smallmodel
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60e07cc4ff
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Fixed wrong const string values
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2023-10-13 19:57:21 +02:00 |
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smallmodel
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e132c0a015
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Player camera view fix
- Add PMF_DAMAGE_ANGLES when camera show quakes
- Fixed spectating angles
- Fixed a crash that can occur if current_torso is NULL
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2023-10-13 19:52:12 +02:00 |
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smallmodel
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8e63526f2a
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Camera must calculate m_bShowquakes manually, only if protocol is below version 15
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2023-10-13 19:33:32 +02:00 |
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smallmodel
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a5b7c774c1
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Added more clarity for PMF_DAMAGE_ANGLES
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2023-10-13 19:33:03 +02:00 |
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smallmodel
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130a5bb8c4
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Fixed indentation
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2023-10-13 19:14:42 +02:00 |
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smallmodel
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3802dd9984
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Added Camera::ShowQuakes()
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2023-10-13 19:14:37 +02:00 |
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smallmodel
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7d37397222
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Formatted camera source files
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2023-10-13 19:11:51 +02:00 |
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smallmodel
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932454d7b2
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Removed MASK_DAMAGEMODEL, using MASK_SOLID instead
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2023-10-13 19:11:14 +02:00 |
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smallmodel
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5d2e6c46aa
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Use MASK_SOLID instead of MASK_DAMAGEMODEL
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2023-10-13 19:07:44 +02:00 |
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smallmodel
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38089195be
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Set default fov to 80 and initialize fov fadetime, follow fade time and showquakes fields
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2023-10-13 19:07:23 +02:00 |
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smallmodel
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85a6c1d145
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Implemented Get/SetNationality, IsOnFloor, EventAnimScript_Attached, VirtualEyePosition and FriendlyInLineOfFire
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2023-10-12 23:20:57 +02:00 |
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smallmodel
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85d034b7fb
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Added eActorNationality enum from mohaab
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2023-10-12 23:16:18 +02:00 |
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smallmodel
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82b5468fb4
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Implemented Actor destructor
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2023-10-12 21:31:22 +02:00 |
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smallmodel
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89759c44af
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Moved some methods to inline + added EV_NoAnimLerp
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2023-10-12 21:30:53 +02:00 |
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smallmodel
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6f66a1d1c3
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Moved Container::Archive to archive.h source file to avoid compilation errors
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2023-10-12 20:45:49 +02:00 |
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smallmodel
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d4bac185f6
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Added next enemy time field from moh 2.0 and above
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2023-10-12 20:36:08 +02:00 |
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smallmodel
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658bba576e
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Moved methods
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2023-10-12 20:35:57 +02:00 |
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smallmodel
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31f3c25b18
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Implemented Archive with only arc parameter
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2023-10-12 20:30:17 +02:00 |
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smallmodel
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4a1f149051
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Formatted actor source files
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2023-10-12 20:18:22 +02:00 |
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smallmodel
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c55a78b8b4
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Moved location of actor methods
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2023-10-12 20:17:18 +02:00 |
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smallmodel
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3dbf957304
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Include scriptthread
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2023-10-12 20:06:00 +02:00 |
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smallmodel
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8f98f49f1b
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Renamed source file
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2023-10-12 20:05:10 +02:00 |
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smallmodel
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0a8322960b
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Added methods from moh 2.0 and above
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2023-10-12 19:57:46 +02:00 |
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smallmodel
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63d73c6f86
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Added EF_NO_LERP entity flag
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2023-10-12 19:57:41 +02:00 |
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smallmodel
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f8cbbe78a2
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Reordered methods
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2023-10-12 19:54:00 +02:00 |
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smallmodel
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2bb09503c6
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Added SimpleActor destructor (it deletes the anim thread)
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2023-10-12 19:45:16 +02:00 |
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smallmodel
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ba313decd1
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Formatted simpleactor source files
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2023-10-12 19:44:17 +02:00 |
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smallmodel
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0d6847c76c
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Initialize new member fields
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2023-10-12 19:42:20 +02:00 |
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smallmodel
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7b721c7849
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Added fields and methods from mohaas and mohaab
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2023-10-12 19:21:41 +02:00 |
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smallmodel
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1fb073fd6a
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Added IsDisabled()
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2023-10-12 19:04:47 +02:00 |
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smallmodel
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484272aed4
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Added OpenActorStats and WriteActorStats (unimplemented)
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2023-10-12 18:58:04 +02:00 |
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smallmodel
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57422ce793
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Formatted actor source files
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2023-10-12 18:19:22 +02:00 |
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smallmodel
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ba855cd064
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Added events moved actor methods to the correct source files
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2023-10-11 22:49:06 +02:00 |
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smallmodel
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39ac9f7de6
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Added more const strings from 2.0 and above
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2023-10-11 19:31:31 +02:00 |
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smallmodel
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4368035da4
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Remove the weapon from owner when being destroyed
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2023-10-09 19:32:08 +02:00 |
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smallmodel
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4391912ee3
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Implemented Door::ShowInfo, correctly implemented Door::FieldTouched + minor fixes
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2023-10-08 20:56:15 +02:00 |
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smallmodel
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fc17536f55
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Use CONTENTS_WEAPONCLIP for stickybomb when using it
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2023-10-08 20:45:34 +02:00 |
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smallmodel
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f59bdd6b9f
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Fully implemented ProjectileGenerator classes + Fixed ThrobbingBox code
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2023-10-08 20:21:00 +02:00 |
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smallmodel
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03f3676b00
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Use correct values for fields
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2023-10-08 19:13:16 +02:00 |
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smallmodel
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e0d7079745
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Implemented VehicleWheelsX4
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2023-10-08 19:11:23 +02:00 |
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smallmodel
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b7f421481f
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Implemented VehicleWheelsX2
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2023-10-08 18:52:09 +02:00 |
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smallmodel
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3506cb3f94
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Fixed vlink's origin being incorrectly set
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2023-10-08 18:28:01 +02:00 |
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pryon
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7280acee42
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Implement UICheckBox (#77)
* Implement UICheckBox
* Remove UICheckBox destructor and unnecessary `str` initializations
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2023-10-08 18:03:14 +02:00 |
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smallmodel
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d757fa6306
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Renamed world.cpp and world.h to worldspawn.cpp and worldspawn.h
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2023-10-08 00:08:47 +02:00 |
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smallmodel
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475fc92629
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Fixed str() being passed as an instance for variadic arguments
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2023-10-07 23:50:16 +02:00 |
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smallmodel
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f24303dd78
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Use a correct implementation for fSign()
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2023-10-07 23:49:49 +02:00 |
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smallmodel
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180a20f561
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Made wheel_s a struct
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2023-10-07 21:56:43 +02:00 |
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smallmodel
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2e5ca5b9dc
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Return an empty string if the item name is not in the prefix list
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2023-10-07 14:19:42 +02:00 |
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smallmodel
|
decee20fd8
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Fixed GetSentientOwner() not returning the owner if not remote controlled
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2023-10-06 22:33:59 +02:00 |
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smallmodel
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3d9a60c415
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Turn off vehicle sound entities when the tank is idle
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2023-10-06 22:12:19 +02:00 |
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