Commit graph

16 commits

Author SHA1 Message Date
smallmodel
a5691d7779
Allows clients to join a single-player game 2024-06-16 20:48:34 +02:00
smallmodel
d1ecd4a3c8
Don't initialize client persistant data during autosave 2024-06-16 18:19:11 +02:00
smallmodel
5482b31c66
Reads the sv_privatePassword value 2024-06-16 18:18:14 +02:00
smallmodel
15f2f6c798
Renamed g_session functions 2024-06-16 18:16:14 +02:00
smallmodel
46b3f4eb5e
Adds differentMap parameter for G_ClientConnect, it clears the selected DM weapon.
On each map change, the player gets asked for the primary weapon like in 2.0 and above
2024-06-16 18:14:26 +02:00
smallmodel
9255c5259d
Fixed spawnpoint issues 2024-01-18 20:23:41 +01:00
smallmodel
007a7681eb
G_ClientDisconnect should print differently on mohaas/mohaab 2023-08-20 02:23:29 +02:00
smallmodel
7a57a25c58
Reworked the bot system 2023-08-19 17:58:54 +02:00
smallmodel
de10ab8df3
Fixed "is preparing for deployment" message location on mohaas/mohaab 2023-08-18 15:10:23 +02:00
smallmodel
c4738966fe
Using g_utils.cpp from fakk 2023-08-15 01:27:35 +02:00
smallmodel
7fb42cf655
Fixed message printing on mohaas/mohaab 2023-08-14 20:44:28 +02:00
smallmodel
087d28eb9a
Added GT_TOW and GT_LIBERATION for SelectSpawnPoint() 2023-08-10 19:11:39 +02:00
smallmodel
7386784765
Renamed clientPersistant_t to client_persistant_t
Named client_peristant_t fields correctly
2023-08-10 13:34:04 +02:00
smallmodel
7bdc30936c
Added G_SetClientConfigString 2023-08-10 02:31:09 +02:00
OM
c287638f99 Reworked file inclusion (using relative path) 2023-06-17 01:24:20 +02:00
OM
e4fa0fff3a Renamed **game** to **fgame** 2023-06-15 23:44:02 +02:00
Renamed from code/game/g_client.cpp (Browse further)