smallmodel
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0f01f6af11
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Reimplemented actor CanSee/CanShoot/EnemyInFOV
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2023-10-14 20:33:50 +02:00 |
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smallmodel
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0a7c324d48
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setOriginEvent: clear 4th origin history and update bad places. + handle ANIM_MODE_ATTACHED when moving
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2023-10-14 18:59:35 +02:00 |
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smallmodel
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c81d247fbb
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Reimplemented Actor::UpdateBoneControllers
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2023-10-14 18:40:53 +02:00 |
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smallmodel
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82294b7b2e
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Correctly implemented GetMoveInfo
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2023-10-14 15:02:07 +02:00 |
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smallmodel
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7930cda277
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Added and use eAnimMode enum
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2023-10-14 14:18:56 +02:00 |
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smallmodel
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7870db7202
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Made m_groundPlaneNormal a vec3_t
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2023-10-14 14:08:52 +02:00 |
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smallmodel
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407538fd85
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Moved MINS/MAXS to bg_pmove
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2023-10-14 13:31:19 +02:00 |
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smallmodel
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1a293420c0
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Fixed voicetype event
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2023-10-14 13:30:35 +02:00 |
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smallmodel
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1e94cdd8ca
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Added AI_EVENT_BADPLACE
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2023-10-14 01:16:50 +02:00 |
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smallmodel
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7a2311d6e6
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Added BadPlace and RunAndShoot state initialization
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2023-10-14 01:06:47 +02:00 |
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smallmodel
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56e52fda80
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Implemented Actor::Landed
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2023-10-14 00:44:59 +02:00 |
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smallmodel
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85a6c1d145
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Implemented Get/SetNationality, IsOnFloor, EventAnimScript_Attached, VirtualEyePosition and FriendlyInLineOfFire
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2023-10-12 23:20:57 +02:00 |
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smallmodel
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82b5468fb4
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Implemented Actor destructor
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2023-10-12 21:31:22 +02:00 |
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smallmodel
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c55a78b8b4
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Moved location of actor methods
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2023-10-12 20:17:18 +02:00 |
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smallmodel
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0d6847c76c
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Initialize new member fields
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2023-10-12 19:42:20 +02:00 |
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smallmodel
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7b721c7849
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Added fields and methods from mohaas and mohaab
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2023-10-12 19:21:41 +02:00 |
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smallmodel
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57422ce793
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Formatted actor source files
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2023-10-12 18:19:22 +02:00 |
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smallmodel
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ba855cd064
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Added events moved actor methods to the correct source files
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2023-10-11 22:49:06 +02:00 |
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smallmodel
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e1093d0c0c
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Using vec3_t instead of Vector for Weapon::GetMuzzlePosition()
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2023-09-18 21:19:08 +02:00 |
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smallmodel
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b29f62ddd4
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Fixed EventSetTurret crashing when the listener is NULL
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2023-09-09 20:58:58 +02:00 |
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smallmodel
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03ff158e76
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Fixed crash when setting actor's patrol node
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2023-09-09 20:02:02 +02:00 |
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smallmodel
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296249b203
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Fixed wrong SVF flags
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2023-08-28 22:13:16 +02:00 |
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smallmodel
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7ca532f0e4
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FL_ANIMATE is 0x100000
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2023-08-19 01:38:25 +02:00 |
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smallmodel
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77a9cd5a9a
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Call Director.Unpause() to execute running scripts
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2023-08-12 03:04:31 +02:00 |
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smallmodel
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ef18c389be
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Cleanup entity class
Added new parameter for CanSee
Added Entity::SafeSolid and Entity::Sink
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2023-08-09 23:09:09 +02:00 |
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smallmodel
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5333c7ff4a
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Removed empty line before opening braces
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2023-07-05 20:52:55 +02:00 |
|
OM
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1ee8463ff5
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Arithmetic operations fixes
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2023-06-22 18:32:15 +02:00 |
|
OM
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3cc1e89b45
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Tiny fixes related to bad printf formatting and sizes
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2023-06-21 21:01:37 +02:00 |
|
OM
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c287638f99
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Reworked file inclusion (using relative path)
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2023-06-17 01:24:20 +02:00 |
|
OM
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e4fa0fff3a
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Renamed **game** to **fgame**
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2023-06-15 23:44:02 +02:00 |
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