smallmodel
94e1830895
Don't jump when on top of another sentient
2024-11-03 20:32:17 +01:00
smallmodel
406f804ef8
Don't jump when inside a vehicle or turret
2024-11-03 20:30:37 +01:00
smallmodel
5cb343730b
Rename Conditions to m_conditions
2024-11-03 20:06:31 +01:00
smallmodel
2e6e20cf09
Set the m_bHasJumped value when jumping
2024-11-03 20:01:21 +01:00
smallmodel
1e036a7689
Clear the torso and legs state when the movement type is set to portable turret
2024-10-31 19:49:05 +01:00
smallmodel
858b27b809
Handle the case where the legs or the torso state is NULL
2024-10-31 19:48:30 +01:00
smallmodel
940ac789b9
Change the current fov only if the fov is currently the selected fov
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This prevents the player from modifying the fov while zooming
2024-10-26 22:42:18 +02:00
smallmodel
fcd2d2e668
Use the correct weapon selection menu
2024-10-23 20:15:29 +02:00
smallmodel
f5391bbfa0
Use BUTTON_ANY to check for input rather than BUTTON_MOUSE
2024-10-21 19:03:19 +02:00
smallmodel
aa0c704655
Instead of resetting the state, prevent using the turret if the player is charging
2024-10-20 22:42:05 +02:00
smallmodel
e2f5c80afc
Stop charging the weapon when using turret
2024-10-20 18:46:23 +02:00
smallmodel
8c2b92d151
Remove player from turret when deleted
2024-10-13 23:22:13 +02:00
smallmodel
032fb9b5ba
Make sure to delete all conditional objects
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This fixes the issue where memory would be leaked by conditionals
2024-10-13 22:09:38 +02:00
smallmodel
1624d10a01
Don't check for bots for smoothclients
2024-10-07 00:51:01 +02:00
smallmodel
0120e7e4a5
Add liberation messages
2024-10-03 19:06:03 +02:00
smallmodel
ef45c988c6
Fix player spectating often not spectating the next alive player
2024-10-02 22:16:58 +02:00
smallmodel
0472a93c3f
Ignore kills when telefragging
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This fixes an issue (that also occur on OG) where telefrags would also count towards teamkills
2024-10-02 17:02:48 +02:00
smallmodel
9b70e646dc
Add "auto" to automatically choose a primary weapon
2024-10-02 16:52:22 +02:00
smallmodel
388ab210a7
Fix incorrect obituary hit location
2024-10-02 16:42:10 +02:00
smallmodel
dfd04f0d41
Reset the player state when using a turret
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This prevents the player from using the turret + hold their weapon to crouch and become impossible to hit
2024-10-02 14:50:11 +02:00
smallmodel
88ac49c0c9
Set the correct flag when the player is using a turret
2024-10-02 14:35:37 +02:00
smallmodel
c68fbfacb9
Set the EF_PLAYER_IN_MENU flag when the player is talking
2024-10-02 14:09:27 +02:00
smallmodel
c406aaf74f
Add a feature that prevents teams from being uneven
2024-09-29 19:00:19 +02:00
smallmodel
bfa0ef64ec
Fix the letterbox not transitioning smoothly
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This fixes the letterbox being shown immediately
2024-09-27 19:35:30 +02:00
smallmodel
e43f0a9285
Add a new feature to enable/disable instant messages and text chat with a variable to set the minimum delay between messages
2024-09-26 19:29:56 +02:00
smallmodel
dbc536c6c2
Fix voice chat time not working on FFA
2024-09-26 19:10:01 +02:00
smallmodel
c6675f2013
Remove special features code to avoid any confusion
2024-09-22 20:06:31 +02:00
smallmodel
f9d264058b
Use safe version of sprintf and strcpy
2024-09-20 23:08:53 +02:00
Sébastien Noel
a010e648ee
Fix a few typos
2024-09-19 10:52:47 +02:00
smallmodel
2ab826268d
Clear the legs state during the torso evaluation when the movecontrol is not legs
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The legs state won't be stuck anymore waiting for an empty animation. This could happen under special circumstances, when the torso evaluation sets the movecontrol to non-legs (clears the legs anim) and then back to legs in subsequent iterations.
Fixes #105 , the issue cannot be exploited anymore for land-sharking
2024-09-16 20:20:19 +02:00
smallmodel
f35582489d
Fix support for british, russian and italian voices in Spearhead and Breakthrough
2024-09-16 18:09:56 +02:00
smallmodel
77292fb9ab
First person spectator fix (not working yet)
2024-09-15 01:21:17 +02:00
smallmodel
725561b655
Fix the usage of memory, strings, constant and parameters
2024-09-08 23:54:47 +02:00
smallmodel
53565663d9
Add old welcome code (commented out) for when a player becomes spectator
2024-09-02 01:01:55 +02:00
smallmodel
2b9d31fe7f
Normalize angles to fix interpolation issues on client
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See #342
2024-08-27 15:24:31 +02:00
smallmodel
6b89ec615a
Set damage angles only for mohaa 1.0-1.11
2024-07-27 19:45:18 +02:00
smallmodel
44c17409a7
Allow pain if the player dies
2024-07-27 19:33:39 +02:00
smallmodel
81df55310b
Fix medals always being awarded
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This fixes #316
2024-07-23 19:53:40 +02:00
smallmodel
5317b8424f
Prevents the player from walking
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This fixes #275
2024-07-02 22:16:13 +02:00
smallmodel
40e3977664
Continue using entities even when attached to a turret, in 1.11 and below for backwards compatibility!
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Fixes #140 where the MG42 objective in m1l1 would not trigger
2024-06-15 00:16:29 +02:00
smallmodel
2b01f092b3
Fixed german model always being set to german_wehrmacht_soldier
2024-06-09 18:23:06 +02:00
smallmodel
911e87c6ec
physics_off
: Don't reset the physics in 1.0 in Single-player mode
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This fixes #303 in m4l2 where the player doesn't have their gun holstered in the truck
2024-06-03 20:29:41 +02:00
smallmodel
6d10ed27c5
Fixed preferred weapon not showing on stats screen
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Fixes #271
2024-04-22 16:48:24 +02:00
smallmodel
6675a491be
Fixed the model name when archiving persistant data
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This fixes a crash when the next mission map is loaded and then saving/loading afterwards (fixes #237 )
2024-03-06 19:29:07 +01:00
smallmodel
9f5df368d1
Fixed infinite player team spectate
2024-03-05 23:30:25 +01:00
smallmodel
58d0e43f78
Use MASK_USE instead of MASK_SOLID
2024-02-26 17:37:38 +01:00
smallmodel
f229c1c5a8
Fixed player health in SP
2024-02-23 23:21:44 +01:00
smallmodel
a0cb46d4a1
Formatting
2024-02-23 23:09:57 +01:00
smallmodel
e8a48184b9
Set the ground entity number to the glue master
2024-02-23 23:09:29 +01:00
smallmodel
0f1de72ae6
Initialize the ground entity number
2024-02-23 22:51:08 +01:00