smallmodel
ee970a3fce
Remove PlayerBot class and use delegates instead
2025-02-02 16:02:56 +01:00
smallmodel
caea6e6bba
Return a reference to a const str for the result of Target()
2024-11-05 21:58:19 +01:00
smallmodel
3d454c90cb
Rework the target list, use a container instead of an hash set so the target list gets archived correctly
...
This fixes an issue when loading from a save. A variable referencing target list container would have random entities in it, which would cause errors and crashes when trying to do an action on the array of entities
2024-10-22 20:05:53 +02:00
smallmodel
64696c7645
Return the angle using the forward vector
2024-10-21 20:24:47 +02:00
smallmodel
e50a041c12
SimpleEntity subclass flags name now starts with ECF_ prefix
2023-11-16 23:17:06 +01:00
smallmodel
d757fa6306
Renamed world.cpp and world.h to worldspawn.cpp and worldspawn.h
2023-10-08 00:08:47 +02:00
smallmodel
2c9c80d7bc
Don't set the targetname if world doesn't exist
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Prevent world from being retargeted
2023-08-17 17:39:12 +02:00
smallmodel
07e90d37ee
Fixed bad angle
2023-08-14 00:22:25 +02:00
smallmodel
c197513ff3
Fixed mismatched endif
2023-08-09 21:00:56 +02:00
smallmodel
5bd49304d7
Cleaned up SimpleEntity
2023-08-09 20:57:17 +02:00
OM
e4fa0fff3a
Renamed **game** to **fgame**
2023-06-15 23:44:02 +02:00