Use the correct weapon selection menu

This commit is contained in:
smallmodel 2024-10-23 20:15:29 +02:00 committed by GitHub
parent 991c8869d1
commit fcd2d2e668
No known key found for this signature in database
GPG key ID: B5690EEEBB952194

View file

@ -4692,7 +4692,8 @@ void Player::Think(void)
} else if (!client->pers.dm_primary[0]) {
Spectator();
if (m_fWeapSelectTime < level.time) {
gi.SendServerCommand(edict - g_entities, "stufftext \"pushmenu_weaponselect\"");
m_fWeapSelectTime = level.time + 1.0;
UserSelectWeapon(false);
}
}