Commit graph

147 commits

Author SHA1 Message Date
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a361546fc7 playerstart.h rename 2023-02-03 20:22:22 +01:00
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6e7d80071c playerstart.h rename 2023-02-03 20:22:12 +01:00
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ca203c1cd9 Initialize localization 2023-02-03 00:15:16 +01:00
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b89a2636f2 Added *net_restart* 2023-02-03 00:05:31 +01:00
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e67219ea69 Fixed memory issues on ARM 2023-02-02 23:49:06 +01:00
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456c886c48 Using Memcpy to set/fetch opcodes to avoid issues with CPUs that don't support misalignment 2023-02-02 23:48:51 +01:00
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1b1de99e53 Added IsConstArray() 2023-02-02 23:48:04 +01:00
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ce9c9121ce Added aliases for specific types 2023-02-02 23:47:46 +01:00
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8c6a6f553a Added Event::GetLastValue 2023-02-02 23:47:25 +01:00
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887a124207 Using CopyLittleShort for msg to avoid misalignment issue on ARM cpus 2023-02-02 23:47:13 +01:00
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28b07125a7 Removed bigendian check 2023-02-02 23:46:44 +01:00
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ed33f0e4c9 Added endianness stuff 2023-02-02 23:46:25 +01:00
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752ec3779e Replaced false with qfalse 2023-02-02 23:46:02 +01:00
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b0626e954a Reworked anim definition size calculation and alignment 2023-02-02 00:21:49 +01:00
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88d8d9095e Don't call Sys_SetFloatEnv in debug mode 2023-02-02 00:21:30 +01:00
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c3456e7af4 MEM_TempAlloc: fix for CPUs that don't support misalignment 2023-02-01 23:12:26 +01:00
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08f151c665 Fixed ARM compilation 2023-02-01 22:45:04 +01:00
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773e8bc79f Fixed compilation errors related to case-sensitivity 2023-02-01 19:29:13 +01:00
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3f960d629c Replaced rdtsc() with clock() 2023-02-01 19:28:57 +01:00
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29d7699f60 Removed unistd.h (not useful) 2023-02-01 00:28:53 +01:00
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d4faf0c0e0 Fixed compilation errors on Unix 2023-02-01 00:28:40 +01:00
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b8c56cc23c Use override keyword when overriding virtual methods 2023-01-31 19:59:39 +01:00
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e86f177777 Using curl-7.54.0 from ioq3 2023-01-31 01:34:57 +01:00
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c1ad65d1cf Removed png and renderer_gl3 (unused) 2023-01-31 01:32:19 +01:00
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4da2770679 Using latest version of AL from ioq3 codebase 2023-01-31 01:32:06 +01:00
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a1a926e600 Added libogg, libvorbis and opus from ioq3 2023-01-31 01:29:42 +01:00
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768b5e9d43 Removed botlib 2023-01-31 01:28:35 +01:00
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6563e5056b Removed unused mohcgame and mohui 2023-01-31 01:28:27 +01:00
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259fcc5554 Removed botlib 2023-01-31 01:28:15 +01:00
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7d660a7ddb Added win_bounds.cpp from FAKK 2023-01-31 01:23:49 +01:00
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eb4b91a22d Fixed strlen size warning 2023-01-31 01:22:58 +01:00
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dc6229dfec Moved localization file to sys/ folder (platform-specific) 2023-01-31 01:22:43 +01:00
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277af11991 Updated SDL libraries to latest version 2023-01-31 01:21:48 +01:00
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dc36511b5a Updated platform files to ioq3 codebase 2023-01-31 00:54:21 +01:00
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cf18c3a96f Moved script stuff to their matching directory 2023-01-30 18:20:50 +01:00
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16d9a6f8b0 TriggerChangeLevel: fix crash 2023-01-30 17:43:50 +01:00
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65475f6bcc Terrain trace freeze fix 2023-01-30 17:19:12 +01:00
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a71c6db442 Using a definite stable version of MEM_BlockAlloc 2023-01-30 17:11:44 +01:00
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1354224f58 TIKI_RegisterTikiFlags: key value fix 2023-01-30 16:30:45 +01:00
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d51aa53309 Misc comments 2023-01-30 16:28:15 +01:00
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3b5131faef Crash fix when decompressing a compressed archive (like .pth file) 2023-01-30 16:28:01 +01:00
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de2606005c Alias_ListFindRandomRange: fix crash because of wrong index 2023-01-30 16:27:38 +01:00
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ab1b6ae409 Fixed crash when inactive player gets kicked 2023-01-30 16:26:53 +01:00
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fbac483f60 Fixed archive crash on x64 2023-01-30 16:26:38 +01:00
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8843210e74 Refactored MSG_WriteDeltaEntity / MSG_WriteDeltaPlayerstate
Added netFieldType_e enum
2023-01-30 14:32:51 +01:00
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2fa5bccbb4 Fixed rare 'bad command byte' error after executing a client command 2023-01-30 14:13:43 +01:00
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58c8e743d2 added sv.frameTime variable on server (passed as a parameter on WriteDeltaEntity/WriteDeltaPlayerState) 2023-01-30 14:12:37 +01:00
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edd18be095 Fixed macro redefinition 2023-01-30 14:11:41 +01:00
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c0dc08740f Added >= 2.0 stuff in msg code 2023-01-30 03:00:39 +01:00
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4d82fb29cb Removed useless "context switching" feature
Tidied up code
2023-01-30 00:50:21 +01:00