Commit graph

2160 commits

Author SHA1 Message Date
smallmodel
41be7f44ab
Added comment 2023-11-06 20:45:57 +01:00
smallmodel
646c1f0f16
Fixed lightorigin and attach offset being badly calculated 2023-11-06 19:58:36 +01:00
smallmodel
3cea097b48
Added EV_Turret_SetMaxUseAngle and EV_Turret_SetStartYaw to TurretGun's event responses 2023-11-06 19:41:34 +01:00
smallmodel
786d72575e
Fixed buggy sky rendering 2023-11-06 19:32:49 +01:00
smallmodel
6d9a794aaf
Fixed assertion failed when numskins equals MAX_TIKI_SHADER 2023-11-06 19:17:03 +01:00
smallmodel
9e69df1e94
Check for valid model and anim num in **TIKI_Anim_NameForNum()** 2023-11-06 19:09:06 +01:00
smallmodel
72d4bb0206
Added more checks to avoid crashes 2023-11-06 18:59:18 +01:00
smallmodel
f68e06a949
Use MAX_TIKI_ALIASES instead of the constant number (4095) 2023-11-06 18:30:11 +01:00
smallmodel
f4da539d95
Use vec3_t type for coordinates/angles 2023-11-06 18:11:12 +01:00
smallmodel
17af75a9bb
Formatted TIKI source files 2023-11-06 18:08:53 +01:00
smallmodel
dcbb39d640
Formatted skeletor source files 2023-11-06 17:58:58 +01:00
smallmodel
d0ba1df4e0
G_BroadcastAIEvent: ignore non-actor and non-bots 2023-11-05 21:02:07 +01:00
smallmodel
2b92869683
Moved eAIEvent enum to entity.h 2023-11-05 21:00:41 +01:00
smallmodel
379a4b0ce4
Fixed AI not being able to open doors 2023-11-05 20:58:37 +01:00
smallmodel
d4c7d4a7e1
Avoid broadcasting to AI if the entity has notarget set 2023-11-05 20:58:25 +01:00
smallmodel
dcac24c9e2
Fixed EventStopAtEnd() incorrectly stopping the vehicle 2023-11-05 20:39:04 +01:00
smallmodel
753589d840
Made TriggerSave only trigger once 2023-11-05 20:37:37 +01:00
smallmodel
382903c9e1
Added cSpline() constructor (sets points to 0) 2023-11-05 20:09:39 +01:00
smallmodel
f29fec0b31
Formatted spline source file 2023-11-05 19:09:29 +01:00
smallmodel
f9dc37d60a
Fixed HudPrint using argument 0 instead of 1 for the message 2023-11-04 19:02:24 +01:00
smallmodel
c5e48c67bb
Return "unarmed" for item prefix/name that cannot be found 2023-11-04 19:02:08 +01:00
smallmodel
cc62ebcffc
Don't display an error for viewmodelanim fps tiki 2023-11-04 19:01:48 +01:00
smallmodel
0f36504959
Implemented vote options for cgame module 2023-11-04 18:43:10 +01:00
smallmodel
1fb8e25209
Use PRId64 and PRIu64 format specifier for sprintf in str with 64-bit int constructor 2023-11-04 00:41:06 +01:00
smallmodel
260876b1a2
Always print messages to console regardless of whether or not it's a game message / death message 2023-11-04 00:23:49 +01:00
smallmodel
e4fc074f09
Formatted cl_ui source files 2023-11-04 00:22:35 +01:00
smallmodel
7899e5161e
Add a newline at the end of dmmessage errors 2023-11-04 00:20:27 +01:00
smallmodel
95603b1142
Convert chat prefix for localization 2023-11-04 00:08:53 +01:00
smallmodel
bf8e0eb812
Other player was not receiving the private message 2023-11-04 00:05:18 +01:00
smallmodel
0c04ffc1e8
Added and implemented InfoLandmark 2023-11-03 22:10:14 +01:00
smallmodel
bd86acf118
EV_REMOVE should be -9.0 2023-11-03 22:07:43 +01:00
smallmodel
6caa16444e
Return an str for battle language instead of const char* 2023-11-03 22:00:49 +01:00
smallmodel
94d4cbeb82
Enhanced Player's dmmessage implementation (say + voice) 2023-11-03 21:56:31 +01:00
smallmodel
b31f4bc00c
Added and implemented CG_xxxVote functions 2023-11-03 21:28:46 +01:00
smallmodel
cf0808e119
Added client vote options code (partially implemented) 2023-11-03 21:09:18 +01:00
smallmodel
92333909fd
Fixed commands being executed twice 2023-11-03 20:40:45 +01:00
smallmodel
9c68af92be
Added more console commands to initialize 2023-11-02 20:23:45 +01:00
smallmodel
bc5d7f5e93
Added "reloadmap" console command from moh 2.0 and above 2023-11-02 20:20:58 +01:00
smallmodel
f2ba9a88be
Reimplemented G_ScriptCmd() 2023-11-02 20:15:08 +01:00
smallmodel
81b711364e
Use Event::Exists() instead of getting it, to see if an event exists 2023-11-02 20:14:34 +01:00
smallmodel
554e0c7fac
Formatted gamecmds source files 2023-11-02 20:07:29 +01:00
smallmodel
bd2c1c387b
Added Event::Exists() to check if a given command name exists 2023-11-02 20:05:59 +01:00
smallmodel
f19edac9ca
Fixed audio spatialization
The yaw was inverted specifically for the Miles Sound System. But as the engine was never using Miles, the yaw mustn't be inverted
2023-11-02 19:57:46 +01:00
smallmodel
1698f6d1bf
The return value of an event must be the first value 2023-11-02 19:53:26 +01:00
smallmodel
2c3180813a
Fixed improper path lookahead 2023-11-02 19:33:10 +01:00
smallmodel
a262fe5d9d
Removed pAnimThread assert as it can be NULL 2023-11-02 19:11:44 +01:00
smallmodel
a69249ee22
Fixed an issue where PathAvoidsSquadMates() would set bad coordinates for path 2023-11-02 19:11:29 +01:00
smallmodel
393c2a81d1
Check for indice bounds 2023-11-01 23:06:14 +01:00
smallmodel
3a6be342ce
Added new ScriptModel functions from mohaas 2.0 and above 2023-11-01 22:35:07 +01:00
smallmodel
6616bfe53e
Formatted document 2023-11-01 22:21:09 +01:00