Commit graph

17 commits

Author SHA1 Message Date
smallmodel
23a866f6f8
Implemented R_GetInlineModelBounds 2024-01-27 20:53:17 +01:00
smallmodel
2522559a04
Implemented R_SphereInLeafs 2023-07-24 20:14:23 +02:00
smallmodel
a2808a0dbf
Fixed dlightmap being wrong 2023-07-20 23:58:33 +02:00
smallmodel
c7de9048e5
Fixed index mistake 2023-07-19 00:40:14 +02:00
smallmodel
e181e00807
Added R_FastDlightTerrain
implemented R_DlightTerrain
Fixed R_DlightSurface (this fixes issues with dynamic lighting)
2023-07-18 21:39:14 +02:00
OM
4dc60b9aa4 Added lighting-grid / sphere light basic implementation 2023-05-20 17:02:01 +02:00
OM
f6279e8c17 *R_RecursiveWorldNode* now take the fog frustum into account, it also calls *R_AddPermanentMarkFragmentSurfaces* and set the vis static models 2023-05-19 03:20:50 +02:00
OM
b61c7b3988 Fog fixes 2023-05-19 02:08:32 +02:00
OM
ee030f27e2 Early implementation of fog and sky portal 2023-05-19 00:29:13 +02:00
OM
6ac70d6b7c Fixed terrain patch not drawing properly 2023-05-18 18:51:45 +02:00
OM
a1d581df39 Introducing full LOD terrain support 2023-05-18 14:41:37 +02:00
OM
2b6bd8c8d2 Fixed dynamic light issues 2023-05-15 14:21:16 +02:00
OM
7228a07e50 Fixed Linux compilation errors 2023-05-11 22:48:13 +02:00
OM
849e213d95 Dlight tweak 2023-05-10 20:29:49 +02:00
OM
95c0f4fe2d Fixed renderer crash 2023-05-10 17:07:10 +02:00
L
8908890d72 Quick compilation fixes (still linker errors) 2023-05-08 14:59:08 +02:00
L
53c1c94dac Using Quake 3 renderer 2023-05-08 14:33:37 +02:00