smallmodel
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1fa2031f11
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When a player is inside a vehicle, use the vehicle's health for the health stat
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2024-02-08 20:41:33 +01:00 |
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smallmodel
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d501285057
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Play pain animation only in 2.0 and above
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2024-02-04 15:47:48 +01:00 |
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smallmodel
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e73be7ef5c
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Smoke grenades don't exist in vanilla Allied Assault
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2024-02-03 21:19:04 +01:00 |
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smallmodel
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b6b35079ef
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Fixed crouch height bounding box
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2024-01-22 23:53:13 +01:00 |
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smallmodel
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09ad42ba47
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Fixed players not being able to use while firing, below 2.0
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2024-01-08 22:56:26 +01:00 |
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smallmodel
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6b4a8bd627
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Fixed jumpstart modheight not working on AA
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2024-01-02 23:32:06 +01:00 |
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smallmodel
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0d851fdb68
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Players now get correct weapons depending on the target game version
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2024-01-02 18:38:21 +01:00 |
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smallmodel
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70c71b69ee
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Added a feature to let each team have their own objective location
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2024-01-02 00:52:25 +01:00 |
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smallmodel
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0167f0a3a4
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Using Added in OPM comments
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2023-12-28 20:35:33 +01:00 |
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smallmodel
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6b5e527b6b
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Fixed callvote line breaks
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2023-12-27 15:38:17 +01:00 |
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smallmodel
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b7005a310e
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Fixed callvote still executing kick with an invalid player
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2023-12-27 15:14:08 +01:00 |
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smallmodel
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73111d854d
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Fixed an infinite loop bug when selecting the previous/next weapon
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2023-12-27 14:07:57 +01:00 |
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smallmodel
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c7c8d4580d
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Added missed archived variables and using a ScriptThreadLabel instead of an event for the killed handler
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2023-11-27 20:07:57 +01:00 |
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smallmodel
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5418d84c7e
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Fixed m_fpsTiki being uninitialized when archiving
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2023-11-26 20:36:23 +01:00 |
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smallmodel
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e50a041c12
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SimpleEntity subclass flags name now starts with ECF_ prefix
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2023-11-16 23:17:06 +01:00 |
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smallmodel
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59ac8ea437
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Clear the partial immobile flag when initializing the player's physics
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2023-11-15 20:41:41 +01:00 |
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smallmodel
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a3ed25cb2e
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Use WEAPON_CLASS_ITEM1 instead of raw 256 constant value
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2023-11-15 19:36:29 +01:00 |
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smallmodel
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8c64b7aa89
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Clear charge start time on respawn
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2023-11-14 14:06:39 +01:00 |
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smallmodel
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99a9022b53
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Fixed Italian player not switching to the Breda weapon after spawning
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2023-11-14 00:50:35 +01:00 |
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smallmodel
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1255964e6b
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Added a fix that prevent players from equipping weapons from the other team
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2023-11-14 00:49:32 +01:00 |
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smallmodel
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c0a50eb2ff
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Fixed infinite spectator switch loop
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2023-11-13 20:31:41 +01:00 |
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smallmodel
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cc62ebcffc
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Don't display an error for viewmodelanim fps tiki
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2023-11-04 19:01:48 +01:00 |
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smallmodel
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7899e5161e
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Add a newline at the end of dmmessage errors
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2023-11-04 00:20:27 +01:00 |
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smallmodel
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95603b1142
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Convert chat prefix for localization
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2023-11-04 00:08:53 +01:00 |
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smallmodel
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bf8e0eb812
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Other player was not receiving the private message
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2023-11-04 00:05:18 +01:00 |
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smallmodel
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6caa16444e
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Return an str for battle language instead of const char*
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2023-11-03 22:00:49 +01:00 |
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smallmodel
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94d4cbeb82
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Enhanced Player's dmmessage implementation (say + voice)
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2023-11-03 21:56:31 +01:00 |
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smallmodel
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e306c415f0
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Only move the client if there is no turret or if the turret doesn't allow user's aim
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2023-11-01 20:15:44 +01:00 |
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smallmodel
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844a50dfd8
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Added more comments in DoUse
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2023-10-17 17:51:29 +02:00 |
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smallmodel
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8abdb80e85
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Fixed crashes when spectating, and fixed spectate not working properly under some conditions
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2023-10-13 21:15:02 +02:00 |
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smallmodel
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e132c0a015
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Player camera view fix
- Add PMF_DAMAGE_ANGLES when camera show quakes
- Fixed spectating angles
- Fixed a crash that can occur if current_torso is NULL
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2023-10-13 19:52:12 +02:00 |
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smallmodel
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d757fa6306
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Renamed world.cpp and world.h to worldspawn.cpp and worldspawn.h
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2023-10-08 00:08:47 +02:00 |
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smallmodel
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e4425dcbf8
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Make sure to check if vehicle or turret is valid before locking
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2023-10-04 00:25:55 +02:00 |
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smallmodel
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c3d228a9f5
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Fixed float vote options
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2023-09-24 23:37:26 +02:00 |
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smallmodel
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60f83597ee
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Added HasVehicle() virtual method
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2023-09-24 16:38:06 +02:00 |
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smallmodel
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e26d7d346a
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IsReady() should also check for dead
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2023-09-23 19:38:17 +02:00 |
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smallmodel
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54bae94ad9
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Use Weapon::SetItemSlot when updating stats, instead of setting weapon_class manually
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2023-09-19 20:18:27 +02:00 |
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smallmodel
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a8a2c7e345
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Use result from GetVAngles() in Player::GetViewangles() event
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2023-09-19 20:08:35 +02:00 |
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smallmodel
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25690648d6
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Fixed inventory item having wrong weapon class set, and added support for portable turret
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2023-09-17 19:54:45 +02:00 |
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smallmodel
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e160cf240c
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Fixed vote not working properly
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2023-09-12 20:12:09 +02:00 |
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smallmodel
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0ee4ffbfbc
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Implemented vote system (from mohaas/mohaab)
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2023-09-12 00:07:10 +02:00 |
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smallmodel
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b1bb79e19f
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Added Player::HasVotedYes() and Player::HasVotedNo()
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2023-09-11 21:28:05 +02:00 |
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smallmodel
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76c69b7bd1
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Implemented Player::CallVote from mohaas/mohaab
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2023-09-11 20:45:30 +02:00 |
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smallmodel
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c5a46be23e
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Optimized calls to Event() (avoid allocating a new Event when it can be reused)
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2023-09-07 18:22:07 +02:00 |
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smallmodel
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38c0e09e8a
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Call UpdateFootsteps() even on multiplayer
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2023-09-03 00:07:17 +02:00 |
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smallmodel
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dbcf4c1800
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Use GT_SINGLE_PLAYER instead of comparing non-zero
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2023-08-29 18:48:36 +02:00 |
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smallmodel
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0f58b5780a
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Fixed fall damage on mohaas/mohaab
Use a percentage of the health instead
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2023-08-28 15:49:28 +02:00 |
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smallmodel
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a7f258f2b1
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Fixed health not healing with the healrate
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2023-08-28 15:48:12 +02:00 |
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smallmodel
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28fbcf5628
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Removed player printf destructor
Remove EF_PLAYER entflags from the Player destructor
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2023-08-21 23:44:33 +02:00 |
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smallmodel
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3ea73febe4
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Fixed spectate num
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2023-08-21 23:33:23 +02:00 |
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