Commit graph

135 commits

Author SHA1 Message Date
smallmodel
13c63d3e1f
Fixed wrong condition with msg broadcast visibility 2024-06-09 18:51:39 +02:00
smallmodel
8e0aa5185b
Fixed CGM endianness 2024-06-09 18:48:22 +02:00
smallmodel
74ccb03e54
Reduced compilation warnings 2024-06-07 20:34:13 +02:00
smallmodel
88bc0e1e85
Reimplemented MSG_SetBroadcastVisible() and MSG_SetBroadcastAll() 2024-05-01 18:36:27 +02:00
smallmodel
c5b46529b0
Check the client if it has a valid entity for MSG_SetBroadcastVisible() 2024-05-01 18:24:44 +02:00
smallmodel
b6485ad7db
Configstring optimization so that there is only one occurence of a configstring index in pending server commands
This fixes configstring overflow in big maps like t1l2 (fixes #289)
2024-03-06 18:54:32 +01:00
smallmodel
e970e29953
Use a constant expression for clarity 2024-03-05 22:59:12 +01:00
smallmodel
9fb559bdb1
Added an assertion check for lastRadarTime 2024-03-05 22:52:19 +01:00
smallmodel
bb4b10d752
Use result from Cvar_InfoString_Big for CS_SYSTEMINFO 2024-02-21 20:13:24 +01:00
smallmodel
8af5da5fca
tiki assert check 2024-02-20 20:45:05 +01:00
DraGoN
92f7c3633f
Fixed compilation using Clang 16+ 2024-01-30 22:54:13 +00:00
smallmodel
92ee1d9caf
Reset location print after sending it 2024-01-24 20:19:22 +01:00
smallmodel
0110704abd
Fixed after a map change when setting sv_maxclients 2023-12-31 01:17:16 +01:00
smallmodel
e815fda908
Fixed save's comment being set to the filename 2023-12-30 19:09:31 +01:00
smallmodel
c1258f160b
Do not clear sv_fps cvar when restarting/switching map 2023-12-27 18:43:37 +01:00
smallmodel
65a8b03ee4
Fixed infinite loop in SV_SendConfigstring when sending multiple chunks 2023-12-27 15:13:17 +01:00
smallmodel
cca37e3dfe
Added and using SAVEGAME_STRUCT_VERSION 2023-11-26 20:33:07 +01:00
smallmodel
d351ced78b
Added comment for sv_pure 2023-11-14 17:54:53 +01:00
smallmodel
de16a72aed
Using droperror instead of print 2023-11-14 17:31:49 +01:00
smallmodel
4b29c63fc9
Added ioq3 features like bans 2023-11-14 17:30:17 +01:00
smallmodel
9d652dd41b
Unpause if the game module doesn't allow pausing 2023-11-07 19:20:40 +01:00
smallmodel
421f1d39a4
SV_HitEntity must return true if something was hit 2023-11-01 20:09:46 +01:00
smallmodel
0a27f37dc0
Set the last entity network time
This fixes Actor sometimes stuck on idle state
2023-11-01 18:03:29 +01:00
smallmodel
7f6b73e60f
Set client's server id acknowledge 2023-10-19 20:20:40 +02:00
smallmodel
e3562f9e56
Added serverIdAcknowledge 2023-10-19 20:20:07 +02:00
smallmodel
c2461f1219
tiki nullity check 2023-10-19 19:35:48 +02:00
smallmodel
7041acfd51
Added visual obfuscation feature (not implemented yet) 2023-10-14 19:56:06 +02:00
smallmodel
5bec3d8471
sv_maxclients must be initialized to 1 by default 2023-10-01 23:09:26 +02:00
smallmodel
711e46ecfb
Added commented code that prevent playing mohaa maps in mohaas/mohaab 2023-10-01 23:08:07 +02:00
smallmodel
ddd127352f
Initialize svs.numSnapshotEntities in SV_ChangeMaxClients 2023-10-01 23:07:38 +02:00
smallmodel
f0e87cd85a
Prefixed TIKI import functions 2023-09-27 23:21:34 +02:00
smallmodel
ae1fa808da
Export DPrintf2 and DebugPrintf for server 2023-09-17 19:34:19 +02:00
smallmodel
e7dfa8fcfe
Fixed command buffer not being able to hold the last character 2023-09-13 00:07:51 +02:00
smallmodel
63e025cc02
Fixed 1022 characters command limit for SV_SendServerCommand (must be MAX_STRING_CHARS) 2023-09-12 20:14:58 +02:00
smallmodel
b2d332f152
SV_GameSendServerCommand: Allocate the buffer dynamically on stack
This fixes long commands not being sent
2023-09-12 20:13:37 +02:00
smallmodel
776bc781cd
Added ExecuteConsoleCommand() game import 2023-09-11 21:41:39 +02:00
smallmodel
b511d89dcc
Fixed farplane entity dist check when it is 0 2023-09-11 00:06:21 +02:00
smallmodel
525dc17573
Ignore NULL tiki
This fixes frequent crashes with NULL models
2023-09-09 20:53:59 +02:00
smallmodel
7b0dbc7445
Save the client game state in SV_ArchiveLevelFile 2023-09-05 20:33:02 +02:00
smallmodel
55140fee3a
Replaced #ifdef CLIENT with #ifndef DEDICATED 2023-09-05 20:22:01 +02:00
smallmodel
cf2f0256a2
Moved UI_SetupFiles to ui_public.h 2023-09-05 20:00:54 +02:00
smallmodel
dae8e8dfbd
Fixed archive not always archiving soundsystemsavegame_t 2023-09-05 19:53:57 +02:00
smallmodel
f84794acbe
Added sv_pure support from ioq3 and mohaas/mohaab 2023-08-30 20:35:47 +02:00
smallmodel
9e535e509a
Fixed snapshot ignoring "snaps" value from client 2023-08-30 19:59:45 +02:00
smallmodel
489210424f
Fixed SVC_Status infinite loop with names longer than 16 2023-08-30 19:36:38 +02:00
smallmodel
b3d5851fdc
Fixed optimization not working when a player is visible near a wall 2023-08-30 01:07:32 +02:00
smallmodel
5c25839bab
Added a feature that plays sound to clients not seeing entities (like not seeing other players) 2023-08-29 22:05:48 +02:00
smallmodel
86888a32d4
Added SV_ClientSound 2023-08-29 21:55:24 +02:00
smallmodel
37c2d22b10
Added Frame_Commands_Client 2023-08-29 20:25:11 +02:00
smallmodel
19758ef75d
Fixed entity optimization
Added a feature to always optimize players who don't see another player
2023-08-29 20:01:51 +02:00