smallmodel
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6860a1e992
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Crash fix
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2023-10-22 19:45:48 +02:00 |
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smallmodel
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70c628d759
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Finalized actor_turret
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2023-10-22 17:30:37 +02:00 |
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smallmodel
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6eff8bc273
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Finalized actor_weaponless
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2023-10-22 16:34:15 +02:00 |
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smallmodel
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0b1e8cdbf3
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Finalized actor_runner
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2023-10-22 16:28:06 +02:00 |
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smallmodel
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6f58b34f87
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Finalized actor_patrol
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2023-10-22 16:26:28 +02:00 |
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smallmodel
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adf081ba3c
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Finalized actor_pain
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2023-10-22 16:23:33 +02:00 |
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smallmodel
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6d4a9fde3f
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Finalized actor_noclip
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2023-10-22 16:20:29 +02:00 |
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smallmodel
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5a5cc4ea17
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Finalized actor_machinegunner
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2023-10-22 16:14:52 +02:00 |
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smallmodel
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69df583508
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Finalized actor_killed
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2023-10-22 15:45:08 +02:00 |
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smallmodel
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18506d9932
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Finalized actor_idle
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2023-10-22 15:42:36 +02:00 |
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smallmodel
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f076e7609e
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Finalized actor_grenade
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2023-10-22 15:41:19 +02:00 |
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smallmodel
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0b0d053044
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Implemented Projectile::SetMartyr
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2023-10-22 15:41:13 +02:00 |
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smallmodel
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ce7dfdd986
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Fixed/finalized actor_dog
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2023-10-22 15:03:12 +02:00 |
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smallmodel
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50e589f27c
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Finalized actor_disguise
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2023-10-22 14:56:41 +02:00 |
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smallmodel
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e904dafa38
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Finalized actor_curious
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2023-10-22 14:29:02 +02:00 |
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smallmodel
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6a210fa212
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Finalized actor_cover source file
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2023-10-21 17:18:49 +02:00 |
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smallmodel
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ae33155ed3
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Added cover states
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2023-10-21 17:18:03 +02:00 |
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smallmodel
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d3d44001ef
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Fixed CanSee implementation
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2023-10-21 16:50:26 +02:00 |
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smallmodel
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c2aec1ff57
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Use named enums for actor states
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2023-10-20 23:28:01 +02:00 |
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smallmodel
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d5f08fe950
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Added more states for turret
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2023-10-20 23:25:39 +02:00 |
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smallmodel
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bdf4df9fd0
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Finished actor_curious
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2023-10-20 23:03:27 +02:00 |
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smallmodel
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7481b0939e
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Finished actor_balcony
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2023-10-20 23:03:17 +02:00 |
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smallmodel
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346e59f18a
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Finished actor_animcurious
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2023-10-20 23:03:10 +02:00 |
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smallmodel
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4725aad3e9
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Added more states
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2023-10-20 23:02:53 +02:00 |
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smallmodel
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59fd1bfdb2
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Fixed anim API
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2023-10-19 23:15:57 +02:00 |
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smallmodel
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7546d91580
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Fixed anim state
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2023-10-19 23:15:45 +02:00 |
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smallmodel
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c81df27470
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Fixed alarm state
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2023-10-19 23:15:36 +02:00 |
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smallmodel
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bd6232d913
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Added more actor state enums
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2023-10-19 23:15:23 +02:00 |
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smallmodel
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7f6b73e60f
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Set client's server id acknowledge
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2023-10-19 20:20:40 +02:00 |
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smallmodel
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e3562f9e56
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Added serverIdAcknowledge
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2023-10-19 20:20:07 +02:00 |
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smallmodel
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40141c55de
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Fixed infinite loop in ShortenPathToAvoidSquadMates
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2023-10-19 20:19:52 +02:00 |
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smallmodel
|
a6f6cbd9b5
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Fixed a crash in FindCornerNodeForExactPath
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2023-10-19 20:19:43 +02:00 |
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smallmodel
|
e9ffb4b9b5
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Removed print code that causes crash
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2023-10-19 20:19:33 +02:00 |
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smallmodel
|
1f0418a9cd
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Fixed TIKI_LoadSetupCaseHeader() not using case value properly
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2023-10-19 19:47:06 +02:00 |
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smallmodel
|
e76837b42c
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Fixed TIKI_GetHeadSkin() wrongly using headmodels
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2023-10-19 19:46:12 +02:00 |
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smallmodel
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87be7068c9
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Added MAX_SKELMODELS
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2023-10-19 19:45:56 +02:00 |
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smallmodel
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49cb5af265
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Shortened GetRandomHeadModel() and GetRandomHeadSkin()
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2023-10-19 19:36:32 +02:00 |
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smallmodel
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f0fe93429f
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Fixed headmodels/headskins never working
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2023-10-19 19:36:07 +02:00 |
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smallmodel
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c2461f1219
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tiki nullity check
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2023-10-19 19:35:48 +02:00 |
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smallmodel
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f82b6b75ff
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Fixed DetectSmokeGrenades and LookAt crash
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2023-10-18 20:00:32 +02:00 |
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smallmodel
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3486b590eb
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Fixed division by zero error when getting a random smoke sprite
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2023-10-18 19:57:31 +02:00 |
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smallmodel
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5730af672c
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Fixed event return type
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2023-10-18 19:53:04 +02:00 |
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smallmodel
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4daff05142
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Fixed some methods not working as intended
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2023-10-18 19:45:31 +02:00 |
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smallmodel
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e930768c67
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Implemented OpenActorStats and WriteActorStats
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2023-10-18 19:34:35 +02:00 |
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smallmodel
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6f03e388bf
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Finished actor source file implementation from moh 2.0 and above
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2023-10-18 19:23:55 +02:00 |
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smallmodel
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9b340e03c5
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Added MASK_LOOK trace mask
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2023-10-18 19:20:53 +02:00 |
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smallmodel
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d5b61fe5cc
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Pathing fixes, leash fixes
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2023-10-17 23:38:33 +02:00 |
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smallmodel
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5b46e48a17
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Fixed grenade code (path, give), path leash, gun target
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2023-10-17 20:38:58 +02:00 |
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smallmodel
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585221f7cc
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Added more eActorState_Turret values
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2023-10-17 20:38:03 +02:00 |
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smallmodel
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77eb7a5259
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Added position and forward parameters to Sentient::GunTarget()
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2023-10-17 19:45:22 +02:00 |
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