mirror of
https://github.com/openmoh/openmohaa.git
synced 2025-04-28 13:47:58 +03:00
Using "main" for loading DLLs as they are now combined
This commit is contained in:
parent
174d3f7447
commit
fa69717bed
1 changed files with 2 additions and 2 deletions
|
@ -201,7 +201,7 @@ void* Sys_GetGameAPI(void* parms)
|
|||
apppath = Cvar_VariableString("fs_apppath");
|
||||
#endif
|
||||
|
||||
fn = FS_BuildOSPath(basepath, gamedir, gamename);
|
||||
fn = FS_BuildOSPath(basepath, com_basegame->string, gamename);
|
||||
|
||||
game_library = Sys_LoadLibrary(fn);
|
||||
|
||||
|
@ -325,7 +325,7 @@ void* Sys_GetCGameAPI(void* parms)
|
|||
apppath = Cvar_VariableString("fs_apppath");
|
||||
#endif
|
||||
|
||||
fn = FS_BuildOSPath(basepath, gamedir, gamename);
|
||||
fn = FS_BuildOSPath(basepath, com_basegame->string, gamename);
|
||||
|
||||
cgame_library = Sys_LoadLibrary(fn);
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue