Commit graph

14 commits

Author SHA1 Message Date
smallmodel
247d09a09d
Fixed strip on windows 2023-08-19 23:29:23 +02:00
smallmodel
9d0a5faed3
Fixed errors 2023-08-19 23:23:36 +02:00
smallmodel
261b15851f
Fixed string() when no SDL 2023-08-19 23:10:48 +02:00
smallmodel
f9ef6733b9
Fixed errors on CMake 3.5 2023-08-19 23:07:12 +02:00
smallmodel
8fc64cd1b1
Using libsdl-org/setup-sdl Github Actions 2023-08-15 15:16:00 +02:00
OM
281fa4a844 Windows: uses installed SDL first 2023-06-18 18:23:40 +02:00
Zack Middleton
570e53d9fb Fix macOS client/server failing to start from terminal
The macOS client and server were completely unusable when run from a
terminal. They blocked forever in `[NSApp run];` which was called by
Sys_InitProtocolHandler(). `applicationDidFinishLaunching` was never
called to exit the NSApp run loop.

Use SDL's SDL_DROPFILE event to receive URLs to handle on macOS instead.
This also handles URLs while the game is running (connect to new server)
instead of nothing happening when clicking a link while the game is
running.
2023-06-17 02:19:29 +02:00
OM
5b97245dd1 Reworked CMakeLists 2023-06-17 01:44:38 +02:00
OM
c1213e6027 Various fixes and additions 2023-05-28 20:19:35 +02:00
OM
9f669cff1c Updates 2023-05-27 21:21:25 +02:00
OM
ca3340b158 ioquake3 porting 2023-05-24 19:29:36 +02:00
L
72f090b289 Fixed openmohaa.exe compilation (only 102 linker errors) 2023-05-07 21:28:54 +02:00
L
277af11991 Updated SDL libraries to latest version 2023-01-31 01:21:48 +01:00
Ley0k
09bed43f97 Hard reset 2016-03-27 11:49:47 +02:00