Commit graph

1507 commits

Author SHA1 Message Date
smallmodel
2785a72789
Fixed R_GatherLightSources crash 2023-08-27 17:01:53 +02:00
smallmodel
ac55a44761
Implemented CG_CastFootShadow, CG_CastSimpleFeetShadow
Reimplemented CG_EntityShadow
2023-08-27 17:01:40 +02:00
smallmodel
42f1a286a8
Added MASK_FOOTSHADOW 2023-08-27 16:33:51 +02:00
smallmodel
241fa5d485
Fixed backtrace always showing 0x0 2023-08-26 21:16:48 +02:00
smallmodel
e87f9c5710
Removed calls to NET_Init() as this function is already called from main() 2023-08-26 21:14:35 +02:00
smallmodel
c95a6ee3fd
Cleaned code up 2023-08-26 21:13:14 +02:00
smallmodel
10b954cb1a
Added MAX_KEYVALUES_LENGTH 2023-08-26 21:12:32 +02:00
smallmodel
cf7914b6f8
Fixed compiler warning about void* to int 2023-08-26 20:23:00 +02:00
smallmodel
b92cd8a64f
Fixed player info for SVC_Status
Fixed "protocol" always returning 17 for SVC_Info
Fixed server not processing gamespy queries (not appearing in the master list)
2023-08-26 18:18:30 +02:00
smallmodel
317aead26d
Replaced 1350 with MAX_INFO_STRING
Fixed wrong gamespy query being processed
2023-08-26 18:17:55 +02:00
smallmodel
e93780c66c
Fixed players_callback always returning players when there are none
Fixed gcd_think() crashing if it wasn't initialized
2023-08-26 18:17:28 +02:00
smallmodel
af8990acf0
Added SV_ProcessGamespyQueries() declaration 2023-08-26 18:16:35 +02:00
smallmodel
e41dcf03ad
Added CVAR_SERVERINFO flag to "protocol"
Removed CVAR_SERVERINFO flag from "com_protocol" (useless)
2023-08-26 18:15:39 +02:00
smallmodel
0209e8f782
Fixed call to GSICancelAvailableCheck() causing socket 0 (STDIN) to be closed, any read() afterwards would hang 2023-08-26 16:18:57 +02:00
smallmodel
86ee9089e9
Include cg_radar.h 2023-08-25 23:22:44 +02:00
smallmodel
ba6fe112bb
Using Sys_LoadDll to load modules. Sys_LoadDll uses the binary path instead of the current working directory 2023-08-25 23:00:05 +02:00
smallmodel
15860a7795
Windows NT and Linux being both multi-user system, the homepath now defaults to %APPDATA%\openmohaa (Windows NT) and ~/openmohaa (unix) 2023-08-25 22:58:55 +02:00
smallmodel
f61bda330e
Set homepath to "openmohaa" (win32) and ".openmohaa" (unix) 2023-08-25 22:55:27 +02:00
smallmodel
5c9fceea2c
Use sizeof sockaddr_in instead of 16 2023-08-25 22:55:22 +02:00
smallmodel
32cceebc47
Use the Git abbreviated commit hash for the product version 2023-08-24 23:33:29 +02:00
smallmodel
9d921df733
Added Git abbreviated commit hash 2023-08-24 23:33:19 +02:00
smallmodel
428f8c183d
Put the extension before the platform string 2023-08-24 23:33:07 +02:00
smallmodel
45aae54b32
Renamed "Base" to "Allied Assault" 2023-08-24 23:32:40 +02:00
smallmodel
c2e24da9bd
Initialize tracerspeed to 1 (this fixes turret bullets on mohaas/mohaab) 2023-08-24 23:19:49 +02:00
smallmodel
c6ae5ed551
Added gamespy cd key authorization code (mohaas/mohaab only) 2023-08-24 23:19:21 +02:00
smallmodel
0f86a5ee8a
Fixed "gamename" on mohaab
Use GS_GetCurrentGameName() and GS_GetCurrentGameVersion() in basic_callback
Using DF_ALLOW_LEAN_MOVEMENT instead of raw dmflags
2023-08-23 23:50:40 +02:00
smallmodel
803e53869b
Set qr_custom_handler to NULL instead of 0 2023-08-23 23:49:25 +02:00
smallmodel
a4fc25cca8
Increased the version number 2023-08-23 23:48:58 +02:00
smallmodel
28fbcf5628
Removed player printf destructor
Remove EF_PLAYER entflags from the Player destructor
2023-08-21 23:44:33 +02:00
smallmodel
3ea73febe4
Fixed spectate num 2023-08-21 23:33:23 +02:00
smallmodel
9eb3b3e1c3
Fixed infinite loop in SetPlayerSpectate() 2023-08-21 21:38:44 +02:00
smallmodel
48e1c39320
Fixed crash due do bad wrong delete after new[]
Fixed crash in ActorPath::ReFindPath when m_path is renewed
2023-08-21 21:38:32 +02:00
smallmodel
fe38c7650f
Updated the version number 2023-08-21 00:31:14 +02:00
smallmodel
5e2f5010f8
Fixed demo recording with different protocols 2023-08-21 00:20:04 +02:00
smallmodel
efce4703ca
Initialize demo_protocols from the com_protocol integer value 2023-08-21 00:19:46 +02:00
smallmodel
94ab4a5ac5
Moved MSG_ReadServerFrameTime and MSG_WriteServerFrameTime to qcommon/msg.cpp 2023-08-21 00:09:00 +02:00
smallmodel
58321be1ce
sv_fps must have CVAR_SAVEGAME and CVAR_SERVERINFO 2023-08-21 00:08:08 +02:00
smallmodel
20282ffa56
Fixed +speed having inverted up/down 2023-08-20 14:44:46 +02:00
smallmodel
80a22ca2ed
Fixed pm error 2023-08-20 14:13:34 +02:00
smallmodel
51ca0a06a7
Fixed death message color on mohaas/mohaab 2023-08-20 14:11:34 +02:00
smallmodel
010794418c
Fixed GetSpectateFollowOrientation using forward rather than right 2023-08-20 14:02:55 +02:00
smallmodel
51b5b2571a
Set lean info per game for Pmove 2023-08-20 14:02:33 +02:00
smallmodel
182a677337
Script: use AngleVector rather than AngleVectorsLeft for angles methods 2023-08-20 14:02:04 +02:00
smallmodel
17f6c25bc7
Fixed leaning values in mohaas/mohaab 2023-08-20 13:54:25 +02:00
smallmodel
31d19cb0f6
Fixed score entries on FFA gametype 2023-08-20 13:27:09 +02:00
smallmodel
6c65bba279
Fixed MSG_WritePackedAnimTime not writing the animation time sometimes 2023-08-20 02:33:08 +02:00
smallmodel
8ae15be0de
Create AnimationEvent with predefined args 2023-08-20 02:32:10 +02:00
smallmodel
11fb5ee2af
Fixed removebot never working 2023-08-20 02:23:49 +02:00
smallmodel
b68992e55e
Added numArgs parameter 2023-08-20 02:23:41 +02:00
smallmodel
007a7681eb
G_ClientDisconnect should print differently on mohaas/mohaab 2023-08-20 02:23:29 +02:00