smallmodel
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0a3a23af41
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Using AI_EVENT_MAX to check for max ai events
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2024-05-29 23:54:48 +02:00 |
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smallmodel
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a23de7b361
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Made Killed() a virtual method
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2024-04-09 23:54:08 +02:00 |
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smallmodel
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0167f0a3a4
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Using Added in OPM comments
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2023-12-28 20:35:33 +01:00 |
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smallmodel
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8fc5dacebf
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Removed bBindChilds unused variable + added more variables to archive
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2023-11-27 20:06:05 +01:00 |
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smallmodel
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2b92869683
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Moved eAIEvent enum to entity.h
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2023-11-05 21:00:41 +01:00 |
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smallmodel
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a9892c88be
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Fixed WithinDistance/DistanceTo const and implemented AreasConnected
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2023-10-14 20:26:38 +02:00 |
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smallmodel
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d757fa6306
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Renamed world.cpp and world.h to worldspawn.cpp and worldspawn.h
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2023-10-08 00:08:47 +02:00 |
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smallmodel
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60f83597ee
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Added HasVehicle() virtual method
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2023-09-24 16:38:06 +02:00 |
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smallmodel
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5d917f2578
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Made IsDead() const
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2023-09-23 19:38:04 +02:00 |
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smallmodel
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a5a146bb02
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Added and using Entity::PlayNonPvsSound
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2023-09-02 23:51:37 +02:00 |
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smallmodel
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c4738966fe
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Using g_utils.cpp from fakk
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2023-08-15 01:27:35 +02:00 |
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smallmodel
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f0571385d5
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Export events for AISpawnPoint
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2023-08-14 19:00:16 +02:00 |
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smallmodel
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ef18c389be
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Cleanup entity class
Added new parameter for CanSee
Added Entity::SafeSolid and Entity::Sink
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2023-08-09 23:09:09 +02:00 |
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smallmodel
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6eaf25ff80
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Using const for CurrentAnim() and CurrentTime()
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2023-08-04 00:03:55 +02:00 |
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smallmodel
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17c371c15e
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Added Entity::BlocksAIMovement
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2023-08-03 21:44:16 +02:00 |
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smallmodel
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10fda39430
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Added animation functions
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2023-08-01 19:59:05 +02:00 |
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smallmodel
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727eb71995
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Added all mohaas/mohaab entity events
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2023-07-30 21:21:00 +02:00 |
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smallmodel
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5333c7ff4a
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Removed empty line before opening braces
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2023-07-05 20:52:55 +02:00 |
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OM
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c287638f99
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Reworked file inclusion (using relative path)
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2023-06-17 01:24:20 +02:00 |
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OM
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e4fa0fff3a
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Renamed **game** to **fgame**
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2023-06-15 23:44:02 +02:00 |
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