Commit graph

59 commits

Author SHA1 Message Date
smallmodel
a25200741a
Finis the loading screen if it's the default 2024-09-13 22:23:53 +02:00
smallmodel
690a7a7557
Format cl_ui file 2024-09-13 21:36:23 +02:00
smallmodel
fb875501f0
Fix UI library forcing latched variables
This caused issues when setting render variables
2024-09-01 23:34:57 +02:00
smallmodel
016e062fef
Fix UIReggedMaterial::ReregisterMaterial and UIReggedMaterial::GetMaterial
ReregisterMaterial() must register the material if it was registered before, and GetMaterial() must register the material if it hasn't been registered and return it
2024-07-24 21:10:46 +02:00
smallmodel
757b4849f8
Add a fix to load the music from save
This commit implements code to get/set sample offset in an OpenAL channel and saves the music filename/offset into the file. This only works by using the experimental sound system, so it partially fixes #327
2024-07-22 20:13:03 +02:00
smallmodel
8bd377ce85
Fix the save system taking a screenshot of the whole UI menu instead of just the 3D view
This fixes #328 where the save would have a screenshot of the save menu
2024-07-22 19:00:50 +02:00
smallmodel
42c0605abf
Fixed game message printing possible random characters if the string is empty 2024-01-28 23:33:59 +01:00
smallmodel
840501c8dd
Fixed waffenss skin name 2024-01-23 00:04:41 +01:00
smallmodel
46e7f29820
Fixed dialog bad cancel command 2023-12-31 23:43:05 +01:00
smallmodel
aca23fc62f
Fixed call vote button not working 2023-12-31 01:01:38 +01:00
smallmodel
06678a8b0a
Added UI_MultiplayerMainMenuWidgetsUpdate from mohaas/mohaab 2023-12-31 00:38:22 +01:00
smallmodel
db1013d926
Use clc.connectStartTime instead of clc.connectTime 2023-12-30 22:59:57 +01:00
smallmodel
115647a8c0
Use ApplyPlayerModel/GetPlayerModel from mohaab 2.40 2023-12-30 17:23:30 +01:00
smallmodel
ae0a2238da
Set mouse position with player model 2023-12-30 16:55:06 +01:00
smallmodel
c299ad92aa
Improver UI_DMMapSelect_f for SH/BT 2023-12-29 22:06:49 +01:00
smallmodel
c58e6d58b4
Filter "_sml" maps for maplist 2023-12-29 20:05:36 +01:00
smallmodel
fae261d7da
UI game message fix 2023-12-27 15:43:28 +01:00
smallmodel
bc54f22639
Crosshair is now handled by the cgame module 2023-11-07 22:44:13 +01:00
smallmodel
260876b1a2
Always print messages to console regardless of whether or not it's a game message / death message 2023-11-04 00:23:49 +01:00
smallmodel
e4fc074f09
Formatted cl_ui source files 2023-11-04 00:22:35 +01:00
smallmodel
6274d9a1e9
Added UI_StartLocalSoundDialog, UI_FadeSound and UI_StopAll imports 2023-10-02 21:11:32 +02:00
smallmodel
5799bcceb2
Fixed buffer overflow for szBlah 2023-10-02 00:07:54 +02:00
smallmodel
99d633587f
Renamed S_StopAllSounds to S_StopAllSounds2 2023-09-05 20:17:38 +02:00
smallmodel
f67ab4ec7f
Fixed HUD being hidden when in camera (like MG42) 2023-08-27 18:56:37 +02:00
smallmodel
0fea47bb69
Added Draw_StretchPic2 2023-08-15 22:44:37 +02:00
smallmodel
77fb47451c
Added game_version cvar so it shows on the UI on mohaas/mohaab 2023-07-29 19:29:38 +02:00
OM
6134b150c1 ioq3 files backport 2023-06-25 20:26:47 +02:00
OM
d82eb25487 Use q_version.h 2023-06-19 23:34:12 +02:00
OM
c287638f99 Reworked file inclusion (using relative path) 2023-06-17 01:24:20 +02:00
OM
c958bef261 Added **ui_compass_scale**
Fixed gmbox/dmbox locations (AA/SH/BT)
2023-05-29 20:31:57 +02:00
OM
c1213e6027 Various fixes and additions 2023-05-28 20:19:35 +02:00
OM
7b79877516 made renderer (original quake III) work with SDL 2023-05-27 22:23:03 +02:00
OM
3d223f5a5d Updates 2023-05-27 15:36:19 +02:00
OM
dc45c33c79 ioq3 updates 2023-05-26 20:53:00 +02:00
OM
6e94bb6eca ioq3 sound 2023-05-24 21:45:26 +02:00
OM
d3870ccf45 Compilation fixes for ARM 2023-05-22 17:33:26 +02:00
OM
fe8170e102 Added MESSAGE_CHAT_GREEN (Spearhead and Breakthrough) 2023-05-22 13:07:37 +02:00
OM
4e3eb02915 Call **ForceHide** instead of **ShowMenu** in **UI_RemoveHud_f** (this fixes hud elements like stopwatch not hidding) 2023-05-22 12:31:21 +02:00
OM
76178064a0 Drastically reduced compiler warnings on clang 2023-05-21 00:29:26 +02:00
OM
31ac3f7096 Using the standard version semantic 2023-05-21 00:01:27 +02:00
OM
4d108a272f The scoreboard is now properly working 2023-05-20 01:20:20 +02:00
OM
f5fa8d15d1 Made loading screens work 2023-05-19 21:33:02 +02:00
OM
4b6bb674c5 Set the console name to OpenMoHAA 2023-05-18 01:13:32 +02:00
OM
08ba82bcb6 Fixed DMConsoleCommandHandler crash
Fixed UI_PrintConsole not printing to the correct box
2023-05-18 00:53:47 +02:00
OM
44b69efde5 Implemented console hiders 2023-05-17 21:51:09 +02:00
OM
63c5057a45 Moved HUD_WINDOW_COLOR to UWindowColor 2023-05-17 19:07:22 +02:00
OM
699f8b1b01 *UI_PrintConsole*: Fixed the console always printing after the first character 2023-05-17 17:30:07 +02:00
OM
fe0e345a8d Fixed weaponbar 2023-05-16 22:02:25 +02:00
OM
6e3b83bd3a Fixed the weapon bar not working properly 2023-05-16 20:19:25 +02:00
OM
5a474b84c8 Fixed UI_Update not refreshing UI in main menu 2023-05-16 14:10:50 +02:00