Commit graph

16 commits

Author SHA1 Message Date
smallmodel
7ad18a68f8
Rendering fog fixes
Fixed wrong fog flag being used (must be GLS_FOG) in RB_SetupFog().
R_SetupFrustum():
- Use skybox farplane and farplane bias
- RB_SetupFog() is now the only function who handle fog activation

RE_RenderScene():
- Set renderTerrain, skybox_farplane and farplane_bias parameters
- Set color overrides
- Use farclip when necessary

RB_StageIteratorLightmappedMultitextureUnfogged(): Fixed issue with fog being reset
2023-08-28 20:50:32 +02:00
OM
3acda727d2 Added full sprite support 2023-05-29 14:27:36 +02:00
OM
c4aca55b1a Minor fixes 2023-05-22 02:38:43 +02:00
OM
8bf57017ac Proper implementation of *RE_AddPolyToScene*
+ Increased *MAX_POLYS* and *MAX_POLYVERTS*
2023-05-19 17:48:09 +02:00
OM
03e8a64283 Added parent support in *RE_AddRefEntityToScene* 2023-05-19 16:58:46 +02:00
OM
6595c3c673 Added sprites and ter marks to the render scene 2023-05-19 02:12:03 +02:00
OM
ee030f27e2 Early implementation of fog and sky portal 2023-05-19 00:29:13 +02:00
OM
28b434e56d Fixed backEnd.in2D being uninitialized 2023-05-15 21:26:44 +02:00
OM
2b6bd8c8d2 Fixed dynamic light issues 2023-05-15 14:21:16 +02:00
OM
7228a07e50 Fixed Linux compilation errors 2023-05-11 22:48:13 +02:00
OM
454b5c6988 RE_RenderScene: Reset TIKI caches 2023-05-10 20:56:58 +02:00
OM
849e213d95 Dlight tweak 2023-05-10 20:29:49 +02:00
OM
537c381644 Fixed rendering crashes 2023-05-10 18:26:17 +02:00
OM
a01cf19c47 Fixed some functions not matched 2023-05-09 20:08:06 +02:00
L
8908890d72 Quick compilation fixes (still linker errors) 2023-05-08 14:59:08 +02:00
L
53c1c94dac Using Quake 3 renderer 2023-05-08 14:33:37 +02:00