Commit graph

15 commits

Author SHA1 Message Date
L
53c1c94dac Using Quake 3 renderer 2023-05-08 14:33:37 +02:00
L
5a87b21efc Fixed all compilation errors 2023-05-08 00:02:31 +02:00
L
f68b402d24 Other fixes 2023-05-07 21:32:30 +02:00
L
72f090b289 Fixed openmohaa.exe compilation (only 102 linker errors) 2023-05-07 21:28:54 +02:00
L
7030c23994 Fixed compilation issues 2023-05-07 20:38:08 +02:00
L
bb33f7fbcd Moved MAX_HUDDRAW_ELEMENTS to q_shared.h 2023-05-01 15:15:13 +02:00
L
1cf4076be1 Added MAX_HUDDRAW_ELEMENTS 2023-04-30 00:05:07 +02:00
L
6e59e30f17 Only declare functions when compiling the APP module 2023-04-30 00:04:55 +02:00
L
8ef16a91f2 Reworked source tree so it compiles 2023-01-29 20:59:31 +01:00
mohabhassan
cb7ef4f98e Multiple/general imporvements. 2019-06-25 01:17:10 +02:00
mohabhassan
be0fa16fb1 Game + Actor improvements p1. 2018-09-17 23:50:38 +02:00
Ley0k
85b7ac3ed5 Using size_t for lengths (also remove most warnings when compiling for x64) 2017-02-19 21:14:27 +01:00
Ley0k
176c433b82 included DBGHEAP in most loud code 2017-02-19 12:13:43 +01:00
Ley0k
3436b47544 Lot of changes 2016-08-13 18:32:13 +02:00
Ley0k
09bed43f97 Hard reset 2016-03-27 11:49:47 +02:00