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TIKI_Orientation tweak
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e86ece9da1
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1 changed files with 2 additions and 2 deletions
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@ -7099,7 +7099,7 @@ typedef struct refImport_s
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debugString_t **debugStrings;
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int *numDebugStrings;
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orientation_t ( *TIKI_OrientationInternal )( dtiki_t *tiki, int entNum, int tagNum, float scale );
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orientation_t* ( *TIKI_OrientationInternal )(orientation_t* or, dtiki_t *tiki, int entNum, int tagNum, float scale );
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qboolean ( *TIKI_IsOnGroundInternal )( dtiki_t *tiki, int entNum, int tagNum, float thresHold );
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void ( *TIKI_SetPoseInternal )( void *skeletor, frameInfo_t *frameInfo, int *boneTag, vec4_t boneQuat[4], float actionWeight );
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void * ( *TIKI_Alloc )( int size );
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@ -7340,7 +7340,7 @@ typedef struct clientGameImport_s
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int ( *Tag_NumForName )( dtiki_t *pmdl, char *name );
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char * ( *Tag_NameForNum )( dtiki_t *pmdl, int animNum );
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void ( *ForceUpdatePose )( refEntity_t *model );
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orientation_t ( *TIKI_Orientation )( orientation_t *orientation, refEntity_t *model, int tagNum );
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void ( *TIKI_Orientation )( orientation_t *orientation, refEntity_t *model, int tagNum );
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qboolean ( *TIKI_IsOnGround )( refEntity_t *model, int tagNum, float threshold );
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void ( *UI_ShowScoreBoard )( const char *menuName );
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void ( *UI_HideScoreBoard )( );
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