Commit graph

62 commits

Author SHA1 Message Date
smallmodel
194d53569f
Added foliage AFunc 2023-08-28 00:51:43 +02:00
smallmodel
5e8b54be7e
Added new cvars from mohaas/mohaab 2023-08-27 23:24:06 +02:00
smallmodel
bb1326860b
Added normalmap fields 2023-08-27 23:18:21 +02:00
smallmodel
30d9483504
Decreased SHADERNUM and STATICMODEL shift values
When the number of shaders reached >1023, some surfaces started to be have random shaders started on them
The number of sorted shaders in a single game can now be up to 2048
2023-08-27 22:17:16 +02:00
smallmodel
c1ee0332e3
Fixed parameter of Draw_StretchPic2 2023-08-16 00:45:26 +02:00
smallmodel
0fea47bb69
Added Draw_StretchPic2 2023-08-15 22:44:37 +02:00
smallmodel
cf61471b2d
Added MAX_REAL_LIGHTS 2023-07-24 20:14:16 +02:00
smallmodel
d6952b8915
Implemented RB_CalcAlphaFromHeightFade 2023-07-23 18:43:35 +02:00
smallmodel
22fdf36cc6
Added reallight functions, unimplemented 2023-07-18 21:19:16 +02:00
smallmodel
2866bfdd04
Fix for DrawStretchRaw and const params 2023-07-17 20:44:09 +02:00
smallmodel
52f60e647d
Implemented R_MarkFragmentsForInlineModel and R_BoxSurfacesForBModel_r 2023-07-17 20:09:00 +02:00
smallmodel
69c2ea4614
Using font system from SH/BT to support different code pages 2023-07-17 00:24:04 +02:00
smallmodel
bc249844bf
Added GLS_COLOR_NOMASK 2023-07-09 19:39:00 +02:00
smallmodel
e8ecd1ca9e
Implemented R_RefreshImageFile 2023-07-09 18:15:04 +02:00
smallmodel
f4790a0e50
Added R_CountTikiLodTris (unimplemented) 2023-07-09 15:13:24 +02:00
smallmodel
981610b13f
Declared R_DrawFloatingString 2023-07-09 14:37:57 +02:00
pryon
ca468b9407
Implement RB_SurfaceMarkFragment (#47)
Looks good
Btw it won't be possible to make a common function, because like others `RB_Surface*`, both functions use a different struct (even if some of the fields have the same name between structures)
2023-07-01 20:51:14 +02:00
OM
2506625e59 Added **RB_CalcEnvironmentTexCoords2** (not really implemented) 2023-05-30 01:06:52 +02:00
OM
629880e5ca Added **AGEN_TIKI_DIST_FADE**, **AGEN_ONE_MINUS_TIKI_DIST_FADE** and **AGEN_HEIGHT_FADE** 2023-05-29 15:25:54 +02:00
OM
eeae4c7da3 Added **animMapOnce** and **animMapPhase** 2023-05-29 13:49:46 +02:00
OM
7536301d2e Using qgl functions 2023-05-28 22:55:29 +02:00
OM
7b79877516 made renderer (original quake III) work with SDL 2023-05-27 22:23:03 +02:00
OM
f3be59f64d update 2023-05-26 23:32:27 +02:00
OM
c4aca55b1a Minor fixes 2023-05-22 02:38:43 +02:00
OM
2ff1071115 Export *R_PrintInfoWorldtris* 2023-05-21 02:43:07 +02:00
OM
7761cbd74c Implemented *RB_SetupStaticModelGridLighting* and *RB_Static_BuildDLights* 2023-05-21 02:40:44 +02:00
OM
bea35d28fc Added RefreshShaderNoMip 2023-05-21 02:05:06 +02:00
OM
d7c6cc0157 Removed scratchimage array 2023-05-20 19:33:16 +02:00
OM
4dc60b9aa4 Added lighting-grid / sphere light basic implementation 2023-05-20 17:02:01 +02:00
OM
8bf57017ac Proper implementation of *RE_AddPolyToScene*
+ Increased *MAX_POLYS* and *MAX_POLYVERTS*
2023-05-19 17:48:09 +02:00
OM
0c92890ef2 Implemented CGEN_STATIC 2023-05-19 16:59:08 +02:00
OM
e5a4574f92 Added *R_DistanceCullPointAndRadius* 2023-05-19 13:39:31 +02:00
OM
e0446db81d Added one more mark function 2023-05-19 03:13:23 +02:00
OM
58e5e3fd63 Added multi-texture GL values
Don't iterate the stage if it has a skyAlpha gen near invisibility
2023-05-19 02:09:13 +02:00
OM
ee030f27e2 Early implementation of fog and sky portal 2023-05-19 00:29:13 +02:00
OM
f6ebdd1998 Better multitexture / bundle support 2023-05-18 18:17:32 +02:00
OM
497f853171 Fixed terrain varnodes being badly loaded 2023-05-18 17:14:00 +02:00
OM
4984f8b925 nextBundle fix 2023-05-18 16:40:17 +02:00
OM
a1d581df39 Introducing full LOD terrain support 2023-05-18 14:41:37 +02:00
OM
cf14b84876 Using MOHAA's R_CreateImage and R_LoadImage 2023-05-17 00:25:27 +02:00
OM
bba11beb39 Reset static models rendering properly 2023-05-16 23:34:50 +02:00
OM
9787c5c235 Added more shader commands 2023-05-16 14:12:47 +02:00
OM
d113d292eb Renamed *GLS_SET2D* to *GLS_DEPTHTEST_DISABLE* 2023-05-15 21:26:14 +02:00
OM
5b141089c3 Added support for a few colorGen_t and alphaGen_t values 2023-05-15 20:14:45 +02:00
OM
2af3dee1d8 Implemented Set2DWindow 2023-05-15 17:27:05 +02:00
OM
2b6bd8c8d2 Fixed dynamic light issues 2023-05-15 14:21:16 +02:00
OM
e605159f7f Removed R_InitSkins 2023-05-11 23:28:36 +02:00
OM
7228a07e50 Fixed Linux compilation errors 2023-05-11 22:48:13 +02:00
OM
8b73d676cb Fakk modifications 2023-05-11 18:56:40 +02:00
OM
0f4e22947b Implemented R_DrawString 2023-05-10 23:19:08 +02:00