Commit graph

38 commits

Author SHA1 Message Date
smallmodel
2da379bade
Fix typo for nodropweapons 2024-11-03 19:30:56 +01:00
smallmodel
679cf4b7ec
Correctly remove "prespawn"/"spawn" waittill when loading from save 2024-10-26 13:27:32 +02:00
smallmodel
0d53adf9bd
Rework bot spawning
- Add a sv_sharedbots to specify if real client slots should be used
- Removed m_bSpawnBot from level, bots are spawned directly in G_BotBegin instead
- sv_numbots can be used to directly configure the number of bots to spawn
- Fix the way bots spawn/unspawn on-demand
- Documented g_bot functions
2024-10-06 22:57:39 +02:00
smallmodel
f9d264058b
Use safe version of sprintf and strcpy 2024-09-20 23:08:53 +02:00
Sébastien Noel
a010e648ee Fix a few typos 2024-09-19 10:52:47 +02:00
smallmodel
618223f01b
Ignore NumShaders in protocol version 8 and below 2024-06-09 19:32:15 +02:00
smallmodel
13ec3435b4
Fixed rain num shaders 2024-02-04 19:36:56 +01:00
smallmodel
70c71b69ee
Added a feature to let each team have their own objective location 2024-01-02 00:52:25 +01:00
smallmodel
0167f0a3a4
Using Added in OPM comments 2023-12-28 20:35:33 +01:00
smallmodel
096972827e
Fixed half of archived entities being deleted during restart 2023-11-13 19:35:46 +01:00
smallmodel
8c893acfff
Don't spawn the initial player if the game isn't single-player 2023-11-13 18:23:01 +01:00
smallmodel
f96b606a1a
Fixed ScriptThread timing 2023-10-27 21:02:18 +02:00
smallmodel
acf71610df
Don't inhibit pathnodes 2023-10-23 15:56:14 +02:00
smallmodel
0b1f796e0a
Fixed format string 2023-10-22 20:16:10 +02:00
smallmodel
49cb5af265
Shortened GetRandomHeadModel() and GetRandomHeadSkin() 2023-10-19 19:36:32 +02:00
smallmodel
e930768c67
Implemented OpenActorStats and WriteActorStats 2023-10-18 19:34:35 +02:00
smallmodel
484272aed4
Added OpenActorStats and WriteActorStats (unimplemented) 2023-10-12 18:58:04 +02:00
smallmodel
784fd825bb
Formatted level source file 2023-10-01 22:49:10 +02:00
smallmodel
99ba912d7b
Fixed radius in Level::GetNearestBadPlace() 2023-09-17 17:12:04 +02:00
smallmodel
7a67dc5dfd
Implemented bad places 2023-09-13 00:00:42 +02:00
smallmodel
ad75363028
Added more variables to archive for Level 2023-09-12 21:48:08 +02:00
smallmodel
aead97d29d
Implemented landmarks from mohaab 2023-09-12 21:39:19 +02:00
smallmodel
f468305a2c
Level::Init(): Remove archived entities, reset health queue, initialize vote and free landmarks 2023-09-12 20:37:01 +02:00
smallmodel
e160cf240c
Fixed vote not working properly 2023-09-12 20:12:09 +02:00
smallmodel
dcca3901d5
Initialize more Level variables 2023-09-12 00:18:09 +02:00
smallmodel
0ee4ffbfbc
Implemented vote system (from mohaas/mohaab) 2023-09-12 00:07:10 +02:00
smallmodel
8cfa909b73
Reset bots on CleanUp
Fixed issues with WaitTill registration
2023-08-19 18:22:01 +02:00
smallmodel
c366c10530
Fixed level/parm/game vars being overwritten 2023-08-17 16:09:09 +02:00
smallmodel
c80b360918
Fixed "ignoreclock" event name 2023-08-16 02:22:39 +02:00
smallmodel
c4738966fe
Using g_utils.cpp from fakk 2023-08-15 01:27:35 +02:00
smallmodel
e86e5c0d80
Renamed MOD_MINE to MOD_LANDMINE
Added MOD_AAGUN
2023-08-14 23:37:05 +02:00
smallmodel
9f268b0f6a
Using Director.Pause() instead 2023-08-13 17:59:59 +02:00
smallmodel
77a9cd5a9a
Call Director.Unpause() to execute running scripts 2023-08-12 03:04:31 +02:00
smallmodel
090b354b23
Added all mohaas/mohaab events, methods (partially implemented) 2023-08-10 03:56:13 +02:00
smallmodel
bd794fb286
Cleanup Level 2023-08-10 03:10:51 +02:00
smallmodel
7b03f953bf
Added Level::RoundStarted 2023-08-02 21:02:19 +02:00
smallmodel
5333c7ff4a
Removed empty line before opening braces 2023-07-05 20:52:55 +02:00
OM
e4fa0fff3a Renamed **game** to **fgame** 2023-06-15 23:44:02 +02:00
Renamed from code/game/level.cpp (Browse further)