smallmodel
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b0201aef5d
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Set number of arguments when constructing a new Event
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2023-10-29 20:20:56 +01:00 |
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smallmodel
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978666c946
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AssertValidSquad() in DisbandSquadMate()
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2023-10-24 21:35:16 +02:00 |
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smallmodel
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1fb073fd6a
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Added IsDisabled()
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2023-10-12 19:04:47 +02:00 |
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smallmodel
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96c9a014e6
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When getting string from event, store it in an str to avoid potential undefined behavior due to str destruction
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2023-10-06 20:13:31 +02:00 |
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smallmodel
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e1bd69b467
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Added SetVehicle / GetTurret / SetTurret
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2023-10-02 18:09:55 +02:00 |
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smallmodel
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f3ad05dc85
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Added GetVehicle
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2023-09-24 00:27:51 +02:00 |
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smallmodel
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5f5055f4fc
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Added Sentient::SetHolsteredByCode
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2023-09-17 16:27:18 +02:00 |
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smallmodel
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000ec39c81
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Added non-pvs landing sound
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2023-09-03 22:13:03 +02:00 |
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smallmodel
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f19c3408e1
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Fixed footonground using right foot
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2023-09-03 00:07:40 +02:00 |
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smallmodel
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cd48272fbb
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Implemented server-side footstep simulation
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2023-09-02 23:53:46 +02:00 |
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smallmodel
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7348734070
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Fixed m_bFootOnGround values being set incorrectly
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2023-09-01 22:49:53 +02:00 |
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smallmodel
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a45a8c7742
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Fixed sentient linking/unlinking
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2023-08-16 02:31:12 +02:00 |
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smallmodel
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c1a431f857
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Added all mohaas/mohaab features (SetWeaponIdleState, PingForMines, ForceLandmineMeasure, ForceDropWeapon and ForceDropHealth)
Set m_fDamageMultipliers depending on whether or not g_realismmode is set
Minor fixes in the sentient constructor
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2023-08-12 00:49:07 +02:00 |
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smallmodel
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8d41b58635
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Using hitloc enum instead of macros
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2023-08-11 01:34:21 +02:00 |
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smallmodel
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9dca77c2cf
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Fixed setModel() virtual function
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2023-08-09 20:58:36 +02:00 |
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smallmodel
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987af7eb81
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Cleaned up Sentient class
Moved combat stuff to sentient_combat.cpp
Formatted source files
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2023-08-09 19:45:39 +02:00 |
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smallmodel
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5333c7ff4a
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Removed empty line before opening braces
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2023-07-05 20:52:55 +02:00 |
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OM
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e4fa0fff3a
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Renamed **game** to **fgame**
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2023-06-15 23:44:02 +02:00 |
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