smallmodel
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3cd5acf3aa
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Fixed issue with case-sensitive variables.
normal/return commands are case-insensitive
getter/setter commands are case-sensitive
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2024-04-22 20:10:01 +02:00 |
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smallmodel
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5a44740592
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Fixed invalid event name causing crashes
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2024-01-24 21:52:22 +01:00 |
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smallmodel
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b10ce9a426
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Added GetKey() / SetKey() in con_set's Entry, so ScriptVariable can override it and set the key appropriately
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2023-11-28 19:50:19 +01:00 |
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smallmodel
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bd2c1c387b
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Added Event::Exists() to check if a given command name exists
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2023-11-02 20:05:59 +01:00 |
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smallmodel
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1698f6d1bf
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The return value of an event must be the first value
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2023-11-02 19:53:26 +01:00 |
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smallmodel
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5824022745
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Added ScriptRemove
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2023-10-30 22:03:37 +01:00 |
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smallmodel
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3ecb5bd06a
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Fixed WaitExecuteThreadInternal() waiting on the group instead of the thread
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2023-10-30 21:59:47 +01:00 |
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smallmodel
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43bb5ce653
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Fixed BroadcastEvent not returning true with 1 processed listener + Fixed UnregisterTarget not removing the name
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2023-10-27 21:03:07 +02:00 |
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smallmodel
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30d26c3e44
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Fixed register/unregistration
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2023-10-27 20:42:01 +02:00 |
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smallmodel
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fb4bf4fcaa
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Fixed wrong value() for GetGameScript in CreateScriptInternal()
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2023-10-26 20:07:49 +02:00 |
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smallmodel
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6b79770783
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Fixed HashCode for command_t (must be case-insensitive)
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2023-09-18 23:35:11 +02:00 |
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smallmodel
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fc3749e008
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Added Event() constructor that accepts another event and the number of arguments
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2023-09-17 16:26:48 +02:00 |
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smallmodel
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c5a46be23e
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Optimized calls to Event() (avoid allocating a new Event when it can be reused)
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2023-09-07 18:22:07 +02:00 |
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smallmodel
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47a3c0bf55
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Optimized event name
Use a static char*, instead of an allocated str
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2023-09-07 18:05:49 +02:00 |
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smallmodel
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be04f31256
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Replaced eventInfo_t with DataNode
DataNode is now used only at initialization time and is destroyed after initialization
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2023-09-04 21:38:58 +02:00 |
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smallmodel
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7d4cdac52c
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Use WaitTillAllowed for waitTillTimeout, waitTillAny and WaitTillAnyTimeout
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2023-08-20 01:46:38 +02:00 |
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smallmodel
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de08fe7ca3
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Fixed linux compile error
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2023-08-19 21:21:41 +02:00 |
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smallmodel
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5b82cc4f11
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Made Event::ErrorInternal const
Fixed ProcessEvent() not handling exceptions
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2023-08-19 21:00:04 +02:00 |
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smallmodel
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46e57f0a1f
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Added maxDataSize so the event can be preallocated
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2023-08-19 20:48:46 +02:00 |
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smallmodel
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86a6dd020f
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Check for WaitTillAllowed instead
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2023-08-19 18:21:32 +02:00 |
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smallmodel
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2efeb7e972
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Don't call Unregister with "delete" and "remove" in the destructor as UnregisterAll() will already do it
Don't call CancelPendingEvents() if the event system hasn't started
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2023-08-19 15:39:59 +02:00 |
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smallmodel
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b1753df1ed
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Reworked con_set and con_arrayset so that they have their own Entry class
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2023-08-19 02:56:51 +02:00 |
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smallmodel
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3c2600648c
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Fixed "immediateremove" wrong spelling
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2023-08-17 03:03:08 +02:00 |
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smallmodel
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467802c466
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Fixed crash when loading savegame
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2023-08-16 19:13:52 +02:00 |
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smallmodel
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c4738966fe
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Using g_utils.cpp from fakk
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2023-08-15 01:27:35 +02:00 |
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smallmodel
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34535ad415
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Moved AnimationEvent from Animate to a separate source file
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2023-08-11 21:48:25 +02:00 |
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smallmodel
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3ca09613e1
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Fixed string constants
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2023-08-10 12:08:53 +02:00 |
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smallmodel
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c115796137
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Optimized GetValue() so it moves value instead of copying it
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2023-08-01 19:30:28 +02:00 |
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smallmodel
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8a46597820
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Added a new constructor that accepts numArgs as parameters
(this fixes bad script commands)
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2023-07-05 21:42:36 +02:00 |
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smallmodel
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5333c7ff4a
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Removed empty line before opening braces
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2023-07-05 20:52:55 +02:00 |
|
OM
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04c7565281
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Fixed a few warnings
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2023-06-17 02:27:12 +02:00 |
|
OM
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c287638f99
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Reworked file inclusion (using relative path)
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2023-06-17 01:24:20 +02:00 |
|
OM
|
e4fa0fff3a
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Renamed **game** to **fgame**
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2023-06-15 23:44:02 +02:00 |
|
OM
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e45289d28b
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Renamed **NO_SCRIPTENGINE** to **WITH_SCRIPT_ENGINE**
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2023-05-29 01:33:07 +02:00 |
|
OM
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1e18b027a0
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Fixed Listener::EventPending always returning true regardless of the event
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2023-05-18 00:52:27 +02:00 |
|
OM
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a4e0e7b697
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L_ProcessPendingEvents tweaks
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2023-05-16 20:18:43 +02:00 |
|
L
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1ed03b0716
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Using LISTENER_Cvar_Get macro
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2023-05-01 15:15:01 +02:00 |
|
L
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8c6a6f553a
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Added Event::GetLastValue
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2023-02-02 23:47:25 +01:00 |
|
L
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773e8bc79f
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Fixed compilation errors related to case-sensitivity
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2023-02-01 19:29:13 +01:00 |
|
L
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d4faf0c0e0
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Fixed compilation errors on Unix
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2023-02-01 00:28:40 +01:00 |
|
L
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b8c56cc23c
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Use override keyword when overriding virtual methods
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2023-01-31 19:59:39 +01:00 |
|
L
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cf18c3a96f
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Moved script stuff to their matching directory
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2023-01-30 18:20:50 +01:00 |
|
L
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a71c6db442
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Using a definite stable version of MEM_BlockAlloc
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2023-01-30 17:11:44 +01:00 |
|
L
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4d82fb29cb
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Removed useless "context switching" feature
Tidied up code
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2023-01-30 00:50:21 +01:00 |
|
L
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3e23ed9e24
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Fixed compiler warnings on x64 due to HashCode returning an int
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2023-01-30 00:24:07 +01:00 |
|
L
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b17970cb45
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Fixed events being weirdly/lately processed
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2023-01-29 22:57:44 +01:00 |
|
L
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8ef16a91f2
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Reworked source tree so it compiles
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2023-01-29 20:59:31 +01:00 |
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