Set terrain rendering settings to max detail by default
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2024-03-17 22:38:44 +01:00 |
|
smallmodel
|
25418b7857
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Ammo name must be case-insensitive
This fixes some maps like t1l3 where the player would have a pistol with 6 bullets and no ammo
|
2024-03-06 23:49:37 +01:00 |
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smallmodel
|
b4de0b53e4
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Special items must not be archived in persistent data
|
2024-03-06 19:43:37 +01:00 |
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smallmodel
|
cacf1ca1b7
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Set the unarmed flag when archiving persistent data
|
2024-03-06 19:35:15 +01:00 |
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smallmodel
|
98c61529b9
|
Archive the weapon clip amount in persistent data
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2024-03-06 19:33:48 +01:00 |
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smallmodel
|
6675a491be
|
Fixed the model name when archiving persistant data
This fixes a crash when the next mission map is loaded and then saving/loading afterwards (fixes #237)
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2024-03-06 19:29:07 +01:00 |
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smallmodel
|
b6485ad7db
|
Configstring optimization so that there is only one occurence of a configstring index in pending server commands
This fixes configstring overflow in big maps like t1l2 (fixes #289)
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2024-03-06 18:54:32 +01:00 |
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smallmodel
|
9f5df368d1
|
Fixed infinite player team spectate
|
2024-03-05 23:30:25 +01:00 |
|
smallmodel
|
e970e29953
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Use a constant expression for clarity
|
2024-03-05 22:59:12 +01:00 |
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smallmodel
|
9fb559bdb1
|
Added an assertion check for lastRadarTime
|
2024-03-05 22:52:19 +01:00 |
|
smallmodel
|
61e9146385
|
Moved con_set entry to the header file
This fixes compilation issue with GCC (fixes #288)
|
2024-03-05 18:30:31 +01:00 |
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smallmodel
|
897c2322b9
|
Archive the target list
This fixes crashes related to scripts using entities by target name
|
2024-03-04 23:35:22 +01:00 |
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