smallmodel
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0692b9dcdb
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Fix events sometimes not being posted to entities
Fixes #253
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2024-09-25 19:41:21 +02:00 |
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smallmodel
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f9d264058b
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Use safe version of sprintf and strcpy
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2024-09-20 23:08:53 +02:00 |
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Sébastien Noel
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a010e648ee
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Fix a few typos
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2024-09-19 10:52:47 +02:00 |
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smallmodel
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4b0696a187
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Implement remaining methods of ClientGameCommandManager
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2024-09-15 00:42:22 +02:00 |
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smallmodel
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9b417c9b26
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Add EV_Client_ForceFeedback (unused)
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2024-09-14 13:20:55 +02:00 |
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smallmodel
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ee48193f15
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Added notagaxis
Fixes #222
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2024-04-22 17:21:26 +02:00 |
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smallmodel
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7956746b65
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Fixed inward sphere argument: the argument should be optional
See #209
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2024-02-19 19:34:11 +01:00 |
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smallmodel
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06e3497a57
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Fixed issues with tempmodel origin
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2023-10-03 17:02:07 +02:00 |
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smallmodel
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7323d51219
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Emitter fixes
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2023-10-02 18:47:02 +02:00 |
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smallmodel
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2a65f53084
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TagSpawnLinked must initialize the spawnthing origin to the entity's origin
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2023-10-02 12:45:34 +02:00 |
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smallmodel
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baa8f4334b
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Implemented CG_ClientCommands
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2023-10-02 12:07:12 +02:00 |
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smallmodel
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24a211b190
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Formatted document
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2023-10-02 11:56:35 +02:00 |
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smallmodel
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cd9315852e
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Fixed num not being set when writing to memory archiver in commandthing_t::ArchiveToMemory
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2023-09-30 11:57:04 +02:00 |
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smallmodel
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7b72a3fba4
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Fixed MemArchiver improperly working
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2023-09-06 23:34:16 +02:00 |
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smallmodel
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dda79e7f27
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Moved some tempmodels code to cg_tempmodels.cpp and implemented FreeSomeTempModels()
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2023-09-06 23:25:48 +02:00 |
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smallmodel
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9a104566ba
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Added MemArchive feature from mohaas/mohaab
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2023-09-06 23:11:43 +02:00 |
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smallmodel
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2be4f7cdaf
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Fixed EV_Client_Landing event name
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2023-09-03 00:07:06 +02:00 |
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smallmodel
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9750489d07
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Don't play sound if current_entity is NULL
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2023-08-30 21:54:01 +02:00 |
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smallmodel
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8d6b3d0bd8
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Added cg_archive and cg_radar (unimplemented)
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2023-08-13 23:20:00 +02:00 |
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smallmodel
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68bf89c522
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Fixed entity axis index crash (was using i instead of j)
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2023-07-29 21:26:28 +02:00 |
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smallmodel
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6082e0abe1
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Workaround to fix crash on mohaa fx
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2023-07-23 13:46:32 +02:00 |
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smallmodel
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74f230077d
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Fixed ClientGameCommandManager::BeginTagSpawnLinked incorrectly working
Implemented ClientGameCommandManager::IsBlockCommand
Support for T_WAVE in ClientGameCommandManager::UpdateEmitter
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2023-07-22 21:34:18 +02:00 |
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smallmodel
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403e98fba6
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Implemented ClientGameCommandManager::BeginTagSpawnLinked
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2023-07-22 17:45:27 +02:00 |
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smallmodel
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3e657679a0
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Replaced calls to SpawnTempModel by calls to SpawnEffect call
Set m_spawnthing to m_localemitter if the current SFX is null
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2023-07-22 17:35:06 +02:00 |
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smallmodel
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6c46c5d5c0
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Fixed life_random not working
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2023-07-22 15:49:44 +02:00 |
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smallmodel
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930784bdf3
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Don't initialize the spawnthing if there is a current SFX
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2023-07-22 15:33:31 +02:00 |
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smallmodel
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e97250875c
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Added relative angles from mohta
Calling SpawnEffect instead of SpawnTempModel
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2023-07-22 15:21:57 +02:00 |
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smallmodel
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a2e7a4b4a6
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CG_ImpactMark parameters modification
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2023-07-10 21:09:56 +02:00 |
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smallmodel
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f930d39a42
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Used clang-format on cgame module
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2023-07-05 21:24:23 +02:00 |
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smallmodel
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5333c7ff4a
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Removed empty line before opening braces
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2023-07-05 20:52:55 +02:00 |
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OM
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425406bf94
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Safe NULL m_spawnthing check
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2023-06-11 12:41:34 +02:00 |
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OM
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3f34b73458
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Moved temp models code from **cg_commands.cpp** to **cg_tempmodels.cpp**
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2023-05-30 22:03:34 +02:00 |
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OM
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80e22921a7
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Fixed **settiki** event name
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2023-05-29 22:07:23 +02:00 |
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OM
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471393c389
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Emitters fixes
Implemented "spin" from Spearhead and Breakthrough
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2023-05-29 19:03:24 +02:00 |
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OM
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143d14a582
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Fixed **bLoadForMap** not working as intended
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2023-05-29 15:24:43 +02:00 |
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OM
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bea0f126fc
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Added **always** and **forcesubtitle**
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2023-05-28 20:59:42 +02:00 |
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OM
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3933e63044
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Fixed crash in LoopSound when tiki's alias list is NULL
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2023-05-21 19:57:45 +02:00 |
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OM
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76178064a0
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Drastically reduced compiler warnings on clang
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2023-05-21 00:29:26 +02:00 |
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OM
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351f601986
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Implemented *bLoadForMap* and fixed subtitle/maps parsing with *alias / aliascache*
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2023-05-20 20:40:44 +02:00 |
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OM
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df4f6f9515
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Fixed crash due to null m_spawnthing
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2023-05-20 14:38:54 +02:00 |
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OM
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2e11cd4ea2
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*CG_Command_ProcessFile*: call *cgi.LoadResource* to update the UI while loading
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2023-05-19 21:34:59 +02:00 |
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OM
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4f588d939d
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Prevent spawning a tempmodel that has the world as a tempmodel
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2023-05-18 18:45:25 +02:00 |
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OM
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7228a07e50
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Fixed Linux compilation errors
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2023-05-11 22:48:13 +02:00 |
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OM
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5b89e25e9b
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Fixed null spawnthing crash
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2023-05-09 21:21:16 +02:00 |
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L
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7030c23994
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Fixed compilation issues
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2023-05-07 20:38:08 +02:00 |
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L
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d805881721
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Added more beams features
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2023-05-07 17:45:07 +02:00 |
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L
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1a44bd8fec
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Added cg_vehicle.cpp and moved stub treads code
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2023-05-07 16:50:32 +02:00 |
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L
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f2714340e7
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Various FX fixes like color and spawning
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2023-05-07 15:32:10 +02:00 |
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L
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422d16e8eb
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Crash fixes
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2023-05-07 14:45:23 +02:00 |
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L
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7cea7392a4
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Implemented all commands
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2023-05-06 23:37:05 +02:00 |
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