TIKI_Orientation tweak

This commit is contained in:
L 2023-05-01 20:31:38 +02:00
parent e86ece9da1
commit f00d992755

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@ -7099,7 +7099,7 @@ typedef struct refImport_s
debugString_t **debugStrings; debugString_t **debugStrings;
int *numDebugStrings; int *numDebugStrings;
orientation_t ( *TIKI_OrientationInternal )( dtiki_t *tiki, int entNum, int tagNum, float scale ); orientation_t* ( *TIKI_OrientationInternal )(orientation_t* or, dtiki_t *tiki, int entNum, int tagNum, float scale );
qboolean ( *TIKI_IsOnGroundInternal )( dtiki_t *tiki, int entNum, int tagNum, float thresHold ); qboolean ( *TIKI_IsOnGroundInternal )( dtiki_t *tiki, int entNum, int tagNum, float thresHold );
void ( *TIKI_SetPoseInternal )( void *skeletor, frameInfo_t *frameInfo, int *boneTag, vec4_t boneQuat[4], float actionWeight ); void ( *TIKI_SetPoseInternal )( void *skeletor, frameInfo_t *frameInfo, int *boneTag, vec4_t boneQuat[4], float actionWeight );
void * ( *TIKI_Alloc )( int size ); void * ( *TIKI_Alloc )( int size );
@ -7340,7 +7340,7 @@ typedef struct clientGameImport_s
int ( *Tag_NumForName )( dtiki_t *pmdl, char *name ); int ( *Tag_NumForName )( dtiki_t *pmdl, char *name );
char * ( *Tag_NameForNum )( dtiki_t *pmdl, int animNum ); char * ( *Tag_NameForNum )( dtiki_t *pmdl, int animNum );
void ( *ForceUpdatePose )( refEntity_t *model ); void ( *ForceUpdatePose )( refEntity_t *model );
orientation_t ( *TIKI_Orientation )( orientation_t *orientation, refEntity_t *model, int tagNum ); void ( *TIKI_Orientation )( orientation_t *orientation, refEntity_t *model, int tagNum );
qboolean ( *TIKI_IsOnGround )( refEntity_t *model, int tagNum, float threshold ); qboolean ( *TIKI_IsOnGround )( refEntity_t *model, int tagNum, float threshold );
void ( *UI_ShowScoreBoard )( const char *menuName ); void ( *UI_ShowScoreBoard )( const char *menuName );
void ( *UI_HideScoreBoard )( ); void ( *UI_HideScoreBoard )( );