Commit graph

15 commits

Author SHA1 Message Date
smallmodel
a69249ee22
Fixed an issue where PathAvoidsSquadMates() would set bad coordinates for path 2023-11-02 19:11:29 +01:00
smallmodel
31f2573b28
Fixed animations not playing correctly 2023-10-23 14:46:44 +02:00
smallmodel
4a9f9a45c2
Fixed infinite loop in SimpleActor::ShortenPathToAvoidSquadMates() 2023-10-22 21:03:39 +02:00
smallmodel
40141c55de
Fixed infinite loop in ShortenPathToAvoidSquadMates 2023-10-19 20:19:52 +02:00
smallmodel
301f3091d1
Fixed whole SimpleActor implementation 2023-10-15 19:52:19 +02:00
smallmodel
c7c3fcd0e0
Use a const float* for PathDelta() 2023-10-15 17:50:28 +02:00
smallmodel
7930cda277
Added and use eAnimMode enum 2023-10-14 14:18:56 +02:00
smallmodel
89759c44af
Moved some methods to inline + added EV_NoAnimLerp 2023-10-12 21:30:53 +02:00
smallmodel
3dbf957304
Include scriptthread 2023-10-12 20:06:00 +02:00
smallmodel
0a8322960b
Added methods from moh 2.0 and above 2023-10-12 19:57:46 +02:00
smallmodel
f8cbbe78a2
Reordered methods 2023-10-12 19:54:00 +02:00
smallmodel
2bb09503c6
Added SimpleActor destructor (it deletes the anim thread) 2023-10-12 19:45:16 +02:00
smallmodel
ba313decd1
Formatted simpleactor source files 2023-10-12 19:44:17 +02:00
smallmodel
5333c7ff4a
Removed empty line before opening braces 2023-07-05 20:52:55 +02:00
OM
e4fa0fff3a Renamed **game** to **fgame** 2023-06-15 23:44:02 +02:00
Renamed from code/game/simpleactor.cpp (Browse further)