Commit graph

70 commits

Author SHA1 Message Date
smallmodel
ee48193f15
Added notagaxis
Fixes #222
2024-04-22 17:21:26 +02:00
smallmodel
7956746b65
Fixed inward sphere argument: the argument should be optional
See #209
2024-02-19 19:34:11 +01:00
smallmodel
06e3497a57
Fixed issues with tempmodel origin 2023-10-03 17:02:07 +02:00
smallmodel
7323d51219
Emitter fixes 2023-10-02 18:47:02 +02:00
smallmodel
2a65f53084
TagSpawnLinked must initialize the spawnthing origin to the entity's origin 2023-10-02 12:45:34 +02:00
smallmodel
baa8f4334b
Implemented CG_ClientCommands 2023-10-02 12:07:12 +02:00
smallmodel
24a211b190
Formatted document 2023-10-02 11:56:35 +02:00
smallmodel
cd9315852e
Fixed num not being set when writing to memory archiver in commandthing_t::ArchiveToMemory 2023-09-30 11:57:04 +02:00
smallmodel
7b72a3fba4
Fixed MemArchiver improperly working 2023-09-06 23:34:16 +02:00
smallmodel
dda79e7f27
Moved some tempmodels code to cg_tempmodels.cpp and implemented FreeSomeTempModels() 2023-09-06 23:25:48 +02:00
smallmodel
9a104566ba
Added MemArchive feature from mohaas/mohaab 2023-09-06 23:11:43 +02:00
smallmodel
2be4f7cdaf
Fixed EV_Client_Landing event name 2023-09-03 00:07:06 +02:00
smallmodel
9750489d07
Don't play sound if current_entity is NULL 2023-08-30 21:54:01 +02:00
smallmodel
8d6b3d0bd8
Added cg_archive and cg_radar (unimplemented) 2023-08-13 23:20:00 +02:00
smallmodel
68bf89c522
Fixed entity axis index crash (was using i instead of j) 2023-07-29 21:26:28 +02:00
smallmodel
6082e0abe1
Workaround to fix crash on mohaa fx 2023-07-23 13:46:32 +02:00
smallmodel
74f230077d
Fixed ClientGameCommandManager::BeginTagSpawnLinked incorrectly working
Implemented ClientGameCommandManager::IsBlockCommand
Support for T_WAVE in ClientGameCommandManager::UpdateEmitter
2023-07-22 21:34:18 +02:00
smallmodel
403e98fba6
Implemented ClientGameCommandManager::BeginTagSpawnLinked 2023-07-22 17:45:27 +02:00
smallmodel
3e657679a0
Replaced calls to SpawnTempModel by calls to SpawnEffect call
Set m_spawnthing to m_localemitter if the current SFX is null
2023-07-22 17:35:06 +02:00
smallmodel
6c46c5d5c0
Fixed life_random not working 2023-07-22 15:49:44 +02:00
smallmodel
930784bdf3
Don't initialize the spawnthing if there is a current SFX 2023-07-22 15:33:31 +02:00
smallmodel
e97250875c
Added relative angles from mohta
Calling SpawnEffect instead of SpawnTempModel
2023-07-22 15:21:57 +02:00
smallmodel
a2e7a4b4a6
CG_ImpactMark parameters modification 2023-07-10 21:09:56 +02:00
smallmodel
f930d39a42
Used clang-format on cgame module 2023-07-05 21:24:23 +02:00
smallmodel
5333c7ff4a
Removed empty line before opening braces 2023-07-05 20:52:55 +02:00
OM
425406bf94 Safe NULL m_spawnthing check 2023-06-11 12:41:34 +02:00
OM
3f34b73458 Moved temp models code from **cg_commands.cpp** to **cg_tempmodels.cpp** 2023-05-30 22:03:34 +02:00
OM
80e22921a7 Fixed **settiki** event name 2023-05-29 22:07:23 +02:00
OM
471393c389 Emitters fixes
Implemented "spin" from Spearhead and Breakthrough
2023-05-29 19:03:24 +02:00
OM
143d14a582 Fixed **bLoadForMap** not working as intended 2023-05-29 15:24:43 +02:00
OM
bea0f126fc Added **always** and **forcesubtitle** 2023-05-28 20:59:42 +02:00
OM
3933e63044 Fixed crash in LoopSound when tiki's alias list is NULL 2023-05-21 19:57:45 +02:00
OM
76178064a0 Drastically reduced compiler warnings on clang 2023-05-21 00:29:26 +02:00
OM
351f601986 Implemented *bLoadForMap* and fixed subtitle/maps parsing with *alias / aliascache* 2023-05-20 20:40:44 +02:00
OM
df4f6f9515 Fixed crash due to null m_spawnthing 2023-05-20 14:38:54 +02:00
OM
2e11cd4ea2 *CG_Command_ProcessFile*: call *cgi.LoadResource* to update the UI while loading 2023-05-19 21:34:59 +02:00
OM
4f588d939d Prevent spawning a tempmodel that has the world as a tempmodel 2023-05-18 18:45:25 +02:00
OM
7228a07e50 Fixed Linux compilation errors 2023-05-11 22:48:13 +02:00
OM
5b89e25e9b Fixed null spawnthing crash 2023-05-09 21:21:16 +02:00
L
7030c23994 Fixed compilation issues 2023-05-07 20:38:08 +02:00
L
d805881721 Added more beams features 2023-05-07 17:45:07 +02:00
L
1a44bd8fec Added cg_vehicle.cpp and moved stub treads code 2023-05-07 16:50:32 +02:00
L
f2714340e7 Various FX fixes like color and spawning 2023-05-07 15:32:10 +02:00
L
422d16e8eb Crash fixes 2023-05-07 14:45:23 +02:00
L
7cea7392a4 Implemented all commands 2023-05-06 23:37:05 +02:00
L
ecd2c0a742 Implemented more basic methods 2023-05-06 21:12:13 +02:00
L
9fadfb3577 Added more T2 flags
Implemented few basic methods
2023-05-06 20:54:14 +02:00
L
03d72d4240 Fixed viewkick 2023-05-06 17:50:41 +02:00
L
3e6afaf509 Implemented DeleteEmitters, LandingSound, BodyFallSound, GetTagPositionAndOrientation, CG_ProcessInitCommands, and CG_ProcessCacheInitCommands 2023-05-06 17:27:25 +02:00
L
b327ff5159 Added EffectsEventQueueNode
Implemented ProcessPendingEventsForEntity, PostEventForEntity, Footstep, and SelectProcessEvent
2023-05-06 17:02:40 +02:00