smallmodel
edf3560dd5
Don't load lightmaps on on Permedia 2
2025-01-19 15:21:11 +01:00
smallmodel
7452bf39fb
Always initialize numLightmaps when loading lightmaps
...
This fixes an issue where the number of lightmaps is kept from the previous map if the new map has no lightmaps
2025-01-19 15:19:27 +01:00
smallmodel
47cd8ccfc8
Force vertex light when using permedia 2
2025-01-19 15:07:50 +01:00
smallmodel
716a574abe
Clean up terrain when shutting the Ref down
2024-12-30 18:51:10 +01:00
smallmodel
f86b495cc6
Set all common renderer imports and add openmohaa imports after ioquake3 imports for more clarity
2024-12-19 20:09:52 +01:00
smallmodel
28bdd1b2b3
Made the renderer modular and loadable
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This removes coupling between the renderer and UI/client functions. An option USE_RENDERER_DLOPEN was added to specify whether a renderer module should be compiled and loaded, instead of integrating the renderer into the executable directly. This opens the door for a new renderer
2024-12-06 00:15:19 +01:00
smallmodel
ba74943844
Fix picmip adjustment
2024-12-02 18:59:48 +01:00
smallmodel
4f699f3b58
Add support to compile renderergl2 (currently unimplemented)
2024-12-01 19:21:07 +01:00
smallmodel
7e6b0a1c2b
Remove SMP and render thread code, as they're unused
2024-12-01 16:32:19 +01:00
smallmodel
71450fb36e
Move renderer to renderergl1
2024-12-01 15:30:23 +01:00
L
e2910930da
Readded ioq3 renderer
2023-05-08 19:53:53 +02:00