smallmodel
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2da03c89d1
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Fixed MovePath/MovePathGoal
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2023-10-15 14:01:13 +02:00 |
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smallmodel
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89cd12d2c1
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Fixed CurrentPathDir and CurrentPathGoal return value
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2023-10-15 13:43:49 +02:00 |
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smallmodel
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e21d2a0adb
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Fixed compile errors
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2023-10-14 21:53:17 +02:00 |
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smallmodel
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2fad64b08a
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Reimplemented some methods, added some flags and moved methods to the correct source file
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2023-10-14 21:21:45 +02:00 |
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smallmodel
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97fd147fbe
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Fixed SetDesiredYawDir/SetDesiredYawDest
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2023-10-14 21:20:59 +02:00 |
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smallmodel
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0f01f6af11
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Reimplemented actor CanSee/CanShoot/EnemyInFOV
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2023-10-14 20:33:50 +02:00 |
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smallmodel
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a9892c88be
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Fixed WithinDistance/DistanceTo const and implemented AreasConnected
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2023-10-14 20:26:38 +02:00 |
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smallmodel
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f1d76a042d
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Added WithinFarplaneDistance
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2023-10-14 20:23:35 +02:00 |
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smallmodel
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77d4e5d051
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Fixed MASK_CANSEE value
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2023-10-14 20:23:24 +02:00 |
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smallmodel
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7041acfd51
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Added visual obfuscation feature (not implemented yet)
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2023-10-14 19:56:06 +02:00 |
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smallmodel
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b27bfbe189
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Formatted g_public source file
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2023-10-14 19:12:57 +02:00 |
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smallmodel
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1c10e7a63d
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Fixed G_ObfuscationForSmokeSprites parameters
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2023-10-14 19:11:48 +02:00 |
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smallmodel
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0a7c324d48
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setOriginEvent: clear 4th origin history and update bad places. + handle ANIM_MODE_ATTACHED when moving
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2023-10-14 18:59:35 +02:00 |
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smallmodel
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c81d247fbb
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Reimplemented Actor::UpdateBoneControllers
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2023-10-14 18:40:53 +02:00 |
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smallmodel
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82294b7b2e
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Correctly implemented GetMoveInfo
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2023-10-14 15:02:07 +02:00 |
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smallmodel
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d80f55d5bf
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Added MASK_MOVEINFO
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2023-10-14 14:33:55 +02:00 |
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smallmodel
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7930cda277
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Added and use eAnimMode enum
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2023-10-14 14:18:56 +02:00 |
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smallmodel
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7870db7202
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Made m_groundPlaneNormal a vec3_t
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2023-10-14 14:08:52 +02:00 |
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smallmodel
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407538fd85
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Moved MINS/MAXS to bg_pmove
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2023-10-14 13:31:19 +02:00 |
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smallmodel
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1a293420c0
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Fixed voicetype event
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2023-10-14 13:30:35 +02:00 |
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smallmodel
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1e94cdd8ca
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Added AI_EVENT_BADPLACE
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2023-10-14 01:16:50 +02:00 |
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smallmodel
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7a2311d6e6
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Added BadPlace and RunAndShoot state initialization
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2023-10-14 01:06:47 +02:00 |
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smallmodel
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e686937ae9
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Added actor_runandshoot source file
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2023-10-14 00:54:52 +02:00 |
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smallmodel
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8dca8988fe
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InitRunAndShoot spelling
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2023-10-14 00:54:47 +02:00 |
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smallmodel
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c890ac5944
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Added actor_badplace source file
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2023-10-14 00:45:51 +02:00 |
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smallmodel
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56e52fda80
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Implemented Actor::Landed
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2023-10-14 00:44:59 +02:00 |
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smallmodel
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e7786b3192
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Added DBCS methods for UIFont
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2023-10-13 23:22:13 +02:00 |
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smallmodel
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4cc3a84e98
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Make the driver non-solid instead of the tank if it's a player
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2023-10-13 21:31:47 +02:00 |
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smallmodel
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6e0b048ae7
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End remote control for all linked turrets (this removes the user camera)
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2023-10-13 21:16:56 +02:00 |
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smallmodel
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115786798d
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Remove the user camera when ending the remote control
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2023-10-13 21:16:37 +02:00 |
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smallmodel
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376db9e9e6
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Fixed turret's user camera not being removed when the turret is removed
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2023-10-13 21:15:40 +02:00 |
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smallmodel
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8abdb80e85
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Fixed crashes when spectating, and fixed spectate not working properly under some conditions
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2023-10-13 21:15:02 +02:00 |
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smallmodel
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656f212608
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Fixed tank's driver not being able to remote control the turret under some circumstances
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2023-10-13 21:09:47 +02:00 |
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smallmodel
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60e07cc4ff
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Fixed wrong const string values
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2023-10-13 19:57:21 +02:00 |
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smallmodel
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e132c0a015
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Player camera view fix
- Add PMF_DAMAGE_ANGLES when camera show quakes
- Fixed spectating angles
- Fixed a crash that can occur if current_torso is NULL
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2023-10-13 19:52:12 +02:00 |
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smallmodel
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8e63526f2a
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Camera must calculate m_bShowquakes manually, only if protocol is below version 15
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2023-10-13 19:33:32 +02:00 |
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smallmodel
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a5b7c774c1
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Added more clarity for PMF_DAMAGE_ANGLES
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2023-10-13 19:33:03 +02:00 |
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smallmodel
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130a5bb8c4
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Fixed indentation
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2023-10-13 19:14:42 +02:00 |
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smallmodel
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3802dd9984
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Added Camera::ShowQuakes()
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2023-10-13 19:14:37 +02:00 |
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smallmodel
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7d37397222
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Formatted camera source files
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2023-10-13 19:11:51 +02:00 |
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smallmodel
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932454d7b2
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Removed MASK_DAMAGEMODEL, using MASK_SOLID instead
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2023-10-13 19:11:14 +02:00 |
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smallmodel
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5d2e6c46aa
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Use MASK_SOLID instead of MASK_DAMAGEMODEL
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2023-10-13 19:07:44 +02:00 |
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smallmodel
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38089195be
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Set default fov to 80 and initialize fov fadetime, follow fade time and showquakes fields
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2023-10-13 19:07:23 +02:00 |
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smallmodel
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85a6c1d145
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Implemented Get/SetNationality, IsOnFloor, EventAnimScript_Attached, VirtualEyePosition and FriendlyInLineOfFire
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2023-10-12 23:20:57 +02:00 |
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smallmodel
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85d034b7fb
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Added eActorNationality enum from mohaab
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2023-10-12 23:16:18 +02:00 |
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smallmodel
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82b5468fb4
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Implemented Actor destructor
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2023-10-12 21:31:22 +02:00 |
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smallmodel
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89759c44af
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Moved some methods to inline + added EV_NoAnimLerp
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2023-10-12 21:30:53 +02:00 |
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smallmodel
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6f66a1d1c3
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Moved Container::Archive to archive.h source file to avoid compilation errors
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2023-10-12 20:45:49 +02:00 |
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smallmodel
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d4bac185f6
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Added next enemy time field from moh 2.0 and above
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2023-10-12 20:36:08 +02:00 |
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smallmodel
|
658bba576e
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Moved methods
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2023-10-12 20:35:57 +02:00 |
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