smallmodel
|
a72da9b73e
|
Fix incorrect terrain height for poly
This caused decals to float in the air when they were placed on the terrain
|
2024-09-15 23:49:42 +02:00 |
|
smallmodel
|
df53d35967
|
Fix real dynamic lighting algorithm for both terrain and patch
This fixes #356 where real dynamic lighting would look completely wrong, making it look like there are graphical artifacts on surfaces
|
2024-09-15 21:23:17 +02:00 |
|
smallmodel
|
e5e7421d3c
|
Fix terrain lightmap when there is a dynamic light map
This fixes terrain having a completely wrong lightmap texture coordinates for dynamic lighting
|
2024-09-15 21:21:38 +02:00 |
|
smallmodel
|
6ff25d00fc
|
Use lightmap offset for grid surface when a dlightmap is specified
|
2024-09-15 21:15:01 +02:00 |
|
smallmodel
|
4a5b0b3105
|
Fix y lightmap position when allocating a new lightmap block
See the issue with dynamic lights: #356
|
2024-09-15 19:39:22 +02:00 |
|
smallmodel
|
d05d964432
|
Fix NaN lmapStep for terrain patches
|
2024-09-15 19:34:25 +02:00 |
|
smallmodel
|
daa4a67b49
|
Reuse dlightmap in R_CheckDlightSurface and R_CheckDlightTerrain
|
2024-09-15 19:34:06 +02:00 |
|
smallmodel
|
9c0224911c
|
Reset the number of dynamic lights when calculating the real terrain lighting
This fixes a crash that can occur when there is only the terrain that can be lit with dlights
|
2024-09-15 12:02:05 +02:00 |
|
smallmodel
|
ef5759cff5
|
Don't execute commands during the intro
|
2024-09-15 01:21:20 +02:00 |
|
smallmodel
|
77292fb9ab
|
First person spectator fix (not working yet)
|
2024-09-15 01:21:17 +02:00 |
|
smallmodel
|
6fb9ab078e
|
Implement RE_DrawBackground_DrawPixels
|
2024-09-15 01:12:00 +02:00 |
|
smallmodel
|
844a72e0f3
|
Add DrawPixels and PixelZoom
|
2024-09-15 01:11:52 +02:00 |
|
smallmodel
|
46e9046629
|
Implement VehicleHalfTrack
|
2024-09-15 01:03:37 +02:00 |
|
smallmodel
|
e5af60787e
|
Partially implement GetZone/IsInZone
|
2024-09-15 00:42:35 +02:00 |
|
smallmodel
|
4b0696a187
|
Implement remaining methods of ClientGameCommandManager
|
2024-09-15 00:42:22 +02:00 |
|
smallmodel
|
a6377fedab
|
Remove useless code
|
2024-09-14 23:36:19 +02:00 |
|
smallmodel
|
2f884e6d55
|
Call Key_GetCatcher/Key_SetCatcher instead of modifying the variable directly
|
2024-09-14 23:32:24 +02:00 |
|
smallmodel
|
28f8c65771
|
Key_SetCatcher() must use cls.keyCatchers
|
2024-09-14 23:30:30 +02:00 |
|
smallmodel
|
b509ef5ab4
|
Deactivate the mouse only when loading
|
2024-09-14 23:29:30 +02:00 |
|
smallmodel
|
9f48dabaec
|
Play the game's intro when starting
|
2024-09-14 22:59:27 +02:00 |
|
smallmodel
|
5b0224ae3c
|
Implement support for playing movies
Videos like briefings and intro are now played correctly
|
2024-09-14 22:58:43 +02:00 |
|
smallmodel
|
c3ef267d6d
|
Implement movie audio in OpenAL code
|
2024-09-14 21:55:15 +02:00 |
|
smallmodel
|
fe9b298705
|
Export cl_movieaudio
|
2024-09-14 21:53:19 +02:00 |
|
smallmodel
|
0b106cf47e
|
Print errors only when developer mode is set
|
2024-09-14 13:21:08 +02:00 |
|
smallmodel
|
9b417c9b26
|
Add EV_Client_ForceFeedback (unused)
|
2024-09-14 13:20:55 +02:00 |
|
smallmodel
|
37d5458c4c
|
Partially implement cinematic support for reading RoQ files (no audio yet)
|
2024-09-13 23:00:31 +02:00 |
|
smallmodel
|
77d48cb104
|
Don't call UI_ClearBackground in cinematic mode
|
2024-09-13 22:58:37 +02:00 |
|
smallmodel
|
a25200741a
|
Finis the loading screen if it's the default
|
2024-09-13 22:23:53 +02:00 |
|
smallmodel
|
d04a32920a
|
Fix an incorrect parameter value passed to FS_Read when reading the DCL file
|
2024-09-13 21:49:45 +02:00 |
|
smallmodel
|
792b676c11
|
Set the number of brush models
The level marks system depends on the number of brush models and leafs, having a number that doesn't match what was saved would cause a crash
|
2024-09-13 21:47:57 +02:00 |
|
smallmodel
|
690a7a7557
|
Format cl_ui file
|
2024-09-13 21:36:23 +02:00 |
|
smallmodel
|
e128c93ad9
|
Declare CL_FinishedStartStage
|
2024-09-13 21:25:41 +02:00 |
|
smallmodel
|
39add5ccec
|
Fix incorrect parsing of music volumes
|
2024-09-13 20:01:01 +02:00 |
|
smallmodel
|
a1a89cba34
|
Allow dynamic adjustment for the size of status columns in SVC_Status
|
2024-09-13 19:50:29 +02:00 |
|
smallmodel
|
2d696cf500
|
Also use the port when connecting to a server
|
2024-09-13 19:07:06 +02:00 |
|
smallmodel
|
45fe0bc8b7
|
Add an IP column
See #353 where servers would appear twice
|
2024-09-13 19:06:38 +02:00 |
|
smallmodel
|
9fc4c67187
|
Fix a crash when insep is 0
|
2024-09-13 19:05:30 +02:00 |
|
smallmodel
|
34aeab5f77
|
Fix the game type string being empty
(see #353 for the game type)
|
2024-09-13 18:34:43 +02:00 |
|
smallmodel
|
b510452260
|
Remove useless comment
|
2024-09-12 23:48:46 +02:00 |
|
smallmodel
|
89b8d5a67b
|
Use source files in renderercommon
|
2024-09-12 23:46:13 +02:00 |
|
smallmodel
|
500e3a3b2c
|
Add support for JPEG screenshots
|
2024-09-12 23:33:39 +02:00 |
|
smallmodel
|
47e575ed9a
|
define USE_INTERNAL_JPEG for compatible JPEG struct size
|
2024-09-12 23:33:21 +02:00 |
|
smallmodel
|
10b30d74e7
|
Implement sample_volume()
|
2024-09-12 22:23:27 +02:00 |
|
smallmodel
|
1ba4c6b7ad
|
Remove useless comment
|
2024-09-12 22:18:09 +02:00 |
|
smallmodel
|
eb899be95e
|
Implement RE_GetGraphicsInfo
|
2024-09-12 21:40:07 +02:00 |
|
smallmodel
|
6d993af419
|
Fix compiler warning
|
2024-09-12 21:09:07 +02:00 |
|
smallmodel
|
a136cccbe1
|
Implement R_CraterTerrain
|
2024-09-12 21:02:04 +02:00 |
|
smallmodel
|
2b43ebfca4
|
Add ter_crater command
|
2024-09-12 20:43:24 +02:00 |
|
smallmodel
|
06f4980ee1
|
Implement ghost textures with particles
|
2024-09-12 20:09:05 +02:00 |
|
smallmodel
|
6cdf5b7b7e
|
Process .gst files
|
2024-09-12 19:44:36 +02:00 |
|