smallmodel
02fc573e31
Apply client and server config tweaks when loading the original config
2025-01-21 22:56:05 +01:00
smallmodel
4e174fd5bf
Fix cheats mistakenly being disabled when loading a saved game, when developer mode is enabled
CodeQL / Analyze (push) Waiting to run
Build branch / build-all (push) Failing after 21s
2025-01-19 16:08:28 +01:00
smallmodel
6d71cabbda
Export FS_FOpenFile
2025-01-13 23:22:33 +01:00
smallmodel
2c738fa28e
Fix occasional errors related to SV_FindIndex
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Some maps (and mods) declare many sounds, sounds with the same name would be present more than once because the case was taken into account
2025-01-05 19:54:32 +01:00
smallmodel
2656000ce4
Print chat message from the game module instead of the server
2024-12-29 18:46:40 +01:00
smallmodel
cb1c3c0b1c
Remove call to SV_WriteDownloadToClient() when sending snapshots, as it's already called when sending download messages
2024-12-24 18:42:05 +01:00
smallmodel
da5c35ec2b
Prevent connecting clients from receiving snapshots and CG messages while connecting
CodeQL / Analyze (push) Waiting to run
Build branch / build-all (push) Failing after 16s
2024-12-24 18:30:08 +01:00
smallmodel
932367d061
Append "demo" to the keywords if fs_restrict is enabled
CodeQL / Analyze (push) Waiting to run
Build branch / build-all (push) Failing after 16s
2024-12-15 21:32:34 +01:00
smallmodel
da0c36cc88
Also show the port of clients in status
2024-12-08 12:40:21 +01:00
smallmodel
861338b0fc
Add support for smaller lightmaps
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Large lightmap can be disabled for very low-end hardware. A BSP file with a smaller lightmap (_sml.bsp) will be used instead of the standard one if the map supports it
2024-12-02 20:36:45 +01:00
smallmodel
387ccd5cc3
Bump the minimum CMake version to 3.12
2024-11-30 00:36:33 +01:00
smallmodel
7cad7a4bd0
Fix printf format specifiers
2024-11-29 21:34:41 +01:00
smallmodel
6c9d6940cc
Disable sv_floodProtect by default
2024-11-25 19:35:37 +01:00
smallmodel
e2f4d8cd6b
Use explicit constants when checking g_gametype
2024-11-22 19:44:53 +01:00
smallmodel
154464cda1
Set the server huddraw elements on single-player mode
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This fixes huddraw elements not being archived properly when the map starts
2024-11-17 18:26:00 +01:00
smallmodel
d85455e9ec
Don't export referenced paks if download is disabled on the server
2024-11-15 21:00:20 +01:00
smallmodel
ab84a6ea58
Add support for the demo version of the game
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This allows the demo version of the game to be used, both for playing on demo servers, or for hosting a demo server
2024-11-12 23:09:37 +01:00
smallmodel
cd89d2c0b4
Don't execute reloadmap if the server is not running
2024-11-10 22:10:24 +01:00
smallmodel
1ef1bad9ae
Add network profiling tool from Spearhead and Breakthrough
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Profiling can be enabled with `cl_netprofile` and `sv_netprofile`, the overlay can be shown using `cl_netprofileoverlay` and `sv_netprofileoverlay` and the server can dump network profile using the `netprofiledump` command
2024-11-09 21:38:16 +01:00
smallmodel
2b06cc690e
Add reloadmap server command from Breakthrough
2024-11-09 16:03:08 +01:00
smallmodel
f646151ce2
Set medium difficulty by default
2024-11-09 13:27:24 +01:00
smallmodel
c2291e92c4
Add Anim_AngularDelta
2024-11-08 19:32:53 +01:00
smallmodel
b8cc3313b1
Check for valid tiki in PF functions
2024-11-08 19:26:37 +01:00
smallmodel
6970e2d00c
Properly check entity sight against passOwnerNum
2024-11-05 21:48:43 +01:00
smallmodel
6991c9f9f7
Fix save comment not having the proper string
2024-11-02 21:22:24 +01:00
smallmodel
6e6dac0b74
Proper formatting
2024-11-02 20:56:32 +01:00
smallmodel
6fc7199719
Register server sounds in multiplayer
2024-10-28 23:28:05 +01:00
smallmodel
ed22a51a72
Only allow breakthrough clients when targeting mohaab
2024-10-23 22:22:09 +02:00
smallmodel
6d0b4f8cb7
Fix PVS sound overflow
2024-10-18 23:50:52 +02:00
smallmodel
ef09f136d4
Fix sound indexes not erased correctly
2024-10-18 23:15:59 +02:00
smallmodel
6136bbd019
Set g_netoptimize to 1 when spawning server
2024-10-18 23:05:53 +02:00
smallmodel
5136aa4886
Properly handle and delete unused non visible entity sounds to free up sound indexes
2024-10-18 23:01:27 +02:00
smallmodel
23d7db814c
Use an unsigned integer for the column size
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This fixes compile warnings
2024-10-18 22:03:41 +02:00
smallmodel
6a107419e3
Only change the maxclients when the map is different
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It fixes an issue where on restart, only the number of snapshot entities was changed without the memory being reallocated for it
2024-10-18 20:26:27 +02:00
smallmodel
6d69a8033f
Initialize the radar
2024-10-18 20:12:47 +02:00
smallmodel
8667d11c52
Prevent SV_DropClient() from being called recursively if the client is dropped by a kick or timeout and has too many reliable commands
2024-10-11 22:55:24 +02:00
smallmodel
224c1df553
Test against entities with BSP solidity when testing client visibility
2024-10-10 21:38:51 +02:00
smallmodel
bcea5af30f
Remove unused sound index that were used for non visible players
2024-10-10 21:22:59 +02:00
smallmodel
f5558d106e
Don't set the last radar time if the entity number is above the max number of clients
2024-10-06 19:19:44 +02:00
smallmodel
13d855c2e7
Use Cmd_Argv() to check for dmmessage
2024-10-02 13:07:04 +02:00
smallmodel
3a7e249edf
Refactored svflags and use the correct entity server flags
2024-09-30 19:58:41 +02:00
smallmodel
db6ff8901b
Set the render effect of skyportal and skyentity when adding them to the snapshot
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This fixes the issue where some entities like effects would be visible through the sky
2024-09-29 15:27:54 +02:00
smallmodel
290e45062d
Set the server time before calling ge->RunFrame() in SV_SpawnServer()
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This fixes an issue where some scripts wouldn't be initialized in time, like those that set AI animations. For example this caused an issue with the plane passenger in e2l1, where the animation would get reset due to a very specific chain of events
2024-09-26 01:18:11 +02:00
smallmodel
1fb8327ca9
Don't let the frame msec go below 0
2024-09-25 22:14:27 +02:00
smallmodel
8f355fe188
Add Voip code from ioq3
2024-09-22 16:50:44 +02:00
smallmodel
f9d264058b
Use safe version of sprintf and strcpy
2024-09-20 23:08:53 +02:00
smallmodel
61b4a817f3
Move alloca include directive to q_platform.h due to difference between platforms
2024-09-20 20:52:41 +02:00
smallmodel
a1a89cba34
Allow dynamic adjustment for the size of status columns in SVC_Status
2024-09-13 19:50:29 +02:00
smallmodel
725561b655
Fix the usage of memory, strings, constant and parameters
2024-09-08 23:54:47 +02:00
smallmodel
e2e1ab0275
Fix status
command column length breaking some programs
2024-09-08 18:09:54 +02:00