smallmodel
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978666c946
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AssertValidSquad() in DisbandSquadMate()
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2023-10-24 21:35:16 +02:00 |
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smallmodel
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9b9fa696e8
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Added Waypoint and TempWaypoint constructor to set the SimpleEntity subclass type
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2023-10-24 20:37:41 +02:00 |
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smallmodel
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088b22073c
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Formatted document
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2023-10-24 20:36:53 +02:00 |
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smallmodel
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4f9831faa4
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Formatted document
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2023-10-24 20:27:18 +02:00 |
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smallmodel
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3373caa939
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DebugNearestStartNode() should return a node only if node_count is higher than 0
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2023-10-24 19:37:48 +02:00 |
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smallmodel
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dc1be17b2a
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Added badPlaceTeam
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2023-10-24 19:35:42 +02:00 |
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smallmodel
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64a3b04181
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Fixed CM_SightTraceThroughBrush() implementation
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2023-10-24 19:29:38 +02:00 |
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smallmodel
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57e1920b9c
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G_SightTrace: only return true if the result is true
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2023-10-24 19:29:20 +02:00 |
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smallmodel
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ddb6236eb9
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simplified delta subtraction
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2023-10-23 22:55:35 +02:00 |
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smallmodel
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4e4af590e5
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Added m_pAnimThread assertion check
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2023-10-23 22:55:09 +02:00 |
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smallmodel
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a249f6b29b
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Fixed parm.previousthread not being actually set to the previous executing thread
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2023-10-23 19:31:01 +02:00 |
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smallmodel
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7787729b24
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Fixed standidentify scr file
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2023-10-23 19:26:57 +02:00 |
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smallmodel
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45c8c704af
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Fixed ai_debugpath having an infinite line
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2023-10-23 18:58:16 +02:00 |
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smallmodel
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31fde1ad94
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Unreachable node fix
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2023-10-23 18:57:56 +02:00 |
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smallmodel
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bfb0fbd656
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Fixed vision_distance being used even if it's 0
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2023-10-23 18:57:44 +02:00 |
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smallmodel
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8afb7457c2
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Fixed FindPotentialCover never setting found nodes
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2023-10-23 17:28:52 +02:00 |
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smallmodel
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0ae1c8f771
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Fixed origin_ratio uninitialized
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2023-10-23 17:28:36 +02:00 |
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smallmodel
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6ff046ae29
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When spawning pathnodes, use archived instance of pathnodes
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2023-10-23 17:17:56 +02:00 |
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smallmodel
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6f9f845bb2
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Set m_LoadIndex to 0 when loading archived nodes
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2023-10-23 17:16:54 +02:00 |
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smallmodel
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00033c3a70
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SPAWNFLAG_DETAIL must be 0x1000
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2023-10-23 15:56:27 +02:00 |
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smallmodel
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acf71610df
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Don't inhibit pathnodes
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2023-10-23 15:56:14 +02:00 |
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smallmodel
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86e9ae343a
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Don't move to patorl current node with m_bPatrolWaitTrigger
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2023-10-23 15:55:58 +02:00 |
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smallmodel
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9bbd546d4c
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Replaced glbs with g_local
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2023-10-23 15:54:48 +02:00 |
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smallmodel
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31f2573b28
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Fixed animations not playing correctly
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2023-10-23 14:46:44 +02:00 |
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smallmodel
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4d7fcb77c2
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Use ANIM_WEIGHT_MOTION enum
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2023-10-23 14:46:17 +02:00 |
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smallmodel
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da02a8c73a
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Fixed frame delta being wrong
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2023-10-23 14:46:01 +02:00 |
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smallmodel
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dd0b4505a6
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Fixed bad pathing
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2023-10-23 12:39:09 +02:00 |
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smallmodel
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eaff26216a
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Added MASK_ACTORPATH
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2023-10-23 12:23:47 +02:00 |
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smallmodel
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e850dd1963
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Make sure to prevent to transition to curious if curious isn't enabled (moh 2.30 feature)
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2023-10-23 11:59:06 +02:00 |
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smallmodel
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cf61ae0332
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Fixed crash when driver's client is null
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2023-10-22 21:16:07 +02:00 |
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smallmodel
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5cffe3fb05
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Fixed infinite loop with ai_debugpath
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2023-10-22 21:15:58 +02:00 |
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smallmodel
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b996918d3b
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Formatted navigate source files
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2023-10-22 21:06:43 +02:00 |
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smallmodel
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4a9f9a45c2
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Fixed infinite loop in SimpleActor::ShortenPathToAvoidSquadMates()
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2023-10-22 21:03:39 +02:00 |
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smallmodel
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3a75772005
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Fixed g_mmove algorithm
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2023-10-22 21:03:25 +02:00 |
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smallmodel
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c196e31c6c
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Formatted g_mmove.cpp
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2023-10-22 20:25:54 +02:00 |
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smallmodel
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60ceff5ae0
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Initialize is_paused member variable
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2023-10-22 20:16:46 +02:00 |
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smallmodel
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34a4a0c892
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HandleKilled() didn't handle the last param
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2023-10-22 20:16:36 +02:00 |
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smallmodel
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2a3c42d47b
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Fixed MINS/MAXS bounding box (especially for Actor)
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2023-10-22 20:16:22 +02:00 |
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smallmodel
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0b1f796e0a
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Fixed format string
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2023-10-22 20:16:10 +02:00 |
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smallmodel
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766d4d23bf
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Incremented MAX_LOOPBACK otherwise the client would drop the gamestate while loading
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2023-10-22 19:47:43 +02:00 |
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smallmodel
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6860a1e992
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Crash fix
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2023-10-22 19:45:48 +02:00 |
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smallmodel
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70c628d759
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Finalized actor_turret
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2023-10-22 17:30:37 +02:00 |
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smallmodel
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6eff8bc273
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Finalized actor_weaponless
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2023-10-22 16:34:15 +02:00 |
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smallmodel
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0b1e8cdbf3
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Finalized actor_runner
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2023-10-22 16:28:06 +02:00 |
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smallmodel
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6f58b34f87
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Finalized actor_patrol
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2023-10-22 16:26:28 +02:00 |
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smallmodel
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adf081ba3c
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Finalized actor_pain
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2023-10-22 16:23:33 +02:00 |
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smallmodel
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6d4a9fde3f
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Finalized actor_noclip
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2023-10-22 16:20:29 +02:00 |
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smallmodel
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5a5cc4ea17
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Finalized actor_machinegunner
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2023-10-22 16:14:52 +02:00 |
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smallmodel
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69df583508
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Finalized actor_killed
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2023-10-22 15:45:08 +02:00 |
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smallmodel
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18506d9932
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Finalized actor_idle
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2023-10-22 15:42:36 +02:00 |
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