Commit graph

10 commits

Author SHA1 Message Date
smallmodel
ff3c27ab20
Fix assertion when the height is identical between vert0 and vert1 2025-02-08 20:28:46 +01:00
smallmodel
9bb4789b32
Add terrain flags
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2025-01-25 16:40:41 +01:00
smallmodel
ab80045329
Properly check if the number of tris is sufficient for tessellation
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2025-01-15 21:38:49 +01:00
smallmodel
716a574abe
Clean up terrain when shutting the Ref down 2024-12-30 18:51:10 +01:00
smallmodel
e0dee12578
Clamp LOD terrain values 2024-12-30 16:16:17 +01:00
smallmodel
fe16f999d8
Use ri.Printf to print instead of the Com_* functions 2024-12-19 22:40:38 +01:00
smallmodel
49b5c29c11
Format renderergl1 source files 2024-12-19 21:13:39 +01:00
smallmodel
28bdd1b2b3
Made the renderer modular and loadable
This removes coupling between the renderer and UI/client functions. An option USE_RENDERER_DLOPEN was added to specify whether a renderer module should be compiled and loaded, instead of integrating the renderer into the executable directly. This opens the door for a new renderer
2024-12-06 00:15:19 +01:00
smallmodel
7e6b0a1c2b
Remove SMP and render thread code, as they're unused 2024-12-01 16:32:19 +01:00
smallmodel
71450fb36e
Move renderer to renderergl1 2024-12-01 15:30:23 +01:00
Renamed from code/renderer/tr_terrain.c (Browse further)