Commit graph

5 commits

Author SHA1 Message Date
Sébastien Noel
b5e49df180
fix build with shared jpeg library (#701) 2025-03-19 14:46:12 +01:00
smallmodel
6d21d52d3e
Define USE_INTERNAL_JPEG macro for renderer when using the internal JPEG 2024-12-20 23:31:03 +01:00
smallmodel
3d950764a2
Add minimal renderergl2 implementation
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This implementation should just let the game run without crashing, the renderer doesn't show anything yet
2024-12-20 01:23:00 +01:00
smallmodel
390c1d3f3d
Move tiki_mesh inclusion to renderercommon CMakeLists 2024-12-19 21:18:54 +01:00
smallmodel
38427fa3c5
Add support for compiling both opengl1 and opengl2 when they're built as shared libraries
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renderercommon is now used, which will appropriately use opengl1 when building static libraries, or compile both opengl1/opengl2 modules when building shared libraries
2024-12-18 23:24:04 +01:00